mania3c, on 11 February 2015 - 12:26 PM, said:
Dawnstealer okey..people are not lying and population inside CW is not nose diving at all.. there are healthy numbers of players, no imbalances, majority if not all pugs vs premades groups are not one sided at all.. so everything is fine..people just have to learn to play..
I see buddy, you are not trolling me..but people just don't understand..it really doesn't matter what your experience is..what joseph experience is and how some poor pugger became good in game by joining the unit so everyone can do it.
CW is in bad shape..population wise..it's bleeding and wont stop unless something will change..no..VOIP is not it..4v4 modes wont help either..I want CW be good..I really want..I want these hardcore groups to be struggling in epic fights and I would love to see these elite players to become celebrities among casuals. That would be awesome..but again..if nothing will change, CW development will no longer be profitable ..PGI will need to refocus their resources into standard mode again..or in worse case scenario, just put MWO into life-support and just let it die slowly..
Trust me: I play Steiner - I know exactly the problem with low population numbers. We need close to 80 people just to defend our worlds, not attack, just defend. And that's the minimum. If someone decided to drop 24 on a planet with 12 defenders, well that's an automatic win for them. And that doesn't include going on the offensive.
Is that frustrating? Yes. Absolutely.
After a loss, do I log onto the forums and say everyone else is stupid or making things up? Nope. It's a game. Games are sometimes frustrating. What I do is shut the game off and go play with my dogs for a bit, think about what I could have done differently.
Sometimes, it's nothing I did: I had a great game; "carry harder" and all that - when you're pug-dropping, that's sometimes the breaks - you end up playing with a bunch of players new to the game, or guys who want to Rambo-up and charge into the enemy because that's what works in other FPS. There's not much you can do about that.
Still, CW is what I've been waiting for, at least. It's not exactly what I envisioned, but given this is Beta, I'm pretty sure it's not what PGI is envisioning for a final product, either. They're just trying to get metrics and I'm sure part of that is the population issue. And I'm sure part of the population issue is that people popped into CW to see what it was like, played for a bit, then said "Huh - show it to me when it's finished." So you're right: they're off either in the public queue, or they've moved on to some other game. Will they be back? Who knows?
My thought is that the casual game is rolled up in Skirmish, Assault, and Conquest. If I just want a fun, 15-minute drop, I do that. If I have an hour free? I'll drop in CW. Other people are far more competitive, or in a unit that wants to tag worlds, and to them stomping their way across the stellar landscape, even if it's beta and will be reset, is the whole reason they're here.