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Timeline Advanced To 3053? This Can Only Mean The Bushwacker!

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#81 C E Dwyer

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Posted 04 February 2016 - 03:50 PM

View Postwashout, on 09 March 2015 - 12:39 AM, said:

Rumors, paul said 3052 in the town hall and it was later refuted or re quoted as 3053.


He might have said that, but you know six months later he'll say it was semi hexagonal Gregorian dating and the timeline is still only 3050

#82 pbiggz

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Posted 04 February 2016 - 04:11 PM

View PostCathy, on 04 February 2016 - 03:50 PM, said:


He might have said that, but you know six months later he'll say it was semi hexagonal Gregorian dating and the timeline is still only 3050


Good job ignoring

View Postpbiggz, on 04 February 2016 - 01:20 PM, said:

Remember that time when Imperius was right about the timeline?


The Kodiak 3 is from 3068. This proves that PGI is willing to go outside of the timeline if the mech in question uses tech currently in the game.

#83 Quicksilver Aberration

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Posted 04 February 2016 - 07:39 PM

View PostFupDup, on 04 February 2016 - 12:33 PM, said:

The MW4 Hellhound is just a reskin as far as I know...I don't think that there are any official "canon" loadouts for it. As such, loadouts could be made up if we really wanted to...

Well, it is supposed to be the Conjurer/Hellhound, aka the Wolverine IIC. It just looked nothing like the original (and I'm ok with that), so it does have variants.

Edited by Quicksilver Kalasa, 04 February 2016 - 07:39 PM.


#84 FupDup

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Posted 04 February 2016 - 07:43 PM

View PostQuicksilver Kalasa, on 04 February 2016 - 07:39 PM, said:

Well, it is supposed to be the Conjurer/Hellhound, aka the Wolverine IIC. It just looked nothing like the original (and I'm ok with that).

It does beat the crap out the original, with absolutely no contest in any way shape or form. However, knowing PGI, they would probably base theirs off of the generic gundam original. :(

I'd like to see CGL actually canonize that MW4 design. They already did that for mechs like the Kodiak II, Summoner II, and Vulture II (and probably more that I can't remember).

I actually tried to create my own version of it in SSW based on the art by David White, but I had a hard time fitting all of its equipment...but the man himself said that the art was just made to reflect all of the various builds it could fit, so I guess I can stray from that a little bit.

Posted Image

I so want to make like 20 variants for it, packed to the gills with pure cheese...

#85 Khobai

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Posted 04 February 2016 - 07:56 PM

Quote

The "timeline" defacto jumped to 3068 with the introduction of the Kodiak 3


no it didnt. the kodiak 3 doesnt use any weapons or tech from 3068.

the variant could stlil be built in 3052. nothing from 3068 was required to build it.

its more like an alternate timeline where the kodiak 3 was built earlier....

just like CW this season is an alternate timeline where clans cant even invade IS properly...

Edited by Khobai, 04 February 2016 - 07:59 PM.


#86 Lightfoot

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Posted 04 February 2016 - 08:05 PM

3052:
Bandersnatch

3053:
Bushwacker, Battle Hawk, Colossus 3053 (early X-pulse Lasers).

Clan Coyote begins testing ATMs.

#87 Levi Porphyrogenitus

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Posted 04 February 2016 - 08:57 PM

The Bushwacker was on the table even with a 3052 timeframe, as PGI has said that they're willing to fudge a bit ("experimental" or "prototype" or "early production run" or whatever).

#88 DiabetesOverlord Wilford Brimley

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Posted 05 February 2016 - 01:49 AM

View PostKhobai, on 04 February 2016 - 07:56 PM, said:


no it didnt. the kodiak 3 doesnt use any weapons or tech from 3068.

the variant could stlil be built in 3052. nothing from 3068 was required to build it.

its more like an alternate timeline where the kodiak 3 was built earlier....

just like CW this season is an alternate timeline where clans cant even invade IS properly...


Same goes for the Mad Cat MK II the prime and the MK II 2, use all current weapons, 3rd variant you could shave off 1 ton of armor for the Clan Active Probe instead of the Light Active Probe, because after all the Mauler has its Robert cannon...

#89 1Grimbane

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Posted 05 February 2016 - 01:55 AM

can we pause for station identification and realize diabetesoverlord might just have the funniest name/location combination in forum

sorry once again it's 3 in the morning here kinda tired

Edited by 1Grimbane, 05 February 2016 - 01:56 AM.


