MWO had a very, very clear case of Pay to Win: Clans. Atm TBR&Co are the strongest mechs in the game and buyable with CBill. Before that, we had no quirks, clan lasers were stronger, certain variants of TBR&Co weren't nerfed yet. Shortly after Clan release the PPCs even got their speed-nerf.
You pay money and got mechs far stronger than anyone not buying the pack. That's the purest definition of Pay to Win. And it doesn't matter what happens later. Ofc the mechs can't be OP forever, because nobody would buy anything else for it's power. So the new stuff needs to keep coming.
That also happened to a lesser extent with heromechs: Many of them were kinda bad, but Ember, YLW and Misery were quite a bit better than their CBill counterparts. The Misery was the strongest mech in the whole game until clans and IS-quirks.
And current forms of P2W? Why else would you buff Timber, Dire and Crow? 4 Lasers in a Crows arm, a Timber unnerf in form of STs with Launchers and no jets, a dire getting a headlaser and jump jets.
And while it's not a strong mech by itself, a nova with both ST E-slots will certainly a bit stronger than other novas, where the greatest vulnerability lies in loosing arms.
WonderSparks, on 12 April 2015 - 07:50 AM, said:
tl;dr
"P2W" is not a title that fits in MWO. Either deal with the slow grind to gather C-bills (learning as you go to help reduce the amount of dying you do and increase the amount of killing you do), or shut your trap, pack up and go home. Sorry to be blunt and rude, but face facts, the game is what it is.
This btw... Calling ones own opinion fact and then insulting all people holding other opinions... What can you even say to that? Please stop being an ass?
Not to mention there are ultra-obvious examples where buying a pack got you better equipment. Seems like the confirmation bias is off the charts.
Edited by Averen, 12 April 2015 - 08:18 AM.