KahnWongFuChung, on 11 March 2015 - 07:15 AM, said:
I see some aspects have not changed after all. If you insist on thinking that the game and the community is antisocial and offers no options (note. such as faction chat, ingame VOIP, central faction TS ingame text chat...), then you will be doomed to a terrible experience. Maybe it would help if you yourself took command of a drop instead of complaining that the other 11 arent doing it to your expectaion.
Rushin Roulette, on 11 March 2015 - 07:01 AM, said:
Kurita - No, just no... Just about every PUG we had there was more interrested in playing solo than work together as a team
Just like in this post. This is the exact impression I received while our 2 week stint in the Kurita sector. Try playing as a team, work together with the others, ask if the groups you drop with want to command, listen to what they command and follow it. If no one replies or wants to command, then try taking it yourself and hope that the others are remotely interrested in winning as a team.
As for your point about casual gameplay... that is what the regular drops are there for (note, this does NOT include CW, as has been stated multipe times, even from the devs, this is more competitive and there is NO Elo or group matching).
Regardign leagues... How about MRBC, MBO, RHoD, Marik planetary league, Stock Monday (not really a league, but still player run event) and many more? You just have to search the player created content forums to find them easy enough. No Unit? Go to the multiple forums and search for the available options and choose the most interesting ones and ask them).
A game is always antisocial, purely because it is not part of society due to the fact that it is just a computer software. The players making up this community have done a lot to be social and helpful as well as create loads of lore RP or additional content for each other... not really what I would call Antisocial.