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Urbanmech Orthos Adjustments - Vote Here


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#41 Greenjulius

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Posted 24 January 2015 - 09:43 AM

Number 5 looks closest to the original art. The right combo of stubby and trashcan. The others are good, with number 4 standing out as well. I think the wide "head" and longer torso are the reason why 5 and 4 stand out.

#42 Bloodweaver

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Posted 24 January 2015 - 09:59 AM

View PostKoniving, on 24 January 2015 - 09:37 AM, said:

Specifically it is supposed to be a Commando 1-C but is sporting twin AC/2s for some reason (so they did something right and something wrong, go figure!)

Pretty sure those are SRMs - compare it to the weapons fired by the Zeus' two arms, it's closer to the sound and pattern from its right (non-AC) arm. Also, it matches the in-game SRMs from the Mechwarrior 2 games; missiles always launched individually, in a relatively slow sequence, whereas ACs were truly automatic and would deplete their entire ammo reserve in seconds if you held down the trigger. Still, as to why a Commando would have SRMs in both arms - *shrug*

Edited by Bloodweaver, 24 January 2015 - 10:01 AM.


#43 Scyther

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Posted 24 January 2015 - 10:01 AM

#5 is the Ur-best!

#44 Bishop Steiner

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Posted 24 January 2015 - 10:03 AM

Posted Image
thanks Hayden!

#45 Brody319

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Posted 24 January 2015 - 10:05 AM

going to go with 3. I think Bishop got the legs right, but the top looks weird all squished like that. The top is fine in my opinion so the 3 Is good in my opinion because its a mix.

#46 PLEXI

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Posted 24 January 2015 - 10:08 AM

#5 Has my vote. It keeps much more flavor from the original.

#47 Odanan

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Posted 24 January 2015 - 10:13 AM

Please, would a Moderator move this thread to the Feature Suggestions so I can add a proper poll?

#48 Chadamir Fitzkrieg

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Posted 24 January 2015 - 10:19 AM

4 or 5

#49 Lexx

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Posted 24 January 2015 - 10:20 AM

If PGI doesn't make the urbie shorter and wider we could just have a Daishi S jump up and down on it's head until it gets smooshed a little.

I like #5

Edited by Lexx, 24 January 2015 - 10:22 AM.


#50 Tennex

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Posted 24 January 2015 - 10:27 AM

#4 for me..

Poll please!

#51 Grimm Peaper

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Posted 24 January 2015 - 10:31 AM

#5 is my vote. He should be short, squat, and cute. He should run like a fat kid chasing candy, similar to how the Hunchback moves.

#52 EgoSlayer

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Posted 24 January 2015 - 10:52 AM

View PostAlistair Winter, on 24 January 2015 - 05:39 AM, said:

I never wanted the Urbanmech, and I still don't, but I thought it was pretty cool that PGI was doing it. And now that they finally listened to the players who asked for it, there's a campaign to change their design. That's... kinda funny.

<snip>


I agree with this part - they have the art work and that's their design. What we don't know is scale. If the scale of the Urbie is the same as the Commando, the artwork is fine. If it's the size of a Centurion then it needs some major rework and the shrunk versions proposed are a step in that direction.

#53 Bishop Steiner

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Posted 24 January 2015 - 10:54 AM

View PostAlistair Winter, on 24 January 2015 - 05:39 AM, said:

I never wanted the Urbanmech, and I still don't, but I thought it was pretty cool that PGI was doing it. And now that they finally listened to the players who asked for it, there's a campaign to change their design. That's... kinda funny.

For the record, Odanan's looks better. Nr 4. But I wouldn't ask PGI to change their design.

So by your reasoning, we should never ask for anything to be different, as it' show PGI designed it.

Duly noted.

#54 DGuedes

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Posted 24 January 2015 - 11:47 AM

5

#55 Bishop Steiner

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Posted 24 January 2015 - 12:02 PM

you forgot option #6
Posted Image

#56 Aerik Lornes

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Posted 24 January 2015 - 12:15 PM

I have this version of the Urbanmech in my collection:
http://camospecs.com...ure.asp?ID=1028

Which to me looks closest to the original PGI design.

Though I often think of the mech as short and squat, so I like #2 as well.

So my vote would be #1, then #2, and no real opinion on the rest.

#57 Tennex

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Posted 24 January 2015 - 12:16 PM

I guess polls only work in the suggestion forum now.

#58 Majorfatboy

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Posted 24 January 2015 - 12:19 PM

#5 or #4 look best.

#59 Brody319

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Posted 24 January 2015 - 12:21 PM

can we give the pilot a 360 seat rotation so I can see all around me without having to twist the urbie?

then I could twist the top of the urbie, while spinning my chair. You never know what direction I'm facing,

#60 Aethon

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Posted 24 January 2015 - 01:13 PM

#5, all the way. That thing looks EXACTLY as I remember it.





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