Tina Benoit, on 20 April 2015 - 10:12 AM, said:
Hello MechWarriors!
Those of you who listened to the
Town Hall on April 16th may remember the discussions regarding the Quirks!
This thread is to hear out your feedback regarding your most favorite Quirks, the ones you don't want to change!
Hello,
the quircks are very nice though i do not understood if they were mentioned in lore or not (didn't had enough money to buy it further than Cay allard lia series) so if we have no other idea (my idea comes in next lines) i would not change it.
If we are going to change it, first I would ask to implement the Solaris 7 Module.
Anyone wanting something must go there and win 1. the ability.
Then like Moonbreakers and now in MWO-Skill system invest A HUGE amount of GXP (exponential function) and C-Bills (and MC) to improve it to 5-10%.
That makes the mech and its pilot somehow unique, as it takes too long to upgrade my 20 mechs all in Solaris.
So we also get those specialist we want.
Erm, for clans there must be those clan upraising fights- module in game as counterpart to Solaris.
As long as this would not happen (Solaris - Clan fights) we should leave it the way it is ):>