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#61 MechWarrior3671771

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Posted 04 April 2015 - 01:58 PM

"hey you want to go into the lion's den and then cry when the lion eats you that's your fault not the lion."


Lions Den? LOL. Its a video game. For entertainment. The fact that you need to roll noobs to compensate for your pathetic real life is pathetic.



"you keep going with your victim complex"

Where I have pretended to be a victim? I've already explained that I what I am seeing is being done to *other* players, specifically pugs that do not belong to an organized team (I as do).


"I'll keep enjoying myself except when I play against pugs who are too stupid to learn to work together"

Enjoy it while it lasts. Beating up noobs is going to be the highlight of your life. Your glory days.

#62 Stoned Prophet

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Posted 04 April 2015 - 02:00 PM

View PostMystere, on 04 April 2015 - 01:56 PM, said:


As I said, sentence construction was the problem. The context tends gets lost when not properly worded.


it's weird it just fine just because you intend to be intentionally dense and for some reason would rather argue semantics then get to the actual point, I'm done with you. I explained it and if you still don't get it that's your problem. if anyone else doesn't that's their problem. I do like how you're arguing over words actually have anything to do with the point I made. a common tactic of people who know they have no leg to stand on. so go away troll I don't need to deal with you no more

by the way since you're so very concerned with the actual words I used would you please show me where I said I wanted all solos out of CW?

Edited by Stoned Prophet, 04 April 2015 - 02:03 PM.


#63 xe N on

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Posted 04 April 2015 - 02:04 PM

I'm exclusively PUGin. The reasons are manifold and doesn't matter anyway.

For me the major reason why I don't CW is ... the very nature of CW. Wasn't it supposed to feel like on a giant battlefield with multiple strategic goals?

It is slightly more complex then assault or conquest ... but it's not a milestone. The maps and the battle somehow feels artificially designed. Only a small fraction of the maps are used, the battlefront is always clear and predefined. There are no major strategic points beside the gates.

Not even the asymmetric game style is somehow interesting.

But maybe I'm just used to have more depth from other MMOs that are 10 years older ...

Edited by xe N on, 04 April 2015 - 02:05 PM.


#64 Johnny Z

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Posted 04 April 2015 - 02:04 PM

I am seeing alot of the same arguements in this topic as i seen before the regular queue was split.

I dont want to see that happen for this game mode at all. Also not all players not in a premade group are complaining.

In fact I see premade group players saying there are complaints alot more in fact. I hope none of those complaining are alts lol.

#65 Impyrium

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Posted 04 April 2015 - 02:05 PM

It's pretty simple to look at it.

You can't remove groups and solo players from playing together. That's just how it is with the game's player numbers.

I also do not ever want to see ELO matching in this game mode because to me that somewhat defeats the purpose of a more 'realistic' (less artificial) mode.

And so to me there are two main options:

- Actually remember that it's technically in beta and there's plenty of room for improvements and additions such as alternative mission types that might benefit solos and PvE more.

- Bring down the player count for CW matches to eight per side. Easier to get into, far less cluttered and more tactical gameplay.

Honestly I get frustrated people keep complaining about this because it should be obvious there's no quick fix. Sure, there might be bad design decisions in there, but right now the focus in CW is to play as competitive as possible and that might indeed mean finding a group that actually wants to play competitive as well. Put simply, you can't approach it in a casual manner.

#66 Stoned Prophet

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Posted 04 April 2015 - 02:10 PM

View PostAUSwarrior24, on 04 April 2015 - 02:05 PM, said:

It's pretty simple to look at it.

You can't remove groups and solo players from playing together. That's just how it is with the game's player numbers.

I also do not ever want to see ELO matching in this game mode because to me that somewhat defeats the purpose of a more 'realistic' (less artificial) mode.

And so to me there are two main options:

- Actually remember that it's technically in beta and there's plenty of room for improvements and additions such as alternative mission types that might benefit solos and PvE more.

- Bring down the player count for CW matches to eight per side. Easier to get into, far less cluttered and more tactical gameplay.

Honestly I get frustrated people keep complaining about this because it should be obvious there's no quick fix. Sure, there might be bad design decisions in there, but right now the focus in CW is to play as competitive as possible and that might indeed mean finding a group that actually wants to play competitive as well. Put simply, you can't approach it in a casual manner.

I have an alternative solution. How about solo players understand that this game mode is not built specifically to cater to them and realize if they want to join us it's going to be an uphill struggle. there is already a place for solo players they have the solo queue. that's where you go if you don't want to challenge. if you come to see W understand that you yourself are putting you at a disadvantage and that's okay just don't cry.

#67 xe N on

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Posted 04 April 2015 - 02:11 PM

View PostAUSwarrior24, on 04 April 2015 - 02:05 PM, said:

It's pretty simple to look at it.

