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Clans Getting Pushed Back


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#141 _Comrade_

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Posted 05 April 2015 - 02:02 PM

Did anyone check out the quirks for the Urbie, the thing has 15% ballistic cooldown and -15% ballistic heat gen. What a way to demoralize the clan players even further by having them get thrashed by a small walking garbage can

I would just DC if i saw a King Crab and Urbanmech (AC60 with all their ballistics!!) defending a gen

Edited by Grimwill, 05 April 2015 - 02:04 PM.


#142 Tank

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Posted 05 April 2015 - 02:30 PM

View PostGrimwill, on 05 April 2015 - 02:02 PM, said:

I would just DC if i saw a King Crab and Urbanmech (AC60 with all their ballistics!!) defending a gen


I love how AC powers always combine to form something superior, something that even Clans find too munch to stand against it. :D

Mighty Falcons marched the lands of barbarians,
But the was a legendary Golden Axe,
A weapon of legends...

So crude,
So simple,
So effective...

It was an anthem of the barbarians,
And they called it,
AUTOCANON!

Falcon claws retreat back behind the feathers at the sound of it's load,
Wolves become silent at the might of it's mighty roar,
Bears kneel before might of it's punch,
Jaguar hides in the shadow as the earth shakes beneath it feet.


Autocanon poetry, it's can go on and on... :rolleyes:

#143 Jaroth Corbett

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Posted 05 April 2015 - 02:47 PM

You mean how your lights flee in terror of the song of the Streak 6 & your Assaults scamper away at the roar of the UAC20? Yes I am fan of the arts myself. :D

Edited by Jaroth Corbett, 05 April 2015 - 02:47 PM.


#144 CoffiNail

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Posted 05 April 2015 - 04:32 PM

View PostBSK, on 05 April 2015 - 01:31 PM, said:

We don't feel home here, you will lose the 3rd biggest permanent GB loyalist unit, we go MERC.


Not very loyalist then...

View PostGrimwill, on 05 April 2015 - 02:02 PM, said:

Did anyone check out the quirks for the Urbie, the thing has 15% ballistic cooldown and -15% ballistic heat gen. What a way to demoralize the clan players even further by having them get thrashed by a small walking garbage can

I would just DC if i saw a King Crab and Urbanmech (AC60 with all their ballistics!!) defending a gen

And Tuesday Clans get a 5% increase to acceleration!

On a side note sounds like the IS LL and ERLL should get a Ghost Heat nerf. I am happy to hear that. Instead of the 4th LL giving only 2.8 or something it will generate 4 extra heat.

I almost want them to open up the Pentagon worlds and Kerensky Cluster for Clan vs Clan warfare. Loyalist only, no Mercs and last no crazy quirks! :D

#145 Dagorlad13

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Posted 05 April 2015 - 05:10 PM

View PostBSK, on 05 April 2015 - 01:31 PM, said:


One of the planets that we conquered was Shimosuwa, deep in Kurita territory now next to SJ invasion front. I doubt you guys will ever get that far again after the reset. We don't feel home here, you will lose the 3rd biggest permanent GB loyalist unit, we go MERC.



Good riddance! Take your thin skin elsewhere.

#146 McMurl

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Posted 05 April 2015 - 10:18 PM

View PostBSK, on 05 April 2015 - 01:31 PM, said:

Welcome to the Roast of CGB on EM DOUBLEYOU OOOH, we are back after the easter break. Let's give it up for grievoussmaug. You started the flame war in every single CW match that we met. It is the old layout for generators as you can see, not like the new ones in the pics from Jaroth, and as always I am trying to coordinate while you ignore:

Spoiler

We invited anyone to join us on a public ts, you guys never did anything similar. Why would I want to come to your server when we encounter so many foul mouths?



One of the planets that we conquered was Shimosuwa, deep in Kurita territory now next to SJ invasion front. I doubt you guys will ever get that far again after the reset. We don't feel home here, you will lose the 3rd biggest permanent GB loyalist unit, we go MERC.



Fixed.


wow. I was a real piece of ****. didn't think I was that rude. sorry about that. If it's any consolation, the gargoyle is my favorite mech nowadays.

#147 Bregor Edain

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Posted 06 April 2015 - 01:58 AM

View PostBSK, on 05 April 2015 - 01:31 PM, said:

We don't feel home here, you will lose the 3rd biggest permanent GB loyalist unit, we go MERC.


I think I insulted the merchant caste when I linked you to them, bandit.

#148 Sirius Drake

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Posted 06 April 2015 - 05:36 AM

You don't feel home?
Oi.

