Whatzituyah, on 20 April 2015 - 04:45 PM, said:
But they also didn't follow the timeline right and mechwarrior 4 even made up the Mad Cat MK 2 as far as I know. So by you logic https://mwomercs.com/clock UTC shouldn't exist at all and the time line things shouldn't happen because they wouldn't make sense in the Mechwarrior game because it is not Battletech. My arguement and you can make your point about that if this dosen't make sense I will try to clean up a little. Because seriously a Urban Mech was a city defense mech yet it made it in the game as a war machine on a battlefield where it would die as stock.
Sorry I meant mech not robot I was on a bit of a rant I am not a fan of this idea because of reasons.
On second thought I stopped caring I think I would just watch how this forum falls into a bunch of arguing I will even eat popcorn because all I said had to do with lore stuff like he said.
im not disagreeing with you, most of the your
STUFF i agree with,
but if your gonna just Watch me Burn, besure to have your PGI sponcered 3D Glasses on,
Ragtag soldier, on 20 April 2015 - 06:34 PM, said:
you didn't read very well, because i was talking about engines. giving them a load of tonnage.
i was commenting on how that is the Only Real Tonnage Gain i was Talking about is Endo,
as Changing the Type and going from an IS-XL to an IS-STD will not give you more tonnage,
Ragtag soldier said:
you're changing the engine either way, how are you gonna argue one is fine and the other isn't especially when XL engines don't fit in the same space as standard fusion engines?
what does Engine Size have to do with what i was talking about?
if so IS-Omni-Mechs will gain 3 slots per torso, most people feel IS-Omni-Mechs will be crap,
so more internal Slots could help off set the lost tonnage from going from an XL to a STD Engine,
Ragtag soldier said:
no, it's misconstrued.
you're being unreasonable in that you're ignoring any inconsistencies that support your argument on the matter. people don't want clan omnis to be able to change their internals and engine because it makes sense- it's literally what omnimechs sacrifice to be omnimechs, they want to change internals and engines to improve their builds to a greater degree than they can with standard battlemechs.
Please elaberate how? im not dodging the Question, i would really like to know how,
if ive made a mistake or have seemed inconsistant please tell me, help me understand,
not everyone is against this topic, some people are all for it,
but your opinion also matters so please help me understand your views,
Ragtag soldier said:
remember, OMNIMECHS CAN MIX AND MATCH THEIR HARDPOINTS FROM MODEL TO MODEL. BATTLEMECHS CANNOT. there needs to be a counterbalance to keep the first set of omnimechs from being the only thing people need in a game that's trying to profit off of selling 'mechs to people.
True BattleMechs cant change their Hard points, but also look at it like this,
they also have Hard-Point-Inflation, and usually many more variants to compensate for that,
where as Omni-Mechs usually dont have too many variants, and not all the hard-points are unique,
Thanks