Adder Up Event Feb 27Th To Mar 2Nd
#61
Posted 26 February 2015 - 03:02 PM
Nobody complains about getting free stuff, but in the Like A Champion Mark II thread, several problem areas of the current event format had been pointed out - and good suggestions have been made how to improve them. It's a pity that except for one tiny aspect none of this has been taken into consideration.
So basically, we'll witness the same selfish playstyle like last weekend - with the additional joy of even more matches being crippled by everybody disconnecting after they scored their K&A.
Sounds fun...
#62
Posted 26 February 2015 - 03:06 PM
Zesaric, on 26 February 2015 - 03:02 PM, said:
Sounds fun...
I feel bad for you if you actually get pugs that disconnect after they get a kill and assist. Everyone I play with in pugs sees the match out especially myself since I find that it is up to me to end a match occasionally.
#63
Posted 26 February 2015 - 03:08 PM
#64
Posted 26 February 2015 - 03:10 PM
Tool Box, on 26 February 2015 - 03:06 PM, said:
That and if they disconnect before dying (or suicide farming) can get them in big trouble.
DCing after they die is fine (unless suicide farming) but even then....
#65
Posted 26 February 2015 - 03:14 PM
In the other events, you are playing like normal, get a kill, and then you are faced with a dilemma. You want to share kills, so you start crippling enemy mechs instead of outright killing them. Problem is, they still are able to keep firing and your team isn't finishing them off fast enough. You know that if you don't start killing them, your team will lose. So...what do you do? Go get 4 kills just doing your normal fighting, and then your team hates you at the end, despite the match ending 12 to 7, and if you hadn't killed those other three, it likely would have been 7 to 12.
Now, I can sit back after getting a kill, farm components, and not worry if the team wins or loses. Make it much easier for others to get kills, so they will be successful for the event. Most of the time anyways, I run around in a locust and just leg lone assaults and leave them. Not worth finishing them off half the time. So now, I finally get rewarded for doing so.
#66
Posted 26 February 2015 - 03:16 PM
Mistydove, on 26 February 2015 - 02:10 PM, said:
yup
work 8 hours instead of playing those 75+ match this weekend and you will be able to buy a lot more
all those event are not worth it. but they are little plus
Edited by IG 88, 26 February 2015 - 03:23 PM.
#67
Posted 26 February 2015 - 03:22 PM
Dino Might, on 26 February 2015 - 03:14 PM, said:
In the other events, you are playing like normal, get a kill, and then you are faced with a dilemma. You want to share kills, so you start crippling enemy mechs instead of outright killing them. Problem is, they still are able to keep firing and your team isn't finishing them off fast enough. You know that if you don't start killing them, your team will lose. So...what do you do? Go get 4 kills just doing your normal fighting, and then your team hates you at the end, despite the match ending 12 to 7, and if you hadn't killed those other three, it likely would have been 7 to 12.
Now, I can sit back after getting a kill, farm components, and not worry if the team wins or loses. Make it much easier for others to get kills, so they will be successful for the event. Most of the time anyways, I run around in a locust and just leg lone assaults and leave them. Not worth finishing them off half the time. So now, I finally get rewarded for doing so.
no you have to get a kill AND a assist
a solo kill dose not work
#68
Posted 26 February 2015 - 03:25 PM
Divine Retribution, on 26 February 2015 - 01:19 PM, said:
I'm not supporting this just because Divine is in my unit. I have had the same thought that a CW match needs to be considered differently because of the substantial time consumed in each match.
Zesaric, on 26 February 2015 - 03:02 PM, said:
Nobody complains about getting free stuff, but in the Like A Champion Mark II thread, several problem areas of the current event format had been pointed out - and good suggestions have been made how to improve them. It's a pity that except for one tiny aspect none of this has been taken into consideration.
So basically, we'll witness the same selfish playstyle like last weekend - with the additional joy of even more matches being crippled by everybody disconnecting after they scored their K&A.
Sounds fun...
Get your free bonus kill from the discos...
#69
Posted 26 February 2015 - 03:26 PM
Have to wonder how many more weeks before PGI caves and sets the bar at just showing up gets you a "Participation Ribbon Point" 3 points get you any Mech you want. LOL!
Killing, Winning and actually helping the Team (Assists) must be to hard for so many...bummer.
#70
Posted 26 February 2015 - 03:37 PM
#71
Posted 26 February 2015 - 03:46 PM
Participate, stick with match as long as possible, help teammates.... profit.
#72
Posted 26 February 2015 - 03:54 PM
knightsljx, on 26 February 2015 - 03:37 PM, said:
no the whole point is to spend more money..................... to master the mech.
#73
Posted 26 February 2015 - 04:13 PM
InnerSphereNews, on 26 February 2015 - 12:50 PM, said:
Starts: FEBRUARY 27TH 10:00:00 AM (PST)
Ends: MARCH 2ND 10:00:00 AM (PST)
EVENT HIGHLIGHTS:
Greetings MechWarriors,
To celebrate the launch of Wave 3 Clan Collection, we're giving you a chance to earn the Adder - ADR-PRIME!
This time you don't have to win the match, but we're still going to make you work for it!
In order to score 1 point you must meet the following criteria in a match:
Get one or more Kill Assist, and get one or more Kill.
Works in any game mode and any group size (private matches are excluded)
The prizes you will receive for the following points earned:
- 3 points = 3 days premium time*
- 10 points = C-bill consumable prize pack (1 UAV, 1 air strike, 1 cool shot)
- 20 points = Double C-bill consumable prize pack (2 UAV, 2 air strike, 2 cool shot)
- 30 points = Triple C-bill consumable prize pack (3 UAV, 3 air strike, 3 cool shot)
- 40 Points = Quadruple C-bill consumable prize pack (4 UAV, 4 air strike, 4 cool shot)
- 50 Points = Adder - ADR-PRIME and a Mech Bay
- 60 Points = Color Blue Goluboy
- 70 Points = Hanging Item - Broken Inner Sphere
- 80 points = Adder Permanent Polygon Pattern
Log in and view your overall progress here.
https://mwomercs.com...type=challenges
Your Matches will be Logged on the event page here.
https://mwomercs.com/tournaments
THANK you for making the consumables the C-bill versions. =)
#75
Posted 26 February 2015 - 04:16 PM
#76
Posted 26 February 2015 - 04:18 PM
#77
Posted 26 February 2015 - 04:29 PM
#78
Posted 26 February 2015 - 04:33 PM
What is with PGI creating challenges that have less of a benefit for players that have invested money in the game? Don't get me wrong, the content on offer is great and it will be good to make some extra c-bills selling this mech, but give us investors something to really fight for - make the camo a choice - don't restrict it to one all your invested players already have... ..same for the Sherman on the cataphract champion...
I suppose I could do with a new medallion for my clan mechs..
Edited by White Bear 84, 26 February 2015 - 04:33 PM.
#79
Posted 26 February 2015 - 04:41 PM
IG 88, on 26 February 2015 - 03:16 PM, said:
yup
work 8 hours instead of playing those 75+ match this weekend and you will be able to buy a lot more
all those event are not worth it. but they are little plus
So true.
The only thing money can't buy is the X on the challenges page in your profile. Just a few more stains on your resumée for stuff you could just buy normally. As if the prizes were something exclusive and un-repeatable, just like Operation 24... oh wait!
I miss the time these events would extend up till Tuesday. That would give some opportunity to those that cannot used the weekend.
Incoming!!!
#80
Posted 26 February 2015 - 04:44 PM
White Bear 84, on 26 February 2015 - 04:33 PM, said:
What is with PGI creating challenges that have less of a benefit for players that have invested money in the game? Don't get me wrong, the content on offer is great and it will be good to make some extra c-bills selling this mech, but give us investors something to really fight for - make the camo a choice - don't restrict it to one all your invested players already have... ..same for the Sherman on the cataphract champion...
I suppose I could do with a new medallion for my clan mechs..
This ^
Bad decision in my opinion too. Polygon camo and the cockpit item were items that were bundled with the overly expensive clan packages. Now, they are handed for free, punishing the recent buyers (that would prefer something else) and giving benefit to non-buyers. It doesn't make sense...
10 user(s) are reading this topic
0 members, 10 guests, 0 anonymous users