@Mystere
Making money and maintaining control? Please, they make more money a day than one-time purchase games did 5 years after launch, and they still provides private server service. An trust be, they didn't lose money doing it or they wouldn't have done it. And maintaining control? Over what? Over people being able to play against just their friends? People being able to teach their friends outside of normal brutal combat? People being able to host a server where the setup is more fun than normal que's (oops)?
The only close to valid reason they have to charge for private servers is greed. And that's arguably still an invalid reason. If it was a couple people running the game from their house they'd have an excuse, but they also wouldn't have made the game an MMO. PGI is a game
company who has chosen to make a MMO game that is Free to play. But has turned the free-to-play into, "Free to play against strangers, pay to play against friends (when you want to, one has no say in a random matchup against someone you know)" <-And that is just wrong. It's an unnecessary fee, and it's been a free provided feature for multiplayer games for a LONG time.
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@Fate 6
Hence why I struck out the first part, hadn't noticed the last line, but I still felt the post was relevent. Here, I'll strike out it addressing you too.
Edited by Gamuray, 03 March 2015 - 07:38 PM.