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#41 Cyborne Elemental

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Posted 06 February 2015 - 07:25 PM

http://mwo.smurfy-ne...46a5535144f5489

Perfectly acceptable.

#42 Brody319

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Posted 06 February 2015 - 08:27 PM

The perfect build

#43 Cyborne Elemental

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Posted 06 February 2015 - 08:30 PM

Looks like you kinda gave up there Brody..

#44 Brody319

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Posted 06 February 2015 - 09:42 PM

View PostMister D, on 06 February 2015 - 08:30 PM, said:

Looks like you kinda gave up there Brody..


its what I run on my second loyalty mech. I use the second ones as joke builds.

like my 3 AC2 Centurion AH.

#45 mike29tw

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Posted 06 February 2015 - 11:38 PM

View PostReaper3015, on 06 February 2015 - 12:02 PM, said:

LRM's have min range of 180. Maintain 200-700m range while holding tag and popping off salvos works quite well actually when the PUG isn't brain dead, and in group its even more effective since you have the tonnage to actually mount other weapons.

Never been a fan of the meta box thinking. Feel free to track me down on ComStar NA TS if your that bent over it.


You don't decide the range of engagement in a 100ton assault mech. Your opponent dictates in what range he wants to fight you.

View PostBrody319, on 06 February 2015 - 09:42 PM, said:

its what I run on my second loyalty mech. I use the second ones as joke builds.
like my 3 AC2 Centurion AH.

I've seen better. I ran across a 3 LRM5 Centurion AH last night.

#46 Vassago Rain

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Posted 07 February 2015 - 03:58 AM

View PostRichter B., on 06 February 2015 - 11:56 AM, said:


The LRM Atlas is definitely a strong candidate for the Meta Game of "doing nothing in particular" and "making the match last ten seconds longer because you're the last guy alive with a hundred points of armor", and I applaud Clan Davion for using such groundbreaking strategies in the games that I am fighting against them.


LRM atlases with XL engines and machineguns are a staple of bad golds everywhere.

Posted Image

I give thanks to the mech lords whenever I come across such a beast.

#47 Joseph Mallan

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Posted 07 February 2015 - 04:14 AM

View PostRichter B., on 06 February 2015 - 11:46 AM, said:

For those of you following at home, here are the tricks to playing a King Crab:
1. Put a bunch of guns on it
2. Shoot enemy Mechanized Walkers, often referred to as Mechs.
3. Hit the "open/close claws" key as often as possible to intimidate the enemy into surrendering.
4. Don't put LRMs on it you moron

So teh Stock Build has it wrong? You do understand the Concept of combat is to be able to hit the enemy where you find him. Sometimes that includes when he is out of LoS. Every Marine Fireteam has at least one NewbTube. An indirect fire weapon. Thats 3 per squad and 12 per Platoon. But you would say there should not be that kind of weapon cause You don't like them.

It amazes me how folks wanna play a Combat game, yet don't wanna deal with combat.

#48 Lily from animove

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Posted 07 February 2015 - 04:24 AM

View PostRichter B., on 06 February 2015 - 11:24 AM, said:

Please stop putting LRMs on your King Crab and doing a staggering 90 damage as an assault class Mech. That will be all.


stop telling what to do and keep the lock for them





























XD

#49 generalazure

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Posted 07 February 2015 - 04:25 AM

Your marine team can't "tank" with its massive armor, does not run at half the speed of other soldiers, will not be circle strafed in close combat and hopefully does not have to trade in their rifles for the tube. The comparison between a RL infantry squad and a 100 ton video game mech falls somewhat short, imho.

#50 beerandasmoke

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Posted 07 February 2015 - 04:35 AM

View PostBrody319, on 06 February 2015 - 09:42 PM, said:


its what I run on my second loyalty mech. I use the second ones as joke builds.

like my 3 AC2 Centurion AH.

You need to strip the center torso armor off so you can carry more ammo.

#51 Joseph Mallan

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Posted 07 February 2015 - 04:43 AM

View Postgeneralazure, on 07 February 2015 - 04:25 AM, said:

Your marine team can't "tank" with its massive armor, does not run at half the speed of other soldiers, will not be circle strafed in close combat and hopefully does not have to trade in their rifles for the tube. The comparison between a RL infantry squad and a 100 ton video game mech falls somewhat short, imho.

That is in your opinion. And in my Experience a well rounded force able to cover a area with coordinated overlapping fields of fire beat teh snot out of less rounded forces. The difference is in the coordination. That 100 ton Mech is just one member of a squad. If the group knows what that 100 tonner has they can cover his weakness. Not suggesting that the 100 tonner should not have back up weapons. But I just see narrow vision in your opinion.

#52 mike29tw

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Posted 07 February 2015 - 05:18 AM

View PostJoseph Mallan, on 07 February 2015 - 04:43 AM, said:

That is in your opinion. And in my Experience a well rounded force able to cover a area with coordinated overlapping fields of fire beat teh snot out of less rounded forces. The difference is in the coordination. That 100 ton Mech is just one member of a squad. If the group knows what that 100 tonner has they can cover his weakness. Not suggesting that the 100 tonner should not have back up weapons. But I just see narrow vision in your opinion.


To this date I still scratch my head over why you keep applying your real life marine experience in a robot arena deathmatch, Joe.

Edited by mike29tw, 07 February 2015 - 05:19 AM.


#53 Satan n stuff

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Posted 07 February 2015 - 05:27 AM

View PostBasskicker, on 06 February 2015 - 03:21 PM, said:

Do your team a favor and dont waste a 100 ton mech slot on boating lrms. That heavy armor comes in handy at the front. Leave the mass lrms to the mechs quirked well for it.

Here's a novel idea, bring LRMs and something else. It's a 100 ton mech FFS you can have LRMs and other weapons and use them both. :rolleyes:

#54 Joseph Mallan

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Posted 07 February 2015 - 05:39 AM

View Postmike29tw, on 07 February 2015 - 05:18 AM, said:


To this date I still scratch my head over why you keep applying your real life marine experience in a robot arena deathmatch, Joe.

Cause combat is combat. and I learned how to combat in the Marines. I also was introduced to CBT by a Marine and a Lance is a fire team and a Mech Company is a Marine Rifle squad in numbers. So You tell me why wouldn't I look at the game with a Infantry perspective?

The Only difference between
Posted Image
and
Posted Image
is scale.

#55 Cyborne Elemental

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Posted 07 February 2015 - 05:41 AM

For ultimate Derp.
http://mwo.smurfy-ne...1b8e2e3c26134c5

#56 mike29tw

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Posted 07 February 2015 - 05:43 AM

View PostJoseph Mallan, on 07 February 2015 - 05:39 AM, said:

Cause combat is combat. and I learned how to combat in the Marines. I also was introduced to CBT by a Marine and a Lance is a fire team and a Mech Company is a Marine Rifle squad in numbers. So You tell me why wouldn't I look at the game with a Infantry perspective?

The Only difference between
Posted Image
and
Posted Image
is scale.

There are a lot of differences between real-life combat scenario and arena deathmatch played within a very constrained landscape. From a lot of your arguments I get the impression that you don't seem to recognize those difference.

#57 Joseph Mallan

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Posted 07 February 2015 - 05:43 AM

View PostMister D, on 07 February 2015 - 05:41 AM, said:


This is a thing For the Clans ya know right?
Posted Image

#58 Cyborne Elemental

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Posted 07 February 2015 - 05:45 AM

8 LRM-15...
why even..
I don't..
ermagerg..

#59 Joseph Mallan

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Posted 07 February 2015 - 05:45 AM

View Postmike29tw, on 07 February 2015 - 05:43 AM, said:

There are a lot of differences between real-life combat scenario and arena deathmatch played within a very constrained landscape. From a lot of your arguments I get the impression that you don't seem to recognize those difference.

Well there you go. You are mistaken. On small scale (12 man Squad) There is little difference between an Arena deathmatch and real life battle. Other than lethality.

#60 Koniving

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Posted 07 February 2015 - 05:46 AM

View PostCorbenik, on 06 February 2015 - 12:07 PM, said:

I will put whatever I damn well please on muh Crab > :(

Exactly!
Just be useful in doing so -- some people, well...aren't.





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