Mystere, on 04 February 2015 - 09:48 AM, said:
Translation: I want 2 completely separate Battletech universes in Community Warfare, one for PUGs and another for groups.
Sigh! PGI caving in and splitting the public queues was a colossal mistake. Now the same type of whiners (and probably even exactly the same whiners) want to subject Community Warfare -- aka planetary conquest -- to the same treatment.
I am so ashamed you are a Jade Falcon.
Can anyone tell me with a straight face how throwing PUG's, casuals, and so forth into a meat grinder is good for the game? The can't - they just resort to attacking the messenger with the usual "get good or get rekted, whiners, etc." It's all about the free wins over PUG's and the delusion that they are "real warriors" because they can defeat hapless targets.
Here's the reality: "splitting the queues" adding optional matchmakers, and so on are *needed* to allow people to develop the skills needed to be any good in CW. We hear endless whining from the so-called elite about how new players need to "get good," and then they follow this up with the nutty notion that throwing them in the shark tank where they get rolled game after game, rarely knowing why, is going to make them a better player. Oh, and "get on a team and get coms," because apparently downloading Teamspeak and joining a team can make any new player into an elite in 30-minutes or less.
No skill in the world is "taught" by simply tossing people in the deep end of the pool with zero instruction, ramp up in difficulty, or other helpful tools - oh, and with people rubbing your nose in your lack of skill while denying you the tools to gain that skill. MWO is a game, not "life" or "the real world" or "the military," so why anyone thinks players would stick around after putting up with the pointless rolls of CW is beyond me.
Quite frankly, I am ashamed by the sheer number of veteran players who talk out of both sides of their mouth: "get good, noob!" but "I deserve my free wins, so keep getting rekted until you somehow magically get better at the game." It's all about "hard-core mode" - but for the other guy - and "we don't need those people anyway," except if CW didn't need PUG's and casuals, they'd be banned from the format... but the population is so low it's barely alive WITH those players. So many people so eager to kill the game they've mastered - unreal!
Edited by oldradagast, 06 February 2015 - 04:30 AM.