Cataphract And Jaegermech Dynamic Geometry
#201
Posted 20 March 2015 - 03:00 PM
#202
Posted 20 March 2015 - 03:45 PM
#205
Posted 20 March 2015 - 03:59 PM
Strum Wealh, on 20 March 2015 - 12:00 PM, said:
In this game, when you shoot the mech on that portion of it's hitbox, you are shooting ARMs and doing damage to ARMs, not the gun.
The Gun is housed inside the arm.
So the idea that it's an armored housing that can be bigger is perfectly reasonable in a game based on giant robots.
Lastly, it just looks better.
#207
Posted 26 March 2015 - 08:56 PM
Though making them the same size mech to mech is pointless anyway, its a game, its not a simulator and never was going to be, might as well make the mechs (the reason people play this game) look cool.
#208
Posted 27 March 2015 - 10:59 AM
Tennex, on 20 March 2015 - 04:01 PM, said:
Yes. I don't understand the logic as to why, but it controls what is shown on the Forum Badge and Title (the title does not necessarily have to match the badge, like achievements "Aces of Spaces").
#209
Posted 27 March 2015 - 11:03 AM
As for the Jagermech, I'm baffled as to why they changed the guns so heavily. It just seems like a waste of resources. The old setup worked, so why change it? Now, maybe there was some behind the scenes code reason for it. Maybe the Jagers were using non-standard weapons, which cost extra resources or took extra effort to track... I don't know... I'd like to think there was some reason for changing something that already worked.
#210
Posted 27 March 2015 - 01:29 PM
Puberty Blues, on 26 March 2015 - 08:56 PM, said:
Though making them the same size mech to mech is pointless anyway, its a game, its not a simulator and never was going to be, might as well make the mechs (the reason people play this game) look cool.
It's what people wanted, uniform scaling. Although PGI did it exactly inverse to what people wanted, instead of getting big guns on small mechs, we now have small guns on big mechs.
Edited by zagibu, 27 March 2015 - 01:30 PM.
#211
Posted 27 March 2015 - 01:52 PM
zagibu, on 27 March 2015 - 01:29 PM, said:
a couple of outspoken people wanted uniform weapon scaling. However, this was the exact reason people like me were against it.
The size of the mechs rae too varied, that if u have a weapon that is the perfect size on a small heavy, it will be too large on a small mech, and too small on an assault mech.
It just doesn't make sense to have uniform weapons, especially when the concept art scaling is tailored to be proportional to the mech.
#212
Posted 27 March 2015 - 01:57 PM
#213
Posted 27 March 2015 - 04:40 PM
Tennex, on 27 March 2015 - 01:52 PM, said:
a couple of outspoken people wanted uniform weapon scaling. However, this was the exact reason people like me were against it.
The size of the mechs rae too varied, that if u have a weapon that is the perfect size on a small heavy, it will be too large on a small mech, and too small on an assault mech.
It just doesn't make sense to have uniform weapons, especially when the concept art scaling is tailored to be proportional to the mech.
Well, it should've been put to a vote, but you know how this works by now...
#214
Posted 27 March 2015 - 05:55 PM
Tennex, on 27 March 2015 - 01:52 PM, said:
I guess you are right, though it's still strange that PGI tackled it from the wrong side. Who cares if an AC/20 looks ridiculously huge on a
Edited by zagibu, 27 March 2015 - 06:32 PM.
#215
Posted 01 April 2015 - 03:23 PM
#216
Posted 01 April 2015 - 03:35 PM
#217
Posted 01 April 2015 - 04:50 PM
Hillslam, on 20 March 2015 - 03:45 PM, said:
I would, but none of my Facebook friends play Mechwarrior, so it's pointless for me to rant to them.
Someone else will have to work on this.
Edited by Liquid Leopard, 01 April 2015 - 06:25 PM.
#218
Posted 01 April 2015 - 06:19 PM
Put it OUT THERE, where it can be pointed at and laughed at, and I bet they do something about it TOOT SWEET.
#219
Posted 01 April 2015 - 06:51 PM
#220
Posted 02 April 2015 - 11:46 AM
Bishop Steiner, on 17 March 2015 - 12:29 PM, said:
And good golly, the ac5/2 barrels look sillier than the stubby ones in the original concept art!
Ha, I always think of this poor guy when I hear T-rex...
...a lot of frustrated Jagers out there.
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