Bows3r, on 27 April 2015 - 09:31 PM, said:
And also, while GMan's opinion is to be respected, and frankly that goes for the whole of SJR, there are other skilled comp units out there, some of whom do use brawling as their primary tactics.
Yeah, which is why I'm in the progress of asking other teams/group leaders too. Should've been more clear on the AS7 case, it's not easy to assault brawl anymore due to how important mobility is.
Torchfire, on 27 April 2015 - 09:55 PM, said:
Effective Clan Brawl Weapons
- A+SRM 4/6
- S-SRM 4/6
- Small Pulse Laser
- SRM 4/6 (NEEDS ATERMIS)
- AC 20
- Small Pulse Laser (Lights only)
This is what competitive brawl is. Maybe add LPL, MPL, and ML for edge quirked cases (Thunderbolt, HBK-4P). Rest is really really reliant on all of this here, ASRMs, SSRMs, AC20s, and maybe some almost unneeded lazors (except once again Thunderbolts and HBK-4P).
Not gonna comment on lights, it's directly forced to IS being better as of right now until Arctic Cheetah, which will likely over take every single Fs9 advantage, but until then not gonna say anything. Same as Cauldron or Shadow Cat.
If you're gonna argue that the SCR is worse than a STK-5M at brawling... well two seconds later that SCR is right in the STKs back. Unless a STK is actually pushing against a SCR, in almost every case the STK-5M will lose. The STK isn't any less potent to overheating, and is 10 times slower, so any smart SCR player can get out and return to the brawl. Speed is life for all brawling except tanky/slow brawling at face to face type brawling (which almost rarely happens unless the other team messes up.)