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What Happened To The Ecm Council ?


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#81 Pjwned

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Posted 21 April 2015 - 09:27 PM

View PostKhobai, on 21 April 2015 - 03:06 PM, said:

Even Angel ECM, as impressive as it is, still doesnt grant stealth. Stealth in battletech/mechwarrior traditionally only comes from null signature system, stealth armor, and passive sensor mode.

Since we dont have NSS, SA, or passive sensors at the moment its okay for ECM to temporarily provide stealth. But it should really only provide stealth to the mech its equipped on. Later on if NSS/SA are added then the stealth abilities of ECM should be completely removed.


Good point, but at least Angel ECM has the precedent of affecting other mechs at all so it wouldn't be such a stretch.

View PostDavers, on 21 April 2015 - 05:56 PM, said:

But you can't just say 'nerf it'. In what way are we going to nerf it? Lore based ECM went right out the window when they implemented autohitting LRMs and Streaks.


I realize reply chains can be annoying to follow on these forums but the post you replied to links back to my first post in the thread when you follow the first post I replied to, and I did propose a solution.

Edited by Pjwned, 21 April 2015 - 09:35 PM.


#82 MikeBend

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Posted 21 April 2015 - 09:52 PM

With so much ECM mechs around, ecm rework is immenent. Perhaps it is in work, as we speak. I suppose it will be introduced late summer, or even after everyone buys a Black Knight, whenever it goes on sale.

#83 Zolaz

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Posted 21 April 2015 - 10:03 PM

Someone should ask the Community Manager about this.

#84 Pjwned

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Posted 22 April 2015 - 10:21 AM

View PostZolaz, on 21 April 2015 - 10:03 PM, said:

Someone should ask the Community Manager about this.


Ideally the community manager should already be on top of it and shouldn't need to be asked, especially if a thread like this pops up as a reminder that it's still an issue.

#85 Rebas Kradd

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Posted 22 April 2015 - 10:33 AM

View PostTristan Winter, on 21 April 2015 - 12:41 PM, said:

It wouldn't have taken a lot of effort for a community manager to assist the players in forming a council, and then gradually arrange a number of official polls over time to find the lowest common denominator (i.e. find the most basic idea for an ECM redesign that 80% of players would have agreed with).


To be fair, there was no active community manager at the time. Niko had gone underground by then.

#86 Mechwarrior Buddah

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Posted 22 April 2015 - 10:35 AM

View PostMechwarrior Buddah, on 21 April 2015 - 08:58 PM, said:


I like making them missile mechs if I can jusat because swomeine cant then lrm me back


Yeah sorry I think I was drunk there

View PostZolaz, on 21 April 2015 - 10:03 PM, said:

Someone should ask the Community Manager about this.


There is one?

View PostPjwned, on 22 April 2015 - 10:21 AM, said:


Ideally the community manager should already be on top of it and shouldn't need to be asked, especially if a thread like this pops up as a reminder that it's still an issue.


Ideally, the CM souldnt get the entire staff of the company he works for banned from Reddit by breaking their rules and also, not fired

#87 Rebas Kradd

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Posted 22 April 2015 - 10:36 AM

View PostPjwned, on 22 April 2015 - 10:21 AM, said:


Ideally the community manager should already be on top of it and shouldn't need to be asked, especially if a thread like this pops up as a reminder that it's still an issue.


It's more likely that the community manager doesn't feel the burning need to take every single conceivable topic at one time and instead is accepting feedback on other, equally important things.

#88 Pjwned

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Posted 22 April 2015 - 10:48 AM

View PostRebas Kradd, on 22 April 2015 - 10:36 AM, said:


It's more likely that the community manager doesn't feel the burning need to take every single conceivable topic at one time and instead is accepting feedback on other, equally important things.


While I'm not really arguing about the community manager taking feedback on other matters, I also don't really see many topics being discussed there so I hope other long standing issues are resolved in a timely manner as well. I also wasn't even aware that section of the forums was being used, partly because it has been largely irrelevant for over a year.

