Like A Champion Mark Ii Event
#81
Posted 19 February 2015 - 08:57 PM
But, i still like getting free stuff. It's easy to get the free premium time. And while its active I'm gonna play as hard as i can to get the free 'Mech, the 'Mech Bay (I always love free 'Mech Bays). anything past that is gravy.
I'll see y'all on the battlefield, hopefully before you see me.....
#82
Posted 19 February 2015 - 09:06 PM
#83
Posted 19 February 2015 - 09:08 PM
As I stand there in my Panther, hamster Huey and I watch as the mech powers up into the green and check to make sure I had radar derpification (I call it that now). My team knows what's coming and know it won't end, but we rally up behind cover and prepare for the hell that is LRMageddon. Before the rain came I had one thing on my mind..............................Why did they had to include wins as a requirement?
#84
Posted 19 February 2015 - 09:29 PM
It could be as simple as Kill-Assist-Loss = 1pt
Kill-Assist-Win = 2-3pts
Or you could make it more specific, say:
Kill = 2 pts
Assist = 1 pt
Win = 3 pts
You can only get points from one each of these per match.
For example: You have a match with 5 assists, no kill and you win. Thus you get 4 pts.
OR You get 2 kill, 3 assists but lose. Thus you get 3 pts.
#85
Posted 19 February 2015 - 09:32 PM
Gift of the Magi, on 19 February 2015 - 09:29 PM, said:
It could be as simple as Kill-Assist-Loss = 1pt
Kill-Assist-Win = 2-3pts
Or you could make it more specific, say:
Kill = 2 pts
Assist = 1 pt
Win = 3 pts
You can only get points from one each of these per match.
For example: You have a match with 5 assists, no kill and you win. Thus you get 4 pts.
OR You get 2 kill, 3 assists but lose. Thus you get 3 pts.
Quoted for exposure, fantastic and simple idea.
#86
Posted 19 February 2015 - 11:25 PM
#87
Posted 19 February 2015 - 11:32 PM
Just another lrm festival/selfish behaviour weekend
will pass...see ya in a month or two piranha games...maybe
#88
Posted 19 February 2015 - 11:52 PM
Quote
Get 1 or more Kill, get 1 or more Assist, and Win the match via either the Primary or Secondary Objectives."
Is this meant that in CW, I get 4 Points, if I have 4 Assist and 6 Kills per match or regardsless if I win, I only get 1 Point?
Edited by StUffz, 19 February 2015 - 11:53 PM.
#89
Posted 20 February 2015 - 12:09 AM
You must achieve 1 kill AND 1 assist AND win the game. Then you get 1 Point. You cannot get more than 1 point per match. Which makes CW quite less effectiv I think because of match duration. In CW I think, winning is the only difficulty.
From my PUG CW point of view
#90
Posted 20 February 2015 - 12:17 AM
It should motivate people not to rush to their first kill and then call it quits. Which is what would surely happen, if the rule wasn't there. Get your kill, shot someone else hoping to get an assist, log off, enter another match with another mech, rinse and repeat.
That said, I wish they'd shell out some kind of match-score points for shooting down LRMs as well.
My 3-AMS Kitfox just loves LRMageddon...
#91
Posted 20 February 2015 - 12:24 AM
FFS, it is a Competition/Tournament/challenge. It is not a everyone gets a friggin freebie just for showing up! What is this bloody entitelment mentality today of "Everyone is a winner"?
How about you wait for the "To the Victors Mark ii" challenge before you really start to cry seriously? For those who are crying about the winning criteria here... remember the "stay alive" criteria from that one as well as all the other criteria of this challenge?
EDIT: Oh btw... how about the community tries for actual teamwork for once in one of these challenges? The get a kill criteria would be so much simpler if players wouldnt go for that 3rd or 4th kill and instead made sure to leg/de-weapon opponents after their first kill so that others in the team could have an easier time with their own points.
Edited by Rushin Roulette, 20 February 2015 - 12:32 AM.
#92
Posted 20 February 2015 - 12:32 AM
#93
Posted 20 February 2015 - 12:47 AM
#94
Posted 20 February 2015 - 03:18 AM
SAHIL 619, on 20 February 2015 - 01:12 AM, said:
The "Cataphract event" , PGI gave Continued to get more 20 points. for those cockpit and color.
This one has only 3 days?!
Approx 80-90 matches if luck stays with us.
Approx 124-130 matches if luck flies away.
It took me ~130(!!!) rounds only for the first weekend to get the CTF + ~30 for the second...so "luck" doesnt exist in my world
I have many reallife things to do this weekend, so thx in advance for the 3 Days of premium (that will be it).
#95
Posted 20 February 2015 - 04:18 AM
As NGNG really runs PGI maybe we should be talking to them instead.
#96
Posted 20 February 2015 - 04:40 AM
keep them coming and every body else quit your wining they are giving away free stuff!
#97
Posted 20 February 2015 - 04:43 AM
#99
Posted 20 February 2015 - 04:47 AM
Seriously why do we have to play for so effing long to get the 'decent' reward. Most of us have a life and can't afford to play 50 - 75 odd matches at ten minutes each. 8.3 -12.5 hours give or take gameplay.
Pgi live in
Last time i played one of these tourneys i was getting winged at for kill hogging by other players, on occasion taking about 4 kills in my cent's. To which my response we need to win don't we?
Edited by mad kat, 20 February 2015 - 04:55 AM.
#100
Posted 20 February 2015 - 05:16 AM
Moreover, it manages to make the game less enjoyable (even after the event has ended), almost to the point where I'm no longer interested in playing.
How about match score/damage challenges, or perhaps some better balancing of the requirements to get a point rather than this fairly maddening, all-or-nothing format.
Edited by JSava, 20 February 2015 - 05:16 AM.
5 user(s) are reading this topic
0 members, 5 guests, 0 anonymous users