Like A Champion Mark Ii Event
#321
Posted 23 February 2015 - 01:03 AM
#322
Posted 23 February 2015 - 01:04 AM
I have seen more team work then ever before thanks to VOIP, I see people disarming, coring, etc mechs and go on the open comms and ask if anyone needs a kill and gives it to them. (sometimes it's a mini piranha (games)* swarm at first but as game progresses there is fewer people who need kills so it becomes more organised)
This has been the most ENJOYABLE part of MW: O in the past 3 years I have been playing and I support you PGI by getting the top tier Wave III pack, You guys deserve it. (Also I got my skin)
*Badum tish? No?.... I'll shut up now....
#323
Posted 23 February 2015 - 01:04 AM
and I'm sitting here thinking "why am I playing this game"??
#325
Posted 23 February 2015 - 01:41 AM
#326
Posted 23 February 2015 - 01:43 AM
Thus far it's been a number of guys that ask who needs the kill, then go and take it on purpose while already sitting on 2-3 kills, then laugh and say i should have brought LRMs....
To be fair I've had a small handful of good games this weekend, with good teamwork, but this is what I get for playing at these hours, it's usually not the highest quality of player/human being.
I may get on PGI's case for odd/poor scoring metrics, but in this case, I have to accept there's just some ****** people who play this game :/
#327
Posted 23 February 2015 - 01:46 AM
#328
Posted 23 February 2015 - 01:56 AM
jarien13, on 22 February 2015 - 11:20 PM, said:
Running it on more than weekends still gives you some opportunities to gain points.
Sagamore, on 22 February 2015 - 11:26 PM, said:
Sometimes life responsibilities do not revolve around Monday - Friday 9-5.
#330
Posted 23 February 2015 - 02:04 AM
I mainly used in Public games my Enforcers...and you are correct Sir..THEY are LRM boats..without LRM but LRM boats.
318098301707247175 PNT-9R 2015-02-22 23:01:51
317821289201581455 PNT-9R 2015-02-23 05:48:50
318384608522190549 ENF-5P 2015-02-23 05:53:05
318102742703456391 PNT-9R 2015-02-23 06:00:27
318384728781275719 PNT-9R 2015-02-23 06:13:03
339213524870546736 PNT-8Z 2015-02-23 06:42:17
317821800302693518 PNT-8Z 2015-02-23 07:09:51
317821980691321523 PNT-8Z 2015-02-23 07:40:12
318385497580428225 PNT-8Z 2015-02-23 07:55:46
318103584517053619 ENF-4R 2015-02-23 08:06:18
317822337173610236 ENF-5DR 2015-02-23 08:14:45
317822397303153104 ENF-5DR 2015-02-23 08:25:51
318103786380518560 PNT-8Z 2015-02-23 08:42:36
317259254076204967 ENF-5DR 2015-02-23 08:49:36
318102145702998270 PNT-8Z 2015-02-23 08:56:37
317259352860453895 PNT-8Z 2015-02-23 09:19:47
317259511774245611 PNT-8Z 2015-02-23 09:48:59
Edited by Marc von der Heide, 23 February 2015 - 02:09 AM.
#331
Posted 23 February 2015 - 02:08 AM
#332
Posted 23 February 2015 - 02:12 AM
#333
Posted 23 February 2015 - 02:14 AM
64 games total
28 wins
89 kills
42 deaths
277 assists
Longest losing streak 8
Longest qualifyin streak 3
Time spent... ~10 hours?
Win rate during this challenge was 0,78 while my overall rate is 1,10. So the match quality really did seem worse than usual. This time however I played almost exclusively skirmish mode so that probably had some effect. Qualifying match ratio was quite constant. I approximated the required amount of qualifying matches a couple of times during the ordeal and it was always around 60-65.
I would appreciate if next time their scoring system would reward good matches better. Or a lower score requirement altogether.
Edited by Lazerblazer, 23 February 2015 - 02:16 AM.
#334
Posted 23 February 2015 - 02:16 AM
eitsch, on 22 February 2015 - 11:55 AM, said:
is it correct that the profile page tracking the challenges completion level is not reflecting this added day?
Could you please be so kind as to assure the correct Ending-Time is as follows:
TUESDAY FEBRUARY 24th 10:00:00 AM (PST)
TIA
eitsch
Thank you for the sneak-edit! The events-page now states:
EXTENDED 24 HOURS! ENDS FEB 24th 10:00:00 AM (PST)
#335
Posted 23 February 2015 - 02:58 AM
#336
Posted 23 February 2015 - 03:04 AM
Lazerblazer, on 23 February 2015 - 02:14 AM, said:
64 games total
28 wins
89 kills
42 deaths
277 assists
Longest losing streak 8
Longest qualifyin streak 3
Time spent... ~10 hours?
Win rate during this challenge was 0,78 while my overall rate is 1,10. So the match quality really did seem worse than usual. This time however I played almost exclusively skirmish mode so that probably had some effect. Qualifying match ratio was quite constant. I approximated the required amount of qualifying matches a couple of times during the ordeal and it was always around 60-65.
I would appreciate if next time their scoring system would reward good matches better. Or a lower score requirement altogether.
That's interesting and good statistic. Congratz! Which mech did you played most?
#337
Posted 23 February 2015 - 03:30 AM
Here's the stats for my performance that I recorded over three days of play:
Day 1: 20 battles (9 wins / 45.00% winrate), 327 damage/battle, 0.85 kills/battle, 0.94 kills/death, 6 points (3.33 battles/point)
Day 2: 16 battles (4 wins / 25.00% winrate), 497 damage/battle, 1.44 kills/battle, 1.77 kills/death, 4 points (5.00 battles/point)
Day 3: 38 battles (18 wins / 47.37% winrate), 362 damage/battle, 1.11 kills/battle, 1.50 kills/death, 15 points (2.53 battles/point)
Overall: 74 battles (31 wins / 41.89% winrate) 381 damage/battle, 1.11 kills/battle, 1.39 kills/death, 25 points (2.96 battles/point)
I'm far from the greatest player, but I still should have been winning more battles than I did. Hell, the time I played the best was when I was losing the most, which just doesn't make sense.
Edited by Zergling, 23 February 2015 - 03:30 AM.
#338
Posted 23 February 2015 - 03:50 AM
I got 35 points ( raven statue ) But now I will get my camo also
THX
#340
Posted 23 February 2015 - 04:40 AM
DrSlamastika, on 23 February 2015 - 03:50 AM, said:
Was that because you were good...or because of the Friday Night bug that saw many players drop against totally (or largely) disconnected opposing teams?
I suspect the latter...easy to get 8 kills against 11 DCs
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