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Stop Reporting The Last Man Standing


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#581 MechWarrior3671771

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Posted 13 February 2015 - 05:09 AM

AgentFortune: "delaying the game for 5 minutes in hopes that your opponents disconnect is not "letting it play out" it is non-participation, and reportable."

That's not what I said. "Letting it play out" means - let the last man use whatever tactics he wants, as long as he is actively doing something. Shutting down in a hide till the timer runs out is not what I am talking about.

Of course, the fact that you need to lie about what I said really shows how weak your position is. Your side has been making a dishonest argument from the beginning - we are talking about a pilot who continues to flank, shoot, evade, hide, ambush... even though he's facing a 12 vs 1 scenario. You have to distort that to some guy shutting down and running out the timer.

Go back and read the OP. This thread would be 15 pages shorter if you guys weren't flailing your strawman.

#582 Kjudoon

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Posted 13 February 2015 - 05:10 AM

View PostMudhutwarrior, on 13 February 2015 - 04:48 AM, said:

All I know is since this thread started team treason is out of control. Seen last two get their locations reported multiple times now and one where there was a full lance and the guy was narrating our movements. the other team was telling him to shut up.
People just don't care anymore about gameplay. Its all about them getting to the next match when "They" decide its over.

PGI needs to either stand on the rule or change them. The lack of response from them is alarming considering how long this thread has gone on. Frankly I wish they would enforce the rule to the letter or just say its a free for all and let the game die a slow death.

Mud, we don't agree on much but yes... this is now a severe problem as I'm seeing it with much more frequency because there's some delusion that reporting non-participation grants immunity to team treason.

#583 Raggedyman

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Posted 13 February 2015 - 05:15 AM

View PostKjudoon, on 13 February 2015 - 05:10 AM, said:

Mud, we don't agree on much but yes... this is now a severe problem as I'm seeing it with much more frequency because there's some delusion that reporting non-participation grants immunity to team treason.


I believe my learned colleague will find that this is perfectly acceptable under the "You can't report me for breaking the rules as I'm reporting you for breaking the rules first!!" clause of the Schoolyard & Associated Educational Facilities Act of 1956.

#584 Kjudoon

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Posted 13 February 2015 - 05:19 AM

That was repealed by Executive Order in 1998 under the "What's the Meaning Of Is, Is" decision.

#585 Kensaisama

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Posted 13 February 2015 - 05:47 AM

View PostMudhutwarrior, on 13 February 2015 - 04:48 AM, said:

All I know is since this thread started team treason is out of control. Seen last two get their locations reported multiple times now and one where there was a full lance and the guy was narrating our movements. the other team was telling him to shut up.
People just don't care anymore about gameplay. Its all about them getting to the next match when "They" decide its over.

PGI needs to either stand on the rule or change them. The lack of response from them is alarming considering how long this thread has gone on. Frankly I wish they would enforce the rule to the letter or just say its a free for all and let the game die a slow death.


Disabling the mini battlemap in the hud for people in spectator mode should curb this activity.

#586 Dock Steward

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Posted 13 February 2015 - 05:56 AM

View PostKensaisama, on 13 February 2015 - 05:47 AM, said:


Disabling the mini battlemap in the hud for people in spectator mode should curb this activity.


Eh, only slightly. A lot of people have been around long enough, and the maps have been around long enough, that the mini map isn't necessary to know where someone is most of the time.

#587 Kensaisama

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Posted 13 February 2015 - 06:06 AM

View PostDock Steward, on 13 February 2015 - 05:56 AM, said:


Eh, only slightly. A lot of people have been around long enough, and the maps have been around long enough, that the mini map isn't necessary to know where someone is most of the time.


Then disable all chat :)

#588 Dock Steward

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Posted 13 February 2015 - 06:13 AM

View PostKensaisama, on 13 February 2015 - 06:06 AM, said:


Then disable all chat :)


Everyone's? Upon death? What do you mean by that? Disabling my own solves nothing...

#589 Kensaisama

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Posted 13 February 2015 - 06:15 AM

View PostDock Steward, on 13 February 2015 - 06:13 AM, said:


Everyone's? Upon death? What do you mean by that? Disabling my own solves nothing...


Everyone's, and by that I mean the ability to chat with the opposite team in a public match or CW, for private games it can be enabled.

Edited by Kensaisama, 13 February 2015 - 06:17 AM.


