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Resistance 2


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#201 Nightshade24

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Posted 01 May 2015 - 07:56 AM

View PostFlashover23, on 01 May 2015 - 07:22 AM, said:

Yes, how silly of me to forget. They never extend offers or large events by three or more days so more people have a better chance at buying a clan pack or possibly getting the points for a free mech or 5,000,000 cbills...

oh, wait...

there's a difference between playing 25 hours of MW: O with 0 wait time in under 2 days, and simply purchasing a thing that for people who are 'loyal' or die hards already have a card at hand and get it under a minute.

#202 Nightshade24

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Posted 01 May 2015 - 07:59 AM

View PostNavid A1, on 01 May 2015 - 07:32 AM, said:

I do hope that PGI realizes that the reason why people buy mech packages for these INSANE prices is that they hope their money helps the creation of new content and features.
It means that people are giving PGI extra money (like 3 times more than what the package is actually worth IMO) on PGI's only money making option to help creation of things that can not be monetized.

I really hope that PGI does not think that people find these prices OK by any means.
if PGI keeps on going on this trend of ONLY preparing new mech packs and putting little resources on actual gameplay features; Even the most die hard BT fan will eventually back out from the repetitive experience.
And when that happens, good luck selling mech packs for 80$ to the average gamer... let alone 120$.


Also, Another personal opinion of mine is that non stop mech packs will occupy the art teams time and prevent them from doing any revisit to the released stuff.

insane prices?

From memory the Locust pack (20 dollars) has 150 dollars of content for only 20 dollars (including some un-pricable content that should be higher in estimate, ie loyalty bonus cockpit gear) and the mist lynx had a bonus of 140 USD for 30 dollars (however unlike previous packs the value goes VERY high per package due to faction content and other factors)

Meanwhile in other games you have to pay 50 dollars for basically JUST the version of X thing with premium bonus.... not that bad if you ask me.

#203 Twilight Fenrir

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Posted 01 May 2015 - 08:02 AM

View PostNavid A1, on 01 May 2015 - 07:32 AM, said:

I do hope that PGI realizes that the reason why people buy mech packages for these INSANE prices is that they hope their money helps the creation of new content and features.
It means that people are giving PGI extra money (like 3 times more than what the package is actually worth IMO) on PGI's only money making option to help creation of things that can not be monetized.

I really hope that PGI does not think that people find these prices OK by any means.
if PGI keeps on going on this trend of ONLY preparing new mech packs and putting little resources on actual gameplay features; Even the most die hard BT fan will eventually back out from the repetitive experience.
And when that happens, good luck selling mech packs for 80$ to the average gamer... let alone 120$.


Also, Another personal opinion of mine is that non stop mech packs will occupy the art teams time and prevent them from doing any revisit to the released stuff.


That's certainly why I pay. I've loosened up my purse-strings since Wave 3 was announced... I've seen enough improvement aince PGI became the sole custodians of the game that I'm willing to gamble on them making greqter investments worthwhile. We'll see...

I really want to buy the Black Knight, just because of how awesome it looks XD But the problem with relying on quirks to differentiate between variants is, there's no way to know if the only mech I'm paying for (the 30% cbill bonus one) will be something I want to use. Plus, the quirks are subject to change without notice... So, even if it has the quirks I want, there's no guarantee it will STAY the mech I want... This is really only a problem with these all-energy variant machines...

IMO, as much as I want the Crab, Wolfhound, and BK, they should have been spread out over a couple differen't packs so it wasn't such a lopsided loadout...

But, that's just me. For people who LIKE energy boats, this pack must be a godsend :P

I dunno, we'll see what comes with CW3. If it, and the new mechbay are significant enough, I might yet shell out for it :P

Also... God you people are whiney.... It's a damn Jaegermech. Champion or no, I imagine the majority of people who have been playing for more than a few months already have their Jaegers elited. It's a trivial bonus they slapped on. Granted, they maybe should have thought about it, and made it a Friday. But, on the otherhand, some people get paid every other friday. Quit bitching about it. Say 'well shucks' and move on.

Edited by Twilight Fenrir, 01 May 2015 - 08:06 AM.


#204 spectralthundr

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Posted 01 May 2015 - 09:14 AM

Torn with this pack, on the one hand MAULER!! On the other hand that's alot of laser vomit on the rest of the chassis and only the Black Knight is iconic enough for me to really debate about getting the entire pack.

