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Gaggles Of Guass Rifles

Balance Metagame Weapons

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#1 LtParsons

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Posted 04 April 2015 - 10:22 PM

Over the past month or so, there has been a marked increase in the use of guass rifles (especially the past week). It has gotten to the point where it is blatantly obvious the team that has the most guass rifles will win 9 times out of 10. I almost exclusively run mechs that can run 120+kph but that doesn't stop them from hitting me going full tilt serpentine. I also see the slowest mechs getting chewed up constantly, so the speed doesn't seem to matter.

I would appreciate it if the devs did a slight nerf to the guass to tone down the metagamers. However, at this point I have found myself playing less and less because of this trend.

(I am not new to this game and don't need play advice.)

Edited by LtParsons, 04 April 2015 - 10:24 PM.


#2 A Large Infant

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Posted 04 April 2015 - 10:24 PM

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Edited by Meeso Thorny, 04 April 2015 - 10:25 PM.


#3 Mystere

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Posted 04 April 2015 - 10:34 PM

"The team with the most TimberGods win."

"No! It's the team with the most PPC-packing TDR-9S that wins."

"No way! It's the team with the most laser vomit that wins."

"Hell no! It's the team with the largest gaggle of gauss rifles than wins!"




OMFG! In the name of all that is Mighty and Holy, please ******* make up your minds!

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#4 Mcgral18

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Posted 04 April 2015 - 10:36 PM

Well, actually, it's the team with the most competent players that wins.

With a few exceptions, it doesn't really matter which weapons they use. They'll destroy you either way, with their coordination.



PS. It's the team with the most Wub.

#5 Sean von Steinike

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Posted 04 April 2015 - 10:37 PM

I wonder if he thinks it's the team with the most LRMS that wins too?

#6 DjPush

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Posted 04 April 2015 - 10:39 PM

It's used mostly by clan mechs because their UAC's suck unless you have 4 or more of them. You don't see it often on IS mechs. The charge is pointless when you can have a quirked mech fire an AC10 like an AC5/2. The IS mechs you see carrying gauss most often are Crabs, Jaeger's and Grid Irons. The GI has a rediculous OP Gauss quirk while the Crab and Jaeger are the only IS mechs that makes the gauss rifle worth equipping because you carry two of them.

The thing with the gauss rifle is... it explodes if a frog farts from across the pond. Get in the habit of aiming for those rifles. Chances are it will take the torso with it when it goes.

Edited by DjPush, 04 April 2015 - 10:41 PM.


#7 meteorol

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Posted 04 April 2015 - 10:51 PM

Yeah, guys totally started using gauss "recently". For a "few weeks" they are all over the place. It's not that guys started slapping double gauss on catapults years ago.

#8 Bluttrunken

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Posted 04 April 2015 - 10:54 PM

View PostMcgral18, on 04 April 2015 - 10:36 PM, said:

Well, actually, it's the team with the most competent players that wins.


Blatant nonsense. How did you come up with this pathological fallacy?!!

#9 DaZur

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Posted 04 April 2015 - 10:59 PM

View PostMcgral18, on 04 April 2015 - 10:36 PM, said:

Well, actually, it's the team with the most competent players that wins.

AKA... Teams that might be comprised of players who have the skill to actually use the Gauss with any proficiency? ;)

#10 Impossible Wasabi

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Posted 04 April 2015 - 11:20 PM

The Space Pope for one welcomes our Gauss overlords.

#11 jlawsl

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Posted 04 April 2015 - 11:25 PM

As trends go in this game, the lowest risk, highest reward weapons will always be used. That always changes with whatever buff or nerf that comes out. Imagine if the charge was gone? No one would bother using anything else, especially with a lot of the cooldown quirks for ballistics and a lvl5 module.

People in games either set themselves apart from the trends, make new trends or just jump on the bandwagon. Most people are the latter of the three. They actively look up what a lot of people are using, then just copy and paste it to their mech. I don't think it makes any particular weapon op, but a team does work more efficiently when everyone is armed the same.

I could see people saying the same thing if 12 guys jumped in a game with nothing but mechs armed with srm6s, clan does this to a point in cw with streak stormcrows to counter light rushes. But, if 12 guys jumped in missile boats decked out with srm6s, things would die really quickly within 270-350m depending on quirks. Problem is, the risk of getting the whole team into position to use them would be hard and take a lot more teamwork, especially in cw, where there are multiple ways around defenders, or when you need some range as an attacker.

