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R.i.p. Black Knight [Zeus 2.0]

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#81 Gyrok

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Posted 01 May 2015 - 10:53 AM

View PostGas Guzzler, on 01 May 2015 - 10:43 AM, said:


It is... minus the Jump Jets. And 7-slot clan Endo/Ferro. And 5 engine heat sinks, with the exception of one variant. And 6 ton LPLs. And the ability to take a Gauss with laser vomit. And 1 ton 400 m range lasers. And a Clan XL.

Yeah.. it will need non-trivial quirks to get to that level.


Not really...add your ES, the 5 engine heatsinks are the same as any heatsinks put anywhere on a mech. The only "truedubs" are the first 10 included in the engine.

#82 GeneralArmchair

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Posted 01 May 2015 - 11:00 AM

Stormcrow and timber wolf are average mechs? Haha haha oh wow. More like God kings of their classes.



Anyway, obviously pgi is setting the stage for the hero version of the black Knight. The ECM equipped Dark Knight

#83 Gas Guzzler

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Posted 01 May 2015 - 11:02 AM

View PostGyrok, on 01 May 2015 - 10:53 AM, said:


Not really...add your ES, the 5 engine heatsinks are the same as any heatsinks put anywhere on a mech. The only "truedubs" are the first 10 included in the engine.


IS laser boats are limited on slots due to 3-slot DHS. Its not about true-dubs its about fitting more heatsinks.

You can take ES yeah but it takes 14 slots.. Which goes back to limiting those 3-slot DHS.

Edited by Gas Guzzler, 01 May 2015 - 11:05 AM.


#84 Gyrok

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Posted 01 May 2015 - 11:13 AM

View PostGas Guzzler, on 01 May 2015 - 11:02 AM, said:

IS laser boats are limited on slots due to 3-slot DHS. Its not about true-dubs its about fitting more heatsinks.

You can take ES yeah but it takes 14 slots.. Which goes back to limiting those 3-slot DHS.


Ok, BK has a variant with 385 engine cap...problem solved.

#85 Kristov Kerensky

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Posted 01 May 2015 - 11:13 AM

View PostMister Blastman, on 01 May 2015 - 07:38 AM, said:

I think declaring a 'mech is dead before it's even playable is more indicative of big problems with the current state of the game than anything else.


Actually, it's indicative of nothing about the game and everything about the playerbase who constantly scream 'DoA' before the Mech is even in the game, as they keep doing and they KEEP being wrong. Oddly enough, a 100% failure rate on their precognitive abilities doesn't disincline them from continuing to keep making the same failed forecasts.

The BK that some of you want, the MW4 version, doesn't exist in the timeline yet, same as quite a few other MW4 Mechs don't exist yet, so we won't be getting them anytime soon. Oddly enough, again, people keep overlooking that as well.

#86 Gyrok

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Posted 01 May 2015 - 11:14 AM

View PostGeneralArmchair, on 01 May 2015 - 11:00 AM, said:

Stormcrow and timber wolf are average mechs? Haha haha oh wow. More like God kings of their classes.



Anyway, obviously pgi is setting the stage for the hero version of the black Knight. The ECM equipped Dark Knight


No, they are good, do not mistake me at all. It has zero to do with them being bad, but they are where they should be...competitive with uber quirked IS mechs.

Now, the rest of the clan mechs...well...they are mostly all bad robots (Tier 4 at best in most cases)...

#87 Mcgral18

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Posted 01 May 2015 - 11:18 AM

Doesn't look terribad to me.

20 DHS, 59 damage half second burn alpha (without Ghost Heat), while moving 82 seems acceptable.
Certainly beats the Onion.


Hitboxes will be the most important thing. It won't replace the better robots, but very few things will.

#88 Gas Guzzler

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Posted 01 May 2015 - 11:29 AM

View PostGyrok, on 01 May 2015 - 11:13 AM, said:


Ok, BK has a variant with 385 engine cap...problem solved.


That only addresses part of it!

#89 Telmasa

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Posted 01 May 2015 - 11:40 AM

View PostProsperity Park, on 30 April 2015 - 06:22 PM, said:

They need to stop trying to appease BattleTech fans. The idea of "ClanTech" is poisonous to a PvP game where both sides are supposed to be valid choices. There should be Apples Tech and Oranges Tech, not CrapTech and GoodTech.


Agreed. Right now there's IS GoodTech (mechs blessed by the sinful quirkening) and Clan GoodTech (ERMLs & Streaks), and a whole lot of CrapTech on both sides.

I'd just bring the quirks, ERMLs, and Streaks down to the level of everything else. Just me?

#90 Fate 6

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Posted 01 May 2015 - 11:40 AM

View PostGyrok, on 01 May 2015 - 10:28 AM, said:


It will be same weight, humanoid (read: likely better) hit boxes, capable of same/similar speeds, with similar energy weapon loadouts. If the hit boxes are about victor-esque, this is the IS TW.




I said the Awesome, and I slightly exaggerated, though the Zeus was certainly not far off on some of that...

IS bitching has effectively put the brakes on objective conversations about balance. Clans are not OP.


STFU.

I think balance is mostly in a good place, I think the TW is where it should be, but basically all the rest of the clan mechs are pretty much either about right (SCR/HBR) or, they are average at best...terrible at worst...

Meanwhile, I think the event pretty much showed what the "Stalker wall" can pull off, and frankly, being able to bring 2x STK 4N in CW drops is flat out BS for some units. That is just ridiculous.

Black Knight will NEVER compare to the Timber Wolf. And the Timber Wolf has excellent hitboxes, I'm not really sure how they could get much better barring having shield arms.

Yeah, and we all know how great the Awesome and Zeus are right now (they aren't good at all in case you were wondering).

Storm Crow is the best medium and Timber Wolf is the best heavy. Hellbringer is the second best heavy. I'm not seeing where IS vs Clan mech balance is coming in here for those weight classes. Looking past those, most Clan mechs are, at worst, even with their IS counterparts (Warhawk vs Stalker being the ONE exception). Even the Gargoyle is even with or better than the IS 80 tonners. The Summoner is head over heels better than the Cataphract/Grasshopper. The Ice Ferret massively outclasses the Cicada (minus ECM) - even with 20% or better quirks on some Cicada variants.

Stalker-4N goes toe to toe with the Timber Wolf, and Clans can bring 2 of those, plus a Hellbringer and a Mist Lynx (mind you the Mist Lynx is pretty comparable to a Commando too). Yeah, the Stalker is pretty good in CW, but the Clan mechs are vastly more tonnage efficient.

#91 Tyras

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Posted 01 May 2015 - 11:41 AM

The low mounted hardpoints are what bother me. One energy in the head is the only thing mounted above the belly. Well that and there seems to be very little difference in the variants. All energy, some with 8 and some with 9 hardpoints. I think I read somewhere that the BK was all energy though. If that's the case it makes sense, but I hope they make them in such a way that there's reason to take the different variants.

#92 Mechwarrior Buddah

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Posted 01 May 2015 - 11:41 AM

View PostChef Kerensky, on 30 April 2015 - 03:02 PM, said:

The crab also has a relatively low profile with a comfortable cruising speed and a nice max engine size. If its hitboxes look anything like a stalker it'll have nice torsos to shield with as well. Give it LL or LPL quirks and it might turn out to be a really good mech for its tonnage.

The mauler is a joke mech


I think thats why the quote was "3/4" of the pack

#93 Fate 6

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Posted 01 May 2015 - 11:41 AM

View PostTelmasa, on 01 May 2015 - 11:40 AM, said:


Agreed. Right now there's IS GoodTech (mechs blessed by the sinful quirkening) and Clan GoodTech (ERMLs & