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I'm Salty: Tdr-9S Erppc Quirks In Cw


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#21 Ngamok

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Posted 07 February 2015 - 07:33 AM

^ you mean the 5S or 9SE, the 5SE has them up there as well.

#22 Gattsus

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Posted 07 February 2015 - 07:35 AM

I'll summarize the best answers :D

#23 HARDKOR

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Posted 07 February 2015 - 07:53 AM

Howabout, the name of the game is always to ID whats currently OP and use it. Next will be something else. Use that too.

In other news, 3 ERPPC 9S sucks at defending itself from firestarters and huggins but is great at killing your snipers.

#24 MeiSooHaityu

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Posted 07 February 2015 - 07:57 AM

CW is very ultra competitive. It is going to gravitate to the most effective builds. It's high stakes stuff! Its a job.

It's the main reason I avoid it. I enjoy fun.

#25 Gattsus

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Posted 07 February 2015 - 07:59 AM

View PostHARDKOR, on 07 February 2015 - 07:53 AM, said:

Howabout, the name of the game is always to ID whats currently OP and use it. Next will be something else. Use that too.

In other news, 3 ERPPC 9S sucks at defending itself from firestarters and huggins but is great at killing your snipers.


I would say that is still pretty good/ok against lights, since the ER-PPC has no minimum range and packs one hell of a punch. If the light driver makes 1 mistake, get's alpha'ed (45 pinpoint damage) and he's toasted or nearly toasted.

Though CW is a team effort, in which there's no 3/3/3/3 rule, therefore its effect on the battlefield is more evident. For what I saw, the TDR plays a backbone role (which I think should be at least shared with mediums). Moreover, the TDRs scar everything they see, until they come close enough to get alpha'ed in the face 3x-ERPPC or they are in such a bad shape that the rest of the team can simply roll everything.

Edited by Gattsus, 07 February 2015 - 08:10 AM.


#26 Molossian Dog

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Posted 07 February 2015 - 08:02 AM

You can start nerfing the TDR-9S when you are done nerfing the Timberderp and Derpcrow.

Because buffing individual IS Mechs so they can compete with those two wasn´t going to work. And we all knew that.

Thank you for your time.

Edited by Molossian Dog, 07 February 2015 - 08:04 AM.


#27 Gattsus

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Posted 07 February 2015 - 08:11 AM

View PostMolossian Dog, on 07 February 2015 - 08:02 AM, said:

You can start nerfing the TDR-9S when you are done nerfing the Timberderp and Derpcrow.

Because buffing individual IS Mechs so they can compete with those two wasn´t going to work. And we all knew that.

Thank you for your time.



The Mariks don't have issues with thet Clans in CW, thus I don't care lololololo

#28 Smokeyjedi

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Posted 07 February 2015 - 08:15 AM

View PostAlistair Winter, on 07 February 2015 - 06:01 AM, said:

The TDR-9S quirks are ridiculous. They should be replaced by generic energy weapon quirks, and the TDR-9S needs to be nerfed.

Players who can't see beyond their allegiance to Inner Sphere or Clans and constantly engage in pissingcontests to debate whether the Timber Wolf or Thunderbolt should be nerfed harder, should all slap themselves with a trout.

However, there's no need for Inner Sphere fanbois to defend the TDR-9S. Russ Bullock has already said he's not going to nerf it. Because according to PGI research carried out in 2013, fans just love excessive PPC spam.

Its one of the 2 IS cnfgs that puts damage in 1 place/panel as well as Clan mechs generally do, Gauss being the other........ thats 2 choices we have to match Clan weaponry..........

#29 Monkey Lover

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Posted 07 February 2015 - 08:24 AM

Another 9s cry baby post.... New one every few hours. Theyre going to Nerf it just wait....

Edited by Monkey Lover, 07 February 2015 - 08:26 AM.


#30 Gattsus

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Posted 07 February 2015 - 08:27 AM

View PostMonkey Lover, on 07 February 2015 - 08:24 AM, said:

Another 9s cry baby post.... New one every few hours. Theyre going to Nerf it just wait....


The nerfhammer is real! (?)

#31 Vlad Striker

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Posted 07 February 2015 - 08:28 AM

Why you don't whine about 12 double-gauss King Crabs? That's another good topic.

#32 Lexx

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Posted 07 February 2015 - 08:37 AM

View PostGattsus, on 07 February 2015 - 07:59 AM, said:


I would say that is still pretty good/ok against lights, since the ER-PPC has no minimum range and packs one hell of a punch. If the light driver makes 1 mistake, get's alpha'ed (45 pinpoint damage) and he's toasted or nearly toasted.

Though CW is a team effort, in which there's no 3/3/3/3 rule, therefore its effect on the battlefield is more evident. For what I saw, the TDR plays a backbone role (which I think should be at least shared with mediums). Moreover, the TDRs scar everything they see, until they come close enough to get alpha'ed in the face 3x-ERPPC or they are in such a bad shape that the rest of the team can simply roll everything.



3 IS ER PPCs only do 30 damage in a full alpha. Only clan ER PPCs can do 45.

THE OP IS A CLANNER IN DISGUISE!

#33 Felbombling

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Posted 07 February 2015 - 08:40 AM

This is just one more example of PGI not showing forethought. They try to tweak something and yet it blows up in their faces. What makes it so annoying is the possibility that 90% of the community can recognize immediately upon reading the patch notes what is about to happen. It's like watching Lloyd Christmas and Harry Dunne at work.

Posted Image

#34 Tahribator

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Posted 07 February 2015 - 08:43 AM

CW is where even the slightest unbalanced thing is taken to the next level with mass usage.

Yesterday I tried to play CW with a "normal" deck. Faced with an endless spam of Stormcrows, Timbers and Hellbringers, it didn't do well. The next time we brought mass 9S'. It was hilarious, but even.

#35 HARDKOR

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Posted 07 February 2015 - 08:59 AM

We're a few days out from everyone running 2 er ppc panthers.

The tears shall flow like rain.

#36 ThrashInc

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Posted 07 February 2015 - 09:07 AM

Some things I noticed last night were that instead of forgoing the tactics people wanted to use, they preferred to try and snipe the TDR-9S because why should they have to change their tactics for me, **** that, nerf the TDR-9S.

I also noticed that people were filing through a chokepoint 1-3 mechs at a time at which point the user of a TDR-9S would take their arms off, and if they decided to stand still for a long time they would get cockpitted. After the first wave of people died doing this, the next would come and try to get through that chokepoint to the generator but alas they would also instantly lose arms. Why can't I leisurely walk through a chokepoint? Pretty dumb, nerf the TDR-9S.

Lastly, I noticed that when the above two failed, the generators were rushed and the strangest thing happened...the TDR-9S was picking mechs apart because instead of trying to gain fire superiority on the way to the generator or rush it with lights, the decision was made to ignore all of these things and get wrecked. Why does the TDR-9S get to use the tactics it wants but I can't use what I want? Nerf the TDR-9S.

-In regards to the Awesome, I don't really care about lore, hell my name is making fun of nerds who give a **** about stuff like that, but even with quirks the Awesome would have serious issues and most of them stem from the fact that it is fat as **** and no one in MWO is going to come to their rescue about it being a lifestyle choice.

Edited by GundamStompyRobotChurchy, 07 February 2015 - 09:09 AM.


#37 Monkey Lover

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Posted 07 February 2015 - 09:07 AM

View PostGattsus, on 07 February 2015 - 08:27 AM, said:



The nerfhammer is real! (?)
They are "looking into it" or in other words Neff but how much.

#38 WarZ

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Posted 07 February 2015 - 09:21 AM

View PostSmokeyjedi, on 07 February 2015 - 08:15 AM, said:

Its one of the 2 IS cnfgs that puts damage in 1 place/panel as well as Clan mechs generally do


What F'ing pipe are you smoking ?!?

Clan weapons are almost entirely spread damage weapons. For the only 2 that are not, gauss and erppc (which btw also has a spread effect for clans), the IS has access to them as well, AND... the IS is able to boat them far better on more mechs. Plus the IS has a greater range of FLD weapons in general.

I mean WTF, is your argument really what IS players are using now a days ??? Because that is weak and ignorant on multiple levels. You obviously are one of the non thinking "clan are op" spouters, who are just pissed because you die to a clan mech. The "clan are op" cry has always been a hyper inflated statement with a weak "perception based" argument. There are a LOT of issues clan mechs have. But the IS players NEVER want to point those out. Mainly because their cries fall apart really fast. RoFL. Just hilarious.

#39 MeiSooHaityu

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Posted 07 February 2015 - 09:25 AM

View PostHARDKOR, on 07 February 2015 - 08:59 AM, said:

We're a few days out from everyone running 2 er ppc panthers.

The tears shall flow like rain.


I run two PPCs in my Vindicator 1R and have in my 1AA, the tears will not flow.

#40 Aethon

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Posted 07 February 2015 - 09:36 AM

I call them Wonderbolts. The Steiner fan in me wants to call them Wunderbolts, though.





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