#205 Skaav

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Posted 01 May 2015 - 09:40 AM

THIS POST IS ONLY CONSIDERING CW:


Unless we get crazy Quirks, these Mechs will just be as DOA as Resistance 1 was.

1. Wolfhound:
Why would I ever use this over a FS or RVN? No JJ, no ECM, no point.

2. Crab:
Why would i ever use this instead of WVR 6k or Sparky? No JJ, not 55 ton, cant shield that crazy torso.

3. Black Knight:
MIGHT be interesting, if only for the combination of a 75t Heavy + Energy HP, but i fear will be outperformed by TDR, Especially considering weight/dmg ratio. But we will see.

Not getting an ECM Heavy... im sorry, but... what the ****?

4. Mauler:
Doesnt seem very interesting... yeah it got a shitload of Ballistics but with 90 tons you wont be able to use them effectively.
Seems like a larger Jaeger, and dont get me wrong, Jaeger's are fun, but they are not competitive at all, not amongst IS and especially not against Clans.

So summing up and comparing Resistance 2 vs Wave 3:

Wave 3: Clans getting a fast ECM light Mech, all they needed to probably afterwards have the best option for EVERY tonnage, after already having SCR's, TBR's, HBR's and DWF's. The rest of the package doesnt rly matter, because if its better than a previous option Clans only get stronger and if its weaker they already have on of the afformentioned Mechs which is better than any IS Chassis, so either way it's a win.

Resistance 2: Some weird fun mechs, no ecm heavy, a really questionable medium Mech which ( let's all be straight here ) will come nowhere NEAR a Stormcrow and i think it would be about damn time to get a more servicable IS Medium... Yeah GRF-2N was nice, but its not optimal for CW, far from it.

Well, ever since the 9S got nerfed, the Clan bias from PGI should be crystal clear to everybody, this together with the last Resistance Pack just confirm this.
And IF we should get some crazy quirks on some of these Mechs and IF they then outperform some clan Mechs, they will just face the same fate as the TDR-9S and get nerfed so they will just become irrelevant again.

#206 Svarn Lornon

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Posted 01 May 2015 - 09:41 AM

While I already purchased the whole pack, I agree we the people beeing concerend about the loadouts. Aside 1-2 energy points they are all pretty similar The biggest problem there is that very few IS mechs actually have that much variation between the variants oppsoed to the clans with their Omni-Mechs. I guess we just will have to wait how they turn out in the end and what PGI has up theirs sleves to diferentiate them. But damn, I just couldn't resist these sweet mechs again :D

#207 Bluttrunken

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Posted 01 May 2015 - 10:08 AM

Comparatively underwhelming to me but I own many mechs already and I don't have classic designs I love from tabletop. So there's not much PGI can do to excite me with new mechs. Black Knight looks pretty badass, but not 60$ badass and doesn't offer much on the field for me. xD

Last things on my wishlist:
IS ECM Heavy, Clan Heroes, Resistance 1 Heroes(pretty soon to ask, yh, but i really like the resistance 1 mechs), Thunderbolt Hero+ Mastery Bundle.

Edited by k05h3lk1n, 01 May 2015 - 10:12 AM.


#208 Navid A1

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Posted 01 May 2015 - 10:08 AM

View PostSkaav, on 01 May 2015 - 09:40 AM, said:

text

The 9S didn't get nerfed. It was fixed.
It seems like you missed the massive discussions on the matter from a couple of months ago.

Also... Do you even stk-4n?

#209 Skaav

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Posted 01 May 2015 - 10:26 AM

View PostNavid A1, on 01 May 2015 - 10:08 AM, said:

The 9S didn't get nerfed. It was fixed.
It seems like you missed the massive discussions on the matter from a couple of months ago.

Also... Do you even stk-4n?


Yes, i do STK 4N, but ill play my TBR over it ANY day, or my HBR or SCR for that matter... and dont tell me you wont, if you are going for performance.

IDC what they call it, the 9S was a Mech that gave IS an answer to Clan Long Range and it wasnt OP at all (and even if it was... So IS cant get 1 relevant Mech thats BIS? But u need 4?)
Also @RussBullock himself called it a nerf on the previous Town Hall Metting, so stop your petty nitpicking, we all know it's a nerf, I dont care for your nomenclature.

Also, the whole 9S thing is a side note in my Post, its about IS getting jackshit in terms of competitive Play while Clans get the one thing they still lacked.

Edited by Skaav, 01 May 2015 - 10:39 AM.


#210 WonderSparks

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Posted 01 May 2015 - 10:26 AM

View PostOdanan, on 01 May 2015 - 07:43 AM, said:

First world problems. If you knew the changing rate I get in my country... :(

Money is just such a troublesome little thing. I try not to think too much about the changes, particularly because I do not yet understand how it all works. :blink:

I just try to prepare for the difference (which, this time, was actually just under a 30% increase) by holding on to more than I truly need. :)
That also allowed me to take advantage of the sale we just had (for the remaining half hour it was available; too much rush and not enough thinking to really plan what I wanted XD) and I bought me the last set of Heroes that I am willing to buy without a Mastery bundle.

#211 Michael Isaiah

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Posted 01 May 2015 - 10:39 AM

Wow all I want now is a Axeman and all my favourite mechs will be in game. (Oh will my dreams come true :D)

#212 Firecrafter

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Posted 01 May 2015 - 10:55 AM

I am glad I caught this when I did! I really am interested to mess around with the new Jager!

#213 Soul Tribunal

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Posted 01 May 2015 - 11:49 AM

To put a business perspective on this one, I see a lot of people asking why on a Thursday for the single day reward.

Thursday was Month end, and from a corporate standpoint if a company wants to boost their numbers, that's what they do.
Its a practice I am well versed in. So, yeah...that's why the single day reward was done when it was done.

Simple.

-ST

#214 Pezzer

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Posted 01 May 2015 - 12:19 PM

I'm really disappointed with the art tbh. The Crab is going to be way too big and obtuse (imo MW2Mercs did the Crab more justice, even with the hilarious undersized arms/legs) for its weight, the arms are too thick and not very long at all, the Wolfhound looks too much like the Panther, the Black Knight in general looks wrong...

The only art that I LOVE from this pack is the Mauler! I'm probably not going to buy this pack simply because I do not like the aesthetics of the rest of the mechs. That sucks as I love laser vomit.

I think Alex needs a break, because his art has recently been slightly less awesome. As always the art is good, but you can see the lack of inspiration in these latest mechs especially. I hope that the in-game models are better because the Crab is my favorite 50 tonner and it is by far the worst of these 4.

Edited by Pezzer, 01 May 2015 - 12:20 PM.


#215 Jabilo

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Posted 01 May 2015 - 01:45 PM

I hate all this early order bollocks. I have picked up loads of mech packs after missing various deadlines and missed out on loads of stuff.

Well I am notplaying ball anymore. Keep it I'll pass.

#216 Xeno Phalcon

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Posted 01 May 2015 - 01:57 PM

Strangely enough I like the aesthetics of the black knight, but not even a fancy facelift and a wolfhound can bait me into buying more pre-order circlejerking. Everytime they toss another pack at us I get a little more disenfranchised and my wallet gathers a bit more dust.

#217 Redshirt93

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Posted 01 May 2015 - 02:03 PM

View PostQtvcfr, on 30 April 2015 - 09:21 AM, said:

1. Why do innersphere mechs have omnipods? ;P

2. The Mauler is the only one of those mechs that isn't 100% Energy.


OK, I keep hearing that these 'Mechs have Omnipods, but I don't see that anywhere on the stats for them? Is is because those 'Mechs had Omnipods in the lore?

#218 Soul Tribunal

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Posted 01 May 2015 - 02:21 PM

View PostRedshirt93, on 01 May 2015 - 02:03 PM, said:


OK, I keep hearing that these 'Mechs have Omnipods, but I don't see that anywhere on the stats for them? Is is because those 'Mechs had Omnipods in the lore?


It was just a typo on the launch page for it. Its since been cleared up.

-ST

#219 YaKillinMeSmalls

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Posted 01 May 2015 - 02:33 PM

View PostDesintegrator, on 01 May 2015 - 12:38 AM, said:

You fooled me with the Badges of the Resistance Pack 1.

So why should i spend any money on this pack ?

No, not a single dollar...

Badges? You're giving up getting the Mauler et. al because of badges??
I don't need no steenkin' badges! Gimme my Mauler!

#220 Gas Guzzler

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Posted 01 May 2015 - 02:47 PM

View PostYaKillinMeSmalls, on 01 May 2015 - 02:33 PM, said:

Badges? You're giving up getting the Mauler et. al because of badges??
I don't need no steenkin' badges! Gimme my Mauler!


Yeah, I love the tears over the badges. Who cares? lol. Didn't they even say they were going to hook us up with the original designs at some point anyway?





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