Members Of Free Rasalhague Republic Unite
#1
Posted 08 March 2015 - 12:27 PM
Long Live the Free Rasalhague Republic
#2
Posted 08 March 2015 - 01:36 PM
#3
Posted 08 March 2015 - 04:17 PM
#4
Posted 08 March 2015 - 05:15 PM
#5
Posted 08 March 2015 - 05:19 PM
#6
Posted 08 March 2015 - 05:21 PM
#7
Posted 08 March 2015 - 05:25 PM
#8
Posted 08 March 2015 - 05:52 PM
When we field 6 they often send 8 to 10, They are losing the fights for the most part.
The FRR attacks clan planets, if you see an FRR pilot on a defense, it can mean a couple things, not enough FRR on to form a 12 man to attack, someone disobeying directives, a new player or a last minute effort to save a world right before ceasefire.
While we are always willing to try new tactics, winning the match our way versus winning the match your way will in no way alter the fact that we are simply outnumbered.
We capture a world and lose two or three each cycle. The FRR has the highest number of worlds taken from the clans, we may lose them back in a cycle or two, but we will have gained some others during that time.
So, with all due respect and gratitude for your offer, unless 2 or more companies show up with you, it isn't going to change a thing.
#9
Posted 08 March 2015 - 05:56 PM
#10
Posted 08 March 2015 - 07:43 PM
#11
Posted 08 March 2015 - 09:01 PM
But we have secured our last two worlds tonight and are now dropping in defense of Kurita on Accrington. As the FRR has done in the past, as the FRR will do in the future. We aren't showing up and inferring that we are the better pilots, so DCMS pilots should listen to us and learn how to fight the clanners....
If your advice for fighting the clans is the derp rush of gens and omega, OLD wouldn't listen anyway.
Both sides have extensive experience fighting the clans, leave it at that.
#12
Posted 08 March 2015 - 09:03 PM
DERP (ZERG) RUSH = I DON'T KNOW HOW TO PLAY....
Edited by Killaxis, 08 March 2015 - 09:04 PM.
#13
Posted 08 March 2015 - 10:03 PM
A lot of losses come from defending other house's worlds at this time, though. I just don't have enough folks I know to make an attack happen, and our planets aren't under attack ourselves. Seeing a lot of poor new players (I almost cry when I see a name like justin96 with the Davion banner in CW, I know they're in for it) in those defenses. On FRR worlds or attacks, FRR pilots are almost without exception more skilled on average than other houses.
I don't have much experience with the "high-tier" of each house, only the average I've seen. I don't know how good at NVKA 12 man is (although they seem breddy gud 5/5), but I know generally what to expect when I see a DCMS fellow show up to one of our defenses.
Of course, when we're winning these afore-mentioned attacks, I dishearteningly observe the planet at 2:1 defenders-attackers. That means they'll have an ensured 50 percent win-rate at bare minimum with ghost drops, right? THAT seems to be our problem, and the only solution there is to somehow depopulate the enemies, or populate ourselves. The first is absurd, the second is very difficult.
Ah well, I'll keep slagging clanners with the buddies I've made in FRR so far. Shoutout to Marodeur, Onigami, Furball42, the powerful Leeroy Mechkins, Wolfiac, and any other Rasalhague folks that I've dropped with lately. All fun to banter with, all crack pilots. And when I drop with Marodeur, he performs exceptionally as a marshall for the team. I feel much better offering suggestions or providing targetting info on comms than performing the main role of "leader", at least for now.
#14
Posted 08 March 2015 - 10:40 PM
However, if we keep concentrating our forces at the same time windows, we can make more headway.
So I applaud call to arms at certain time windows like the OP made.
Drink that mead, put on your horned helmets, its viking time!!!
Edited by Leeroy Mechkins, 08 March 2015 - 10:52 PM.
#15
Posted 08 March 2015 - 11:55 PM
Killaxis, on 08 March 2015 - 09:03 PM, said:
DERP (ZERG) RUSH = I DON'T KNOW HOW TO PLAY....
being droped against 2 to 1 zerg rush counters that in this instance if you can win a match jump back in que and drop before an enemy gets their other drop to ghost why wouldn't you? and no that is not the only option i bring with me but as i said its your choice and do as you will, i do not doubt your skills as pilots i know and have dropped with many good pilots in the FRR so do as you will OLD im not here dictate or any of that stuff just help
Edited by callmejon, 09 March 2015 - 12:00 AM.
#16
Posted 09 March 2015 - 12:14 AM
#17
Posted 09 March 2015 - 01:15 AM
callmejon, on 08 March 2015 - 11:55 PM, said:
We use zerg rushes when we need to flip a planet quickly.
However, its bad for the skill, so we try not to do it too often. Also, by ensuring fun matches for everyone who joins us on the FRR hub we ensure that the folks we got will stay.
Zerg rushes are something we use, but just not too often.
And when we got one of our open 12 mans going on the FRR hub, we win 90% of the matches.
Edited by Klappspaten, 09 March 2015 - 01:15 AM.
#18
Posted 09 March 2015 - 04:22 AM
6RNT reporting in. Let the bonds grow strong.
#19
Posted 09 March 2015 - 05:41 AM
If the only way we win the war, is not fighting the battles for us, then so be it. Then we lose the war.
#20
Posted 09 March 2015 - 10:39 AM
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