#90 Karl Marlow

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Posted 05 February 2016 - 02:02 AM

View PostTeam Chevy86, on 09 March 2015 - 01:40 AM, said:

To hell with more mechs. I'd rather pay $40 for more maps, weapons, a more enjoyable CW, and various bug fixes and/or balance issues. That's all this game really needs right now


Guess you need to go find a game where that is the business model. Of you stay here you will have to make due with all the new maps, Updated CW, and bug fixes we get free of charge.

#91 TheArisen

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Posted 05 February 2016 - 02:39 AM

I'd be cool with a pack that had the Bushwhacker if we got the Penetrator (3053)

#92 Chados

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Posted 05 February 2016 - 03:29 AM

I thought some of the Kodiak variants they're releasing were from the late 3060s.

If so, it's time for the Uziel !

#93 Tom Sawyer

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Posted 05 February 2016 - 04:41 AM

Posted Image

Cattlemaster. Because nothing terrifies he enemy more than a couple tons of incoming angry bull that has been lobbed in their direction.

#94 HumpingBunny

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Posted 05 February 2016 - 06:28 AM

View PostFupDup, on 04 February 2016 - 07:43 PM, said:



Posted Image

I so want to make like 20 variants for it, packed to the gills with pure cheese...


I wonder what it would take to convince PGI to implement this 'Mech (I would pay good money for it)

#95 Tamwulf

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Posted 05 February 2016 - 06:44 AM

I'd love to see the Bushwaker as the next battlemech!

However, I think I'd like to see more maps, a better CW, and balance issues fixed first.

Considering that PGI can seemingly do both at the same time, why not both? See development of all the recent mechs and introduction of Polar Highlands map AND map revisions they have been working on. PGI has been hiring more people, so maybe now they have coders dedicated to game play, some to Mechs, and others to maps?

#96 LordNothing

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Posted 05 February 2016 - 07:03 AM

well russ did ask for a list of 3053 clan mechs for an upcoming mech pack. the release of said pack would make the date offitial. but there is still rifleman, archer, kodiak to go, and with the once a month patch cycle thats still 4 months away. i suspect either another resistance pack or a one off mech pack would follow, and either could have a bushie.

thats also getting close to cw beta 3 territory. 3rd battle of tukayyid?

Edited by LordNothing, 05 February 2016 - 07:06 AM.


#97 HumpingBunny

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Posted 05 February 2016 - 07:18 AM

Good points, gentlemen. I'm just hoping that if we ask enough on the forums, we might see a solid medium. I don't have a twitter account so I can't suggest anything there (I've only ever seen twitter stuff reposted here on the MWO forum).

#98 General Taskeen

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Posted 05 February 2016 - 07:20 AM

View PostKhobai, on 04 February 2016 - 07:56 PM, said:

the variant could stlil be built in 3052. nothing from 3068 was required to build it.

its more like an alternate timeline where the kodiak 3 was built earlier....


Khobai, it's so clear now. So Clan Snow Raven didn't build the Kodiak 3 in this "A Battletech Game™" by PGI. Doesn't change the fact that's its from 3068, there is no "well maybe let's pretend time" when they claim this is "Battletech." All-in-all, the timeline and MWO are just bad jokes anyways. It can be explained less as "alternate timeline" and more along the lines of more milking "nostalgia" pixels for $. PGI will likely sell the remaining players the next time-leap to keep people interested in doing the same thing over and over, with new tech and FedCom/Jihad.

#99 reign

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Posted 05 February 2016 - 07:31 AM

Need ATM and MML stat!

(remembers LBX can't switch ammo types, cryengine issue). Gets sad..

OK ATM and MML with 3/(2) different types

ATM 12 (HE)
36 point single weapon straight up brawling!

ATM 12
SRM brawling with a bunch more missles!

ATM 12 (ER) 1200 base range LRM with built in Artimes.

Edited by reign, 05 February 2016 - 07:31 AM.


#100 Khobai

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Posted 05 February 2016 - 07:55 AM

Quote

Doesn't change the fact that's its from 3068


PGI changed the timeline. Kodiak 3 was invented in 3052 in PGIs timeline. They did not advance it to 3068 though. Its still 3052 in all other regards. Deal with it.

Edited by Khobai, 05 February 2016 - 07:56 AM.






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