Long range is easy and low risk, everyone gets together, someone calls targets, any half awake drooling toad can use long range weapons just enough that it suppresses the targets, letting the more skilled players use the weapons to their full effect. In short, long range weapons allow for more centralized leadership and control, therefore, there will always be a spammed long range weapn.

#12 Ilyena Natarescu

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Posted 04 April 2015 - 11:26 PM

I'd prefer it if they just didn't use macros for their gauss that allow them to avoid the chargeup time.

Edited by Ilyena Natarescu, 04 April 2015 - 11:30 PM.


#13 A Large Infant

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Posted 04 April 2015 - 11:35 PM

View PostIlyena Natarescu, on 04 April 2015 - 11:26 PM, said:

I'd prefer it if they just didn't use macros for their gauss that allow them to avoid the chargeup time.


Damn, there's a macro that magically holds the chargeup for you?

#14 Cyborne Elemental

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Posted 04 April 2015 - 11:47 PM

I run Gauss on my Cicada.. :D

Everyone thinks this game is Counterstrike.. and well.. its probably the best long range weapon we have.. period.

Sure as hell isn't LRM's.

Clan AC's being pretty much complete garbage also adds to the necessity.

#15 charov

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Posted 05 April 2015 - 12:05 AM

Facts:
- Clans ballistics suck - they spread dmg all over the target. The GR does not.
- Clans run hot, GR does not.
- the GR is good at any range.

Also, the charge mechanic is very easy to master (yet there are silly folks that blame useless macro), when you do that, the GR becomes easy to use also in brawling.
I use it in any mech since months, especially on the gargolyle, summoner, dire wolf, timber wolf, hellbringer. I would love to use something else, but generally they're bad or there's not enough space to mount additional dhs to keep the mech cool. However, it's not so safe to use, especially if mounted high in hellbringer/summoner 's side torso.

#16 Alistair Winter

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Posted 05 April 2015 - 12:07 AM

View PostLtParsons, on 04 April 2015 - 10:22 PM, said:

It has gotten to the point where it is blatantly obvious the team that has the most guass rifles will win 9 times out of 10.
(I am not new to this game and don't need play advice.)

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#17 Sjorpha

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Posted 05 April 2015 - 12:08 AM

View PostMystere, on 04 April 2015 - 10:34 PM, said:

"The team with the most TimberGods win."

"No! It's the team with the most PPC-packing TDR-9S that wins."

"No way! It's the team with the most laser vomit that wins."

"you Hell no! It's the team with the largest gaggle of gauss rifles than wins!"




You forgot the teams with the most LRMs, the most ECMs, The most Firestarters and the most Direwolves. They all win 90% of the time as well apparently

#18 LordNothing

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Posted 05 April 2015 - 12:16 AM

im really good at leading targets. comes from years of playing ww2 flight sims and space shooters. gauss doesnt really need that much lead. when you face such an opponent with such a weapon just pretend hes lerming you, find cover and find it fast.

if you are out running around in the open without paying attention to your surroundings then you probibly deserve to get hit. this isnt a license to hide the whole game either. once under cover then you need to figure out a way to approach and attack that target. it could be locking it so it gets lermed to death, it could be sneaking up behind it and taking out its ct, it could be by shooting out the weapons first.

Edited by LordNothing, 05 April 2015 - 12:21 AM.


#19 Weeny Machine

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Posted 05 April 2015 - 12:35 AM

View PostMister D, on 04 April 2015 - 11:47 PM, said:

I run Gauss on my Cicada.. :D

Everyone thinks this game is Counterstrike.. and well.. its probably the best long range weapon we have.. period.

Sure as hell isn't LRM's.

Clan AC's being pretty much complete garbage also adds to the necessity.
Depends...when you catch a chubby in the open...makes you happy in your pants. It is so comical when Dire Wolves try to waddle into cover

#20 Elizander

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Posted 05 April 2015 - 12:51 AM

You mean 90% of the playerbase learned how to use Gauss Rifles now and aren't complaining of the charge time? :o





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