#89 Nightmare1

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Posted 22 April 2015 - 10:53 AM

Question: What happened to the ECM Council?

Answer: It disappeared from radar! :lol:

Seriously though, ECM seems to be just fine as it is. There are plenty of counters to it (BAP, NARC, TAG). I no longer see it as a match breaker and think it feels fairly balanced.

Just to give you some background on myself, out of the 77 Mechs I own, only 2 have ECM (COM-2D and Kit Fox Prime). Given this, I consider myself as more of an ECM observer than a user; the kind of person who should be on the receiving end more than the giving end. That being said, I don't have a lot of trouble dealing with ECM and don't think that we need some kind of grand council of arbiters comprised of pilots who take this game too seriously to dictate how the game should be balanced. I think that will just hand it over to the hardcore players. PGI seems to be doing just fine with their iterative balancing approach; give 'em time and they'll get it right.

#90 Almond Brown

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Posted 22 April 2015 - 11:25 AM

View PostMystere, on 21 April 2015 - 12:35 PM, said:

Dead and buried as it should be.


Yup. Total Anarchy is way better really. It sure don't get SFA DONE but it sure is FUN. :)

#91 Almond Brown

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Posted 22 April 2015 - 11:28 AM

View Post1453 R, on 21 April 2015 - 12:38 PM, said:

"You guys have no idea how impossible it is to please this mutinous morass of imbeciles collectively known as the MWO playerbase. Please try, so I can laugh at the results."


Turns out he was right too. Who would have ever seen that coming!

You can get only so much E-Peen in any one room. Once full, the rest of the rejected E-Peen hopeful simply turn on those who would lead.

Anarchy is restored. :)

#92 Almond Brown

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Posted 22 April 2015 - 11:32 AM

View Post1453 R, on 21 April 2015 - 12:38 PM, said:

stuff
So...instead of a controlled channel through which well-done, thoroughly thought-out player proposals can be submitted to Piranha for evaluation, you'd prefer the current situation, which is Piranha ignoring everything we say at all times in favor of a handful of randomly selected Chosen Ones getting a few tweets out of these guys?


Dude, are you drinking or doing drugs? All that was missing was the "well-done, thoroughly thought-out player proposals". The player base couldn't decide what channel to use ffs. And if you allow a select few to run your Game for you, we hope your prepared for "whatever" comes of it.

Or are you going to be sitting at the Head of this Council making sure your **** gets in to the channel?

Edited by Almond Brown, 22 April 2015 - 11:32 AM.


#93 Lyoto Machida

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Posted 22 April 2015 - 11:34 AM

Who cares? Just buy more mechs.

#94 Mystere

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Posted 22 April 2015 - 11:54 AM

View PostAlmond Brown, on 22 April 2015 - 11:25 AM, said:

Yup. Total Anarchy is way better really. It sure don't get SFA DONE but it sure is FUN. :)

Anarchy is the only slight glimmer of hope. - Mick Jagger



#95 Tristan Winter

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Posted 22 April 2015 - 01:59 PM

View PostZolaz, on 21 April 2015 - 10:03 PM, said:

Someone should ask the Community Manager about this.

I did bring it up in the "Welcome Tina Benoit" thread. But she stopped replying to non-PGI posters after about 5 pages, IIRC.

View PostRebas Kradd, on 22 April 2015 - 10:33 AM, said:

To be fair, there was no active community manager at the time. Niko had gone underground by then.

Yeah, but to be fair:
- If you're going to fire your second community manager (in as many years?) without a replacement, you should at least consider using someone to temporarily take responsibility for stuff like this.
- If you decide you don't have anyone to temporarily take responsibility, at least put it on your "To do" list and take care of it later. Don't just bring it up at the worst possible time and then throw the baby out with the bath water.