You can't remove groups and solo players from playing together. That's just how it is with the game's player numbers.


Your assumption is quite wrong. By dividing solo and groups in separate queues there is not much to loose, but all to win.

Without a separation, there will be not many PUGs playing CW at all. In fact many group players even state, they don't want to have PUGs in their CW games. So PUG player will have next to no influence for the queue of groups in CW - whether there is a separate queue or not.

Introducing a PUG queue provide however might motivate some PUG player to invest more time and money into the game thus supporting it's lifetime.

The only reason why premade/group players could be against the introduction of a separate PUG queue is malevolence and bitterness with the intention to prevent granting PUGs the same privileges as premades.

Edited by xe N on, 04 April 2015 - 02:16 PM.


#68 Mystere

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Posted 04 April 2015 - 02:11 PM

View PostStoned Prophet, on 04 April 2015 - 02:00 PM, said:

it's weird it just fine just because you intend to be intentionally dense and for some reason would rather argue semantics then get to the actual point, I'm done with you. I explained it and if you still don't get it that's your problem. if anyone else doesn't that's their problem. I do like how you're arguing over words actually have anything to do with the point I made. a common tactic of people who know they have no leg to stand on. so go away troll I don't need to deal with you no more

by the way since you're so very concerned with the actual words I used would you please show me where I said I wanted all solos out of CW?


No leg to stand on? What are you even talking about?

If you reread my comments on this and other threads with regard to solo players vis a vis CW, you'd easily figure out what my position is, and that my issue is with your choice of words, not your position.

#69 Stoned Prophet

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Posted 04 April 2015 - 02:13 PM

View PostMystere, on 04 April 2015 - 02:11 PM, said:


No leg to stand on? What are you even talking about?

If you reread my comments on this and other threads with regard to solo players vis a vis CW, you'd easily figure out what my position is, and that my issue is with your choice of words, not your position.


yes yes keep avoiding thatinconvenient question I asked about where I said I didn't want solos in CW at all. in the late you don't have to stand on is about my post not anything else so why don't you go back and clear your head and return to the conversation when you have some clue as to what you're talking about. Thanks

#70 Mystere

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Posted 04 April 2015 - 02:13 PM

View Postxe N on, on 04 April 2015 - 02:04 PM, said:

I'm exclusively PUGin. The reasons are manifold and doesn't matter anyway.

For me the major reason why I don't CW is ... the very nature of CW. Wasn't it supposed to feel like on a giant battlefield with multiple strategic goals?

It is slightly more complex then assault or conquest ... but it's not a milestone. The maps and the battle somehow feels artificially designed. Only a small fraction of the maps are used, the battlefront is always clear and predefined. There are no major strategic points beside the gates.

Not even the asymmetric game style is somehow interesting.

But maybe I'm just used to have more depth from other MMOs that are 10 years older ...


For having some depth in MWO, you can take a look here, if you haven't already.

#71 Stoned Prophet

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Posted 04 April 2015 - 02:16 PM

View Postxe N on, on 04 April 2015 - 02:11 PM, said:


Your assumption is quite wrong. By dividing solo and groups in separate queues there is not much to loose, but all to win.

Without a separation, there will be not many PUGs playing CW at all. In fact many group players even state, they don't want to have PUGs in their CW games. So PUG player will have next to no influence for the queue of groups in CW - whether there is a separate queue or not.

Introducing a PUG queue provide however might motivate some PUG player to invest more time and money into the game thus supporting it's lifetime.

The only reason why premade/group players could be against the introduction of a separate PUG queue is malevolence.


or perhaps we don't want to water down CW so the pub to have an easier time of it because they don't want to play the mode the way its intended. no no keep thinking the evil premade boogeyman is out to get you. you'll never understand until you lose your victim complex

#72 Johnny Z

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Posted 04 April 2015 - 02:19 PM

View PostStoned Prophet, on 04 April 2015 - 02:10 PM, said:


I have an alternative solution. How about solo players understand that this game mode is not built specifically to cater to them and realize if they want to join us it's going to be an uphill struggle. there is already a place for solo players they have the solo queue. that's where you go if you don't want to challenge. if you come to see W understand that you yourself are putting you at a disadvantage and that's okay just don't cry.


I dont go onto the star map with a premade team ever and I dont see it as a disadvantage. My damage numbers are near or at the top regularily.

I consider it a good deed so that newer players or casual players with no team or even other smaller premade teams have a good team mate.

By the way everyone saying not being in a team is bad in any way really makes you look bad. This is a game for all sorts of people trying to have fun. Quit trying to suck the fun out of it. Let peeps play how ever they want with in the game rules. Trolls ignore that last part. :)

Edited by Johnny Z, 04 April 2015 - 02:22 PM.


