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Grasshopper Confirmed For Huge.


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#1 Vassago Rain

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Posted 16 March 2015 - 08:32 PM

Posted Image

Well, guys, what say you?

#2 Xetelian

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Posted 16 March 2015 - 08:33 PM

Was the other thread not enough?

#3 Jackie Hawker

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Posted 16 March 2015 - 08:34 PM

it's bigger than the Zeus, mind you the zeus is also pretty stocky for an assault but still, the grasshopper is going to be one of the tallest mechs in the game later today.

#4 Vassago Rain

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Posted 16 March 2015 - 08:37 PM

View PostTecar, on 16 March 2015 - 08:34 PM, said:

it's bigger than the Zeus, mind you the zeus is also pretty stocky for an assault but still, the grasshopper is going to be one of the tallest mechs in the game later today.


It has the huge movement type, sirs. Means it'll be a lot less agile than the king crab.

#5 Levi Porphyrogenitus

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Posted 16 March 2015 - 08:37 PM

Despite actual height, the fact that the legs are so very long and such a large proportion of the mech's height means it really should be a size smaller rather than a size larger, at least for movement.

Really, PGI would benefit from reviewing the assigned movement size categories overall, paying more attention to the actual legs of each mech, rather than just raw volume or height.

#6 Glaive-

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Posted 16 March 2015 - 08:46 PM

Do you guys not know that PGI aims to release a hotfix on Wednesday that will fix this issue?

#7 Adamski

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Posted 16 March 2015 - 08:47 PM

Because a mechs movement profile is separate from its hit boxes and model. But this is further proof how far up their own asses they have their heads.

#8 RedDevil

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Posted 16 March 2015 - 08:48 PM

You missed the rest of the conversation where they said it will be fixed by Wednesday :/

#9 KraftySOT

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Posted 16 March 2015 - 08:50 PM

View PostVassago Rain, on 16 March 2015 - 08:37 PM, said:


It has the huge movement type, sirs. Means it'll be a lot less agile than the king crab.


To be fair, they did say theyd hotfix it on Wednesday, possibly fixing other movement archetypes as well.

#10 Tasker

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Posted 16 March 2015 - 08:55 PM

YOU ARE HUGE

THAT MEANS YOU HAVE HUGE HITBOXES

ALPHA AND CORE

#11 DaZur

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Posted 16 March 2015 - 08:56 PM

Once again Vass misses no opportunity to denigrate PGI... Even if it means posting only part of the summary response in an effort to stir derision... :rolleyes:

Posted Image

While PGI is fully culpable in bringing this upon themselves... Sadly this time Vass is behind the curve, which makes him looks like a raging douche... <_<

Edited by DaZur, 16 March 2015 - 09:10 PM.


#12 Adamski

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Posted 16 March 2015 - 08:57 PM

Maybe PGI shouldn't use Twitter as their primary means of communicating with the fan base.

#13 Toadkillerdog

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Posted 16 March 2015 - 08:59 PM

View PostTasker, on 16 March 2015 - 08:55 PM, said:

YOU ARE HUGE

THAT MEANS YOU HAVE HUGE HITBOXES

ALPHA AND CORE

Posted Image

#14 Tezcatli

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Posted 16 March 2015 - 09:02 PM

View PostAdamski, on 16 March 2015 - 08:57 PM, said:

Maybe PGI shouldn't use Twitter as their primary means of communicating with the fan base.


It's probably for convenience sake. He could do it while on the toilet.

View PostAdamski, on 16 March 2015 - 08:47 PM, said:

Because a mechs movement profile is separate from its hit boxes and model. But this is further proof how far up their own asses they have their heads.


Like two others have said. Hotfix incoming after patch. Hopefully by Wednesday.

#15 Xetelian

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Posted 16 March 2015 - 09:04 PM

View PostTezcatli, on 16 March 2015 - 09:02 PM, said:


It's probably for convenience sake. He could do it while on the toilet.



Like two others have said. Hotfix incoming after patch. Hopefully by Wednesday.


I can post while on the toilet. I choose not to because I've dropped expensive things in water before.

#16 Karl Marlow

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Posted 16 March 2015 - 09:06 PM

View PostTasker, on 16 March 2015 - 08:55 PM, said:

YOU ARE HUGE

THAT MEANS YOU HAVE HUGE HITBOXES

ALPHA AND CORE

Yeah, just look at the shadow hawk. The community said it was too tall before release and we know what a crap mech it turned out to be.

Edited by ThomasMarik, 16 March 2015 - 09:09 PM.


#17 Vassago Rain

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Posted 16 March 2015 - 09:12 PM

View PostThomasMarik, on 16 March 2015 - 09:06 PM, said:

Yeah, just look at the shadow hawk. The community said it was too tall before release and we know what a crap mech it turned out to be.


The venerable shaq has a lot of advantages to make up for its hugeness.

You know that, right?

#18 Escef

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Posted 16 March 2015 - 09:46 PM

View Postarmyunit, on 16 March 2015 - 08:46 PM, said:

Do you guys not know that PGI aims to release a hotfix on Wednesday that will fix this issue?


Do you think that matters to people like Vassago? He hates the game and won't be happy unless everyone hates it too.

#19 Bishop Steiner

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Posted 16 March 2015 - 09:48 PM

Posted Image

View PostVassago Rain, on 16 March 2015 - 08:32 PM, said:

Posted Image

Well, guys, what say you?

I say tell the full story?

#20 Glaive-

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Posted 16 March 2015 - 09:58 PM

View PostEscef, on 16 March 2015 - 09:46 PM, said:


Do you think that matters to people like Vassago? He hates the game and won't be happy unless everyone hates it too.


Oh right.
Okay. :ph34r:





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