Posted Image

#149 _Comrade_

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Posted 06 April 2015 - 08:38 AM

View PostCoffiNail, on 05 April 2015 - 04:32 PM, said:


Not very loyalist then...


And Tuesday Clans get a 5% increase to acceleration!

On a side note sounds like the IS LL and ERLL should get a Ghost Heat nerf. I am happy to hear that. Instead of the 4th LL giving only 2.8 or something it will generate 4 extra heat.

I almost want them to open up the Pentagon worlds and Kerensky Cluster for Clan vs Clan warfare. Loyalist only, no Mercs and last no crazy quirks! :D


That's good I guess , but I still think it's BS that some IS mechs are better then clan mechs, I mean look at the stalker a 1000 year old mech by this time in lore that PGI has decided to make stronger then the 20 year old omnimechs. It's sad when clanners fear IS mechs

#150 Summon3r

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Posted 06 April 2015 - 08:43 AM

does CW actrually matter at all anymore? are people putting forth any effort at all? i know im personally bored to death of it

#151 Riyott

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Posted 06 April 2015 - 09:08 AM

I'm just here to shoot robutts in a game mode where I can respawn if I make a mistake; I always make mistakes. ^_^

#152 Tank

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Posted 06 April 2015 - 09:12 AM

View PostSummon3r, on 06 April 2015 - 08:43 AM, said:

does CW actrually matter at all anymore? are people putting forth any effort at all? i know im personally bored to death of it

Well, it is a hell a lot more closer to normal Battletech experience then Lurm Warrior in random battles. Not speaking for at least some team play. It's the random battles that are boring if anything.

#153 Dagorlad13

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Posted 06 April 2015 - 10:03 AM

View PostTank, on 06 April 2015 - 09:12 AM, said:

Well, it is a hell a lot more closer to normal Battletech experience then Lurm Warrior in random battles. Not speaking for at least some team play. It's the random battles that are boring if anything.


I don't know what version of Battletech you have been playing, but Clan LRMs in TT are utterly deadly at any range. The Mad Dog Prime is a beast in TT.

#154 Sirius Drake

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Posted 07 April 2015 - 04:49 AM

View PostIronClaws, on 06 April 2015 - 10:03 AM, said:

I don't know what version of Battletech you have been playing, but Clan LRMs in TT are utterly deadly at any range. The Mad Dog Prime is a beast in TT.


No, please, no.
Don't push that topic in THAT direction.

Edited by Sirius Drake, 07 April 2015 - 04:50 AM.


#155 Bregor Edain

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Posted 07 April 2015 - 07:20 AM

View PostSirius Drake, on 07 April 2015 - 04:49 AM, said:


No, please, no.
Don't push that topic in THAT direction.


Back to bashing bandits then?

#156 CyclonerM

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Posted 07 April 2015 - 10:28 AM

View PostSirius Drake, on 07 April 2015 - 04:49 AM, said:


No, please, no.
Don't push that topic in THAT direction.

Now that it was becoming interesting?! <_<

#157 Coordinator Toxic Kerensky

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Posted 07 April 2015 - 11:26 AM

*3000 words on why you should apply rules meant for a tabletop game to all other game entries of the franchise*

#158 CyclonerM

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Posted 07 April 2015 - 12:42 PM

View PostCoordinator Aigis Kurita, on 07 April 2015 - 11:26 AM, said:

*3000 words on why you should apply rules meant for a tabletop game to all other game entries of the franchise*

3000? Not quite enough.

Anyway, trust me, there are interesting ways to adapt many BT rules to a real time game ;)

#159 Sirius Drake

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Posted 08 April 2015 - 02:19 AM

View PostBregor Edain, on 07 April 2015 - 07:20 AM, said:


Back to bashing bandits then?


You know very well that i endorse trollish behaviour!

View PostCyclonerM, on 07 April 2015 - 10:28 AM, said:

Now that it was becoming interesting?! <_<


Interessting? The next rant about game mechanics?! No, really, thank you. I am getting tired of that topic.
Everything that can be said about that topic has been said a thousand times.

#160 Calamus

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Posted 09 April 2015 - 07:03 PM

View PostBSK, on 05 April 2015 - 01:31 PM, said:

One of the planets that we conquered was Shimosuwa, deep in Kurita territory now next to SJ invasion front. I doubt you guys will ever get that far again after the reset. We don't feel home here, you will lose the 3rd biggest permanent GB loyalist unit, we go MERC.


Oh, well. Your supreme focus on CW has awarded you with a planet. Keep up the intense focus on CW, I guess. All the energy you're pouring into it seems to be paying off.

As for leaving CGB and going merc: I think you're supposed to say something that I care about the outcome of if you intend it to be a threat.





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