#96 Johny Rocket

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Posted 22 April 2015 - 04:01 PM

I used to fall for this PGI doesn't care line, but then after spending time here realized most of the playerbase doesn't bother with the forums and a vocal minority who do are just ******** who naysay and nitpick anything and everything.
Sorry if this offends anyone but this community has a real douchebag problem.

#97 bad arcade kitty

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Posted 22 April 2015 - 04:09 PM

yeah, pgi imo could have a better communication with the playerbase but forums are full of vocal minority opinions, as usually for game forums though

Edited by bad arcade kitty, 22 April 2015 - 04:09 PM.


#98 Pjwned

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Posted 22 April 2015 - 04:12 PM

View PostTractor Joe, on 22 April 2015 - 04:01 PM, said:

I used to fall for this PGI doesn't care line, but then after spending time here realized most of the playerbase doesn't bother with the forums and a vocal minority who do are just ******** who naysay and nitpick anything and everything.
Sorry if this offends anyone but this community has a real douchebag problem.


That definitely explains why things like ECM remain so broken.

#99 Rebas Kradd

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Posted 23 April 2015 - 07:10 AM

View PostTristan Winter, on 22 April 2015 - 01:59 PM, said:

- If you're going to fire your second community manager (in as many years?) without a replacement, you should at least consider using someone to temporarily take responsibility for stuff like this.
- If you decide you don't have anyone to temporarily take responsibility, at least put it on your "To do" list and take care of it later. Don't just bring it up at the worst possible time and then throw the baby out with the bath water.


I don't disagree; I just wrote it off as a manpower issue. Russ has made an effort to keep in touch with the community for quite a while now.

#100 Telmasa

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Posted 23 April 2015 - 09:15 AM

View PostNightmare1, on 22 April 2015 - 10:53 AM, said:

Question: What happened to the ECM Council?

Answer: It disappeared from radar! :lol:

Seriously though, ECM seems to be just fine as it is. There are plenty of counters to it (BAP, NARC, TAG). I no longer see it as a match breaker and think it feels fairly balanced.

Just to give you some background on myself, out of the 77 Mechs I own, only 2 have ECM (COM-2D and Kit Fox Prime). Given this, I consider myself as more of an ECM observer than a user; the kind of person who should be on the receiving end more than the giving end. That being said, I don't have a lot of trouble dealing with ECM and don't think that we need some kind of grand council of arbiters comprised of pilots who take this game too seriously to dictate how the game should be balanced. I think that will just hand it over to the hardcore players. PGI seems to be doing just fine with their iterative balancing approach; give 'em time and they'll get it right.


I have a question for you. Remember that game we opposed each other on caustic valley, where I carried in my AC/10 4xML Gray Death shadowhawk? (5 kills, 700+ damage)?

That's without any superman quirks....

Imagine if I had your Grid Iron's quirks, but for that AC/10, so I could fire it twice as fast - like an AC/5 - with improved velocity and range.

Now imagine again if I had ECM, allowing me to poptart that AC/10 with relative impunity all match long.

Imagine, even, if I had had both.

Or more realistically, let's say what if your team had no/one ECM, and my team had 4+ ECM mechs and remained undetected all match long.

That wouldn't have even been a contest.

I honestly wish I had brought my Gauss build instead of the AC/10, to show what I mean about the quirks being OP and breaking the game...right now, if I can take that AC/10 4xML Shadowhawk build - unquirked and nonmeta weapons, like fighting with my hands tied behind my back - and pull that off, what would happen if my hands were untied by giving me superman quirks and meta weapons and whatnot?

It'd be cheesy, one-sided, boring, and frustrating for anyone on the receiving end.

That's what superman quirks and ECM, amongst other things, do to the game right now. They aren't remotely balanced with anything in the game except themselves - if you don't have quirks and/or ECM, you're automatically at a disadvantage in any mech/build. That's just not fun or the right way for things to be.

Edited by Telmasa, 23 April 2015 - 09:15 AM.






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