Patch Notes - 1.3.380 - 17-Mar-2015
#101
Posted 17 March 2015 - 01:30 PM
#106
Posted 17 March 2015 - 03:28 PM
Edited by Tzin Tzu, 17 March 2015 - 03:29 PM.
#107
Posted 17 March 2015 - 03:33 PM
I know Russ addressed it on Twitter but it didn't look like it was an easy fix.
So we have a 70t that is known for being an agile heavy mech and will now move like a Direwhale and Fatlas on hills/inclines.
Awesome....
J2L
#109
Posted 17 March 2015 - 04:14 PM
#110
Posted 17 March 2015 - 04:45 PM
#111
Posted 17 March 2015 - 05:07 PM
The bullpup barrels on the jagers suck!
Machine guns are LONGER than AC5's, really?!?
#113
Posted 17 March 2015 - 05:29 PM
#114
Posted 17 March 2015 - 06:09 PM
http://mwomercs.com/...ost__p__4295680
#115
Posted 17 March 2015 - 06:32 PM
I am mainly an Stalker guy, and wow the requirements now for locks intense. I dont lock untill after firing a 3 round burst, cant keep locks while moving, and if the target moves, im unlocked. Also, noticed sever times that I have lock the indication is that I'm hitting the target when not firing. Targeting seems to be an issue with this patch or did LRMs get quirked to be undesirable.
#116
Posted 17 March 2015 - 06:55 PM
If you don't want lrms in the game anymore just take them out instead of making them unusable. Very disappointing change.
Edited by ollicnamron, 17 March 2015 - 07:07 PM.
#117
Posted 17 March 2015 - 06:59 PM
#118
Posted 17 March 2015 - 07:19 PM
Highlanders feel million times better.
Cant confirm this but with grasshoppers I feel the Center torso is off. twice now i have been basically fresh and get Cored out in one good hit running a standard engine.
#119
Posted 17 March 2015 - 07:33 PM
Brother Calidus, on 17 March 2015 - 01:26 PM, said:
Anyone else notice that the faction skins are low quality? or is it just me and DX9?
Liao camo looks nice and sharp . . .DX11 on highest settings.
Mariks looks also good, but no so cool like Liao.
But really nice on Marik camo is that name patch on the arm
Clik for full resolution.
Edited by DrSlamastika, 17 March 2015 - 07:46 PM.
#120
Posted 17 March 2015 - 07:41 PM
In regards to Patch Notes - 1.3.380
Gameplay
Greater visual weapon customization for the Cataphract chassis. Their appearance will better reflect the weapons that have been equipped on them.
Cataphract torso hitmesh cleaned up of overlapping internal faces, polycount reduced, center torso area reduced.
Greater visual weapon customization for the JagerMech chassis. Their appearance will better reflect the weapons that have been equipped on them
When is the Dragon Variants going to get theres?
It Upsets me that people cant tell i have 2 Ac 5 On my Right Arm
Or a PPC on my Left Torso
They would be more Cautious
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