#590 Kjudoon

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Posted 13 February 2015 - 06:18 AM

View PostKensaisama, on 13 February 2015 - 06:15 AM, said:


Everyone's

Nah, kills coordination for pugs. Once dead, you can't view match anymore. Have multiple mechs ready or learn to love trial mechs.

If being allowed to hang out in the game spectating is causing such a problem, don't let em spectate. Force them to get on with their gameplay and stop thinking they have rights to everyone else.

Of course, if the issue is that they don't want to play another mech, fine. Get rid of hostage taking mechs for the match.

Problem solved.

#591 Dock Steward

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Posted 13 February 2015 - 06:18 AM

View PostKensaisama, on 13 February 2015 - 06:15 AM, said:


Everyone's


All the time, as in remove it completely? You're really not being very clear here, as to what your "solution" is and why it would solve the problem of "treason."

#592 Kensaisama

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Posted 13 February 2015 - 06:28 AM

I updated my post to be clearer in my intent, because I knew someone would be obtuse. And two of you were :) To further expand, team chat will remain as is, just the ability to converse with the opposite team will be removed except in private games. That will remove any team treason issues via in game chat and will be less of a burden upon PGI running down reports of said team treason.

I apologize for not being clearer to begin with, that was clearly my fault.

Edited by Kensaisama, 13 February 2015 - 06:29 AM.


#593 Dock Steward

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Posted 13 February 2015 - 06:32 AM

View PostKensaisama, on 13 February 2015 - 06:28 AM, said:

I updated my post to be clearer in my intent, because I knew someone would be obtuse. And two of you were :) To further expand, team chat will remain as is, just the ability to converse with the opposite team will be removed except in private games. That will remove any team treason issues via in game chat and will be less of a burden upon PGI running down reports of said team treason.

I apologize for not being clearer to begin with, that was clearly my fault.


I wasn't being obtuse, I was merely trying to figure out if you were presenting the same idea someone else suggested pages ago, or if you had a new one. Thanks for clarifying that it was, in fact, the same idea from pages ago. :)

#594 Kensaisama

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Posted 13 February 2015 - 06:38 AM

View PostDock Steward, on 13 February 2015 - 06:32 AM, said:


I wasn't being obtuse, I was merely trying to figure out if you were presenting the same idea someone else suggested pages ago, or if you had a new one. Thanks for clarifying that it was, in fact, the same idea from pages ago. :)


Well I didn't see that post so...... but it is the best all around solution, great minds and all that.

#595 Dock Steward

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Posted 13 February 2015 - 06:48 AM

View PostKensaisama, on 13 February 2015 - 06:38 AM, said:


Well I didn't see that post so...... but it is the best all around solution, great minds and all that.


In all seriousness, that idea ( disabling all-chat upon death) could help, probably. I would be sad I couldn't say "gg" anymore, but I suppose that isn't the end of the world.

#596 Kensaisama

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Posted 13 February 2015 - 07:00 AM

View PostDock Steward, on 13 February 2015 - 06:48 AM, said:


In all seriousness, that idea ( disabling all-chat upon death) could help, probably. I would be sad I couldn't say "gg" anymore, but I suppose that isn't the end of the world.


Yeah I agree, and as I pointed out it would be less of a burden upon PGI to run down reports of team treason at least, one less thing for them to do and more time to improve/fix/introduce stuff ;)

#597 Haji1096

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Posted 13 February 2015 - 07:00 AM

View PostVassago Rain, on 01 February 2015 - 01:13 AM, said:

No one tolerates having their time wasted.


Then quit and use another mech.

No one tolerates having others dictate how they play.

#598 pyrocomp

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Posted 13 February 2015 - 07:00 AM

For "gg" create a button. :) without ability to change the text or at max select text from predefined list.

#599 Mudhutwarrior

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Posted 13 February 2015 - 12:09 PM

If they could disabling chat to the other team upon death might be best. If you cant tell them you cant treason.
That way those who can and will assist team with info still can.

#600 Mystere

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Posted 13 February 2015 - 12:23 PM

View PostGhogiel, on 12 February 2015 - 06:40 AM, said:

imo time wasters are griefers. it's pug games dude, they don't matter. Dragging it out to protect your kdr is kinda lame even if it isn't griefing.


You have it wrong. Many do not drag out the match to protect their KDR. They do it to force you to earn that last kill. Why should anybody make it easy for you?

What you call "griefing", I call "defiance". :P





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