if PGI was going by the book, then some mechs wouldnt be in the game until after 3050. Clan stuff on inner sphere mechs. PGI wouldnt do that at all. bring clan mechs down to 2 star vs 3 lances. PGI wouldnt do that. cause they play clan mechs. nerf a clan mech not on the cards. PGI would even think of that. the clan invasion only lasts for three years
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from
http://www.sarna.net
that is if the great PGI is going that way. let a lone having mechs just for clans, but nerfing them. that would be a big no no. They will nerf an IS mech before looking at the clan mechs. So their first mech to for the nerfing is the thunderbolt 9s, then the firestarter. cuase the clanners say they need too.
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As you may know, the Clan ER-PPC does 15 damage compared to the IS PPC doing 10.
from
http://mwomercs.com/...-weapon-update/
LRM
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Clan LRMs will have ramping damage in the 0-180 meter range. we will have the same minimum range as the Inner Sphere LRMs of 180 meters
from the same one.
So lets see. Clan weapons do more damage at a closer range and from far away. so if ER PPCs are fired at 810m they have 100% damage (15- C, 10- IS), at 1500 about 10% damage (1.5 - C, 1 - IS). who has the bonus now.
Lets look at LRM, 1000m full damage. 180m full damage. under 180 (IS no damage. C has a sliding damage).
one thunderbolt 3 ERPPC, firestarter with small plasers vs two maddogs. who wins?????
nerfing the clans wouldnt do a thing. the only thing is you wouldnt see stormcrows, mad dog, timber wolf, on the clans first push, with them defending with direwolf and mad dogs, timber wolf.