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Clarifying The New Queue Info Feature...


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#1 Paul Inouye

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Posted 05 February 2015 - 11:48 AM

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Hey folks,

Seems to be a little confusion over the queue info feature that was added last patch. I'd like to introduce Prof. Dakka to explain how it all works.

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See ya on the battlefield!

#2 Tennex

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Posted 05 February 2015 - 11:53 AM

awesome thanks!

amount partially filled indicates elapsed time?

is there any way to know if the matches in session are attack/defend or counterattack/hold

Edited by Tennex, 05 February 2015 - 11:56 AM.


#3 F4T 4L

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Posted 05 February 2015 - 11:55 AM

View PostPaul Inouye, on 05 February 2015 - 11:48 AM, said:

*snip*


And the non-hardcore (PUG) queue percentage info.. will someone be along to explain what that really means, in short order?

#4 Xetelian

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Posted 05 February 2015 - 12:19 PM

Not even a bit sticky.

#5 CyclonerM

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Posted 05 February 2015 - 12:19 PM

PAINT is OP!

#6 Cimarb

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Posted 05 February 2015 - 12:33 PM

What about when one strike team has a larger arrow than the rest?...

And it may just be me...but the arrows face the wrong direction, imo...

#7 Lily from animove

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Posted 05 February 2015 - 12:38 PM

now such a thing should be ingame because for th other 80% of the community that is not looking at the forum.

Edited by Lily from animove, 05 February 2015 - 12:38 PM.


#8 El Bandito

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Posted 05 February 2015 - 12:42 PM

View PostLily from animove, on 05 February 2015 - 12:38 PM, said:

now such a thing should be ingame because for th other 80% of the community that is not looking at the forum.


Along with Ghost Heat values.

#9 Lexx

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Posted 05 February 2015 - 12:46 PM

I pretty much already figured all that out on my own.

There is one thing I don't understand yet, and it's not covered here. What do the 2 triangles made up of smaller triangles above the planet to the left and right mean?

#10 Kiiyor

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Posted 05 February 2015 - 01:19 PM

View PostLily from animove, on 05 February 2015 - 12:38 PM, said:

now such a thing should be ingame because for th other 80% of the community that is not looking at the forum.


Maybe text mouse overs on components at a later date? Or an information symbol you can click?

#11 Rhaythe

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Posted 05 February 2015 - 01:21 PM

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#12 Cimarb

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Posted 05 February 2015 - 01:34 PM

View PostLexx, on 05 February 2015 - 12:46 PM, said:

I pretty much already figured all that out on my own.

There is one thing I don't understand yet, and it's not covered here. What do the 2 triangles made up of smaller triangles above the planet to the left and right mean?

That was answered in the 12-player strike team slide. It is redundant info.

#13 One of Little Harmony

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Posted 05 February 2015 - 01:35 PM

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I am d'awwing my eyes out at how cute this is.

#14 Goosfraba

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Posted 05 February 2015 - 01:36 PM

You drew those yourself, don't ya. :D

#15 TanE

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Posted 05 February 2015 - 02:26 PM

If you want some cuteness bonus for new players:

Introduce Prof. Dakka into the UI (seriously!) as an interactive assistant by click on an area that need explanation for the player.

It should be activated by a question mark button in an obvious, standardized position.

Edited by TanE, 05 February 2015 - 02:27 PM.


#16 Cimarb

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Posted 05 February 2015 - 02:29 PM

View PostTanE, on 05 February 2015 - 02:26 PM, said:

If you want some cuteness bonus for new players:

Introduce Prof. Dakka into the UI as an interactive assistant by click on an area that need explanation for the player.

It should be activated by a question mark button in an obvious, standardized position.

Having a relationship with Microsoft, I would hope PGI would understand the downsides of that type of "assistant"...

#17 ShinVector

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Posted 05 February 2015 - 05:29 PM

Nice info Paul... Useful info...

And... Prof. Dakka is the Jerk !..... J...

#18 Kalamity27

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Posted 05 February 2015 - 05:29 PM

Why is this not a pinned thread?

#19 Deathlike

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Posted 05 February 2015 - 05:40 PM

View PostLexx, on 05 February 2015 - 12:46 PM, said:

I pretty much already figured all that out on my own.

There is one thing I don't understand yet, and it's not covered here. What do the 2 triangles made up of smaller triangles above the planet to the left and right mean?


The left side/set is Attackers and the right side/set are Defenders.

It's not so obvious until you see one queue (of Defenders or Attackers) being greater than the other.

#20 Anarcho

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Posted 05 February 2015 - 07:39 PM

Instead of prof. Dakka, how about a hot babe with a huge clevage? :)

Also we need some of those advertisement banners, where you have a crosshair and enemy mechs on the background, with wordart font saying:"Destroy the enemy now! click here and play free!" That sort of thing...

*sarcarsm mode OFF*





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