#73 Stoned Prophet

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Posted 04 April 2015 - 02:20 PM

View PostJohnny Z, on 04 April 2015 - 02:19 PM, said:


I dont go onto the star map with a premade team ever and I dont see it as a disadvantage. My damage numbers are near or at the top regularily.

I consider it a good deed so that newer players or casual players with no team have a good team mate.

thank you for replying when you reply has absolutely nothing to do with the subject in question.

#74 PappySmurf

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Posted 04 April 2015 - 02:21 PM

I am sorry but MWO and CW are a true competitive joke. There is no balance in CW for premades or pugs it is getting more and more rare for 12 man premades to play against each other because of faction flopping for rewards and the PAY2PLAY system.

If you talk premade 12 mans against 2mans-4 man +pugs or 12 man premade against 12 man pugs its a joke. Plus the fact of mech un-balances 12 man elite mechs with modules VS casuals small 2-4 man premades with little or no modules its a wonder anyone plays CW at all.

I liked the older PC MechWarrior games and MM system so much better and the old in-game and lobby systems and leagues.The leagues were fun game time was more fun PGI everything was more fun in the older PC MechWarrior games for Planetary & Solaris style game play.

#75 Stoned Prophet

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Posted 04 April 2015 - 02:22 PM

View PostPappySmurf, on 04 April 2015 - 02:21 PM, said:

I am sorry but MWO and CW are a true competitive joke. There is no balance in CW for premades or pugs it is getting more and more rare for 12 man premades to play against each other because of faction flopping for rewards and the PAY2PLAY system.

If you talk premade 12 mans against 2mans-4 man +pugs or 12 man premade against 12 man pugs its a joke. Plus the fact of mech un-balances 12 man elite mechs with modules VS casuals small 2-4 man premades with little or no modules its a wonder anyone plays CW at all.

I liked the older PC MechWarrior games and MM system so much better and the old in-game and lobby systems and leagues.The leagues were fun game time was more fun PGI everything was more fun in the older PC MechWarrior games for Planetary & Solaris style game play.

so go play those games. my group and I have lots of fun at least when we can go up against an actual team and not just a bunch of random idiots

#76 Mystere

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Posted 04 April 2015 - 02:23 PM

View PostStoned Prophet, on 04 April 2015 - 02:13 PM, said:

yes yes keep avoiding thatinconvenient question I asked about where I said I didn't want solos in CW at all. in the late you don't have to stand on is about my post not anything else so why don't you go back and clear your head and return to the conversation when you have some clue as to what you're talking about. Thanks


Oh, you mean the part where you said:

View PostStoned Prophet, on 04 April 2015 - 12:57 PM, said:

I look forward to the day when no pugs come to CW...


and followed by poor wording and grammar, which caused me and others to read your words as we did? That part?

As I said, poor sentence construction ...

Edited by Mystere, 04 April 2015 - 02:25 PM.


#77 PappySmurf

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Posted 04 April 2015 - 02:25 PM

so go play those games



Actually we still play MechWarrior4 Mercenaries on gameranger and have a league and ya it is so much more fun than MWO still today and it is a 10+ year old game hahhaha.

#78 Jon Gotham

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Posted 04 April 2015 - 02:26 PM

View Postxe N on, on 04 April 2015 - 02:11 PM, said:


The only reason why premade/group players could be against the introduction of a separate PUG queue is malevolence and bitterness with the intention to prevent granting PUGs the same privileges as premades.

Except that's a VERY false assumption. It's also quite insulting.
This same old entitled argument is getting very old, very fast.

You already have the same priveliges as any other player in the game. But you choose to NOT exercise some of them. that's no one else's fault bar you own.

#79 Stoned Prophet

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Posted 04 April 2015 - 02:26 PM

View PostMystere, on 04 April 2015 - 02:23 PM, said:


Oh, you mean the part where you said:



and followed by poor wording and grammar, which caused me and others to read your words as we did? That part?

As I said, poor sentence construction ...


looking forward to something does not necessarily mean that's what I want. I'm looking forward to the day that no people come into the cwq and choose not to be teammates. I never said solo player shouldn't be allowed there. so unless you can find the quote I said "I don't want solo players in CW" then you are absolutely wrong and talking out of your ass. So again go away troll I'm not interested in you being intentionally dense.

#80 Escef

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Posted 04 April 2015 - 02:27 PM

I'd be completely happy with the situation if the first time a player entered CW there was a dialog box (complete with "Don't show me this again." check box) that stated, "WARNING: Community Warfare was designed with organized teams in mind. While you can enter Community Warfare matches without a team, your opposition will still likely contain organized teams."





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