Mcgral18, on 03 February 2015 - 09:23 AM, said:
It's only fair to give the Nova, Badder and Ferret the same quirks. They are a similar tier after all, and two of them come stock with two.
Of course, since the TDR can mount more than those three, it couldn't possibly be OP, right? Perfectly balanced.
For those three mechs on an individual level? It's fine.
For the clan faction as a whole for CW?
Not for the Nova, unfortunately.
Giving the Nova or Summoner TDR level buffs suddenly gives clans a full pinpoint
jumpsniping advantage.
As it is now, I deal with TDR-9S in my ERLLAS Stormcrow.
800m means I can dodge their projectiles but they can't dodge my hitscan.
Even if I don't get all of the damage where I want it, they often get none of their damage at all.
Giving the Nova similar quirks, and suddenly I'd have access to a lower ton alternative that can take even better advantage of terrain.
That's not saying the Nova isn't due for some serious structure quirks, and I'd also like agility/mobility buffs - but it has plenty of firepower and I'm not convinced making it a low heat, 5x JJ dual CERPPC sniper is the right direction for balance as a whole.