luxebo, on 04 May 2015 - 08:03 PM, said:
Brawling: generally a medium to heavy mech (<=stereotypically) going faster then most other classes. (Juggernaut, Sniper, LRM boat, etc) but slower then the others (scout, skirmisher, striker, harasser, etc)
This is a mech with some long range weapons (say a single PPC or large laser, or a few LRM's, ie Centurion, [X] Ballistic and LRM 10), but majority of firepower is focused for close up brawling and close range combat.
An atlas, King crab, or stalker fail to be a brawler as they are too heavy and can not catch up to an average brawler like a centurion or a hunchback.
These mechs here (minus Stalkers stock configurations) are juggernauts, basicly the step lower, worse range combat (to ratio) with less speed and more armour and firepower, ie atlas with a LRM 20, SRM 6, 4 medium laser, AC 20.
Now there is the verb term which is different which basicly means "close up fighting" in short for BT.
So a Skirmisher and Juggernaut can brawl but they are not brawlers.
These fine but fuzzy lines are one reason why I like having my mechs follow there traditional roles to have this fine diversity in this game. This is why a firestarter, jenner, wolfhound, or panther will never be the same to me even though all are 35 ton mechs with lots of E hardpoints.