Patch Notes - 1.3.386 - 07-Apr-2015
#21
Posted 07 April 2015 - 09:40 AM
#23
Posted 07 April 2015 - 09:41 AM
#26
Posted 07 April 2015 - 09:44 AM
#27
Posted 07 April 2015 - 09:44 AM
#28
Posted 07 April 2015 - 09:44 AM
#29
Posted 07 April 2015 - 09:46 AM
Axeface, on 07 April 2015 - 09:37 AM, said:
I found myself turning it off a lot in many games with what it does to fonts, was just painful to look at long term.
#30
Posted 07 April 2015 - 09:46 AM
Bug Fixes
Jump Jet animations have been tuned for the Firestarter, Victor, Enforcer, and Timber Wolf.
Now if you can make it where we can go to the training grounds before confirming purchase of our parts when modifying our mechs, that would be wonderful. also, Timber wolves Torso twist is off the chain.. can track a target moving 170kph running by is a tad bit high.
#31
Posted 07 April 2015 - 09:47 AM
#32
Posted 07 April 2015 - 09:48 AM
Pssttt URBBIE means URBAN
April 21st maybe a MEGA URBAN MAP? Maybe just maybe Don't leave our urbbies alone and cold on the open fields
#33
Posted 07 April 2015 - 09:48 AM
Bloodright58, on 07 April 2015 - 09:46 AM, said:
Please stay away from adjustments like this. Just because you decide to run by a Heavy in a light mech does not mean you should be invulnerable. Timber Wolf has an XL 375, it should be responsive and agile. The Victor nerfs of old were an abomination and should never be repeated, especially when a mech has a huge engine locked in.
#34
Posted 07 April 2015 - 09:48 AM
#35
Posted 07 April 2015 - 09:49 AM
URBIE URBIE URBIE !!
Edited by ulrin, 07 April 2015 - 09:49 AM.
#36
Posted 07 April 2015 - 09:50 AM
Gas Guzzler, on 07 April 2015 - 09:48 AM, said:
Please stay away from adjustments like this. Just because you decide to run by a Heavy in a light mech does not mean you should be invulnerable. Timber Wolf has an XL 375, it should be responsive and agile. The Victor nerfs of old were an abomination and should never be repeated, especially when a mech has a huge engine locked in.
oh, but no other mech with similar engines should be able to do that?
#37
Posted 07 April 2015 - 09:51 AM
Edited by VXJaeger, 07 April 2015 - 09:51 AM.
#38
Posted 07 April 2015 - 09:51 AM
Gas Guzzler, on 07 April 2015 - 09:40 AM, said:
Last patch they fixed some overlapping geometry that resulted in very large side torsos.
Ya, had 2 CTFs before (one I won, and one purchased). So bought a 3rd last week to start leveling them up. It hasn't been fun. Tried an XL in one for a bit early on...bad idea. But ya...even with a STD engine, loose the torsos and loose the weapons. I gave up this weekend. Needed a break anyway.
Hopefully I can start to have some fun with them now. And get them leveled up all the way too.
I assume that the light queue will be nuts, so I might stick with the CTFs until they are mastered, and then work on the Urbies.
Edited by ThatGuy539, 08 April 2015 - 05:51 AM.
#39
Posted 07 April 2015 - 09:51 AM
#40
Posted 07 April 2015 - 09:52 AM
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