Posted 28 February 2015 - 01:39 PM
I'd like to clarify my earlier frustration, which the benefit of sleep has cooled a bit, as being not directed at PGI, since I am grateful for events and giveaways, so much as being, absolutely, directed at the way people play when these events are happening. Period.
I have seen PGI tweak scoring formats on these on a regular basis, so have confidence that they will keep experimenting, but I feel honestly, the real problem, is just players. I really miss the "Win" condition honestly, and truth be told, I even thought the "Survive" condition was kind of a fun angle, I think both necessitated smarter group play (with a mixed bag of results, sure, but still).
I will clarify again, I really feel it is the "Kill" condition that drives most of the bad stuff. I really do. And I have seen many proposals that would alter this, in a handful of different ways, that I hope will be considered in the future.
Mainly though, I really want to see a format that encourages people to play smart, and as a team, and play to win. This will ensure an enjoyable experience for everyone, whether they are chasing the Challenge goals or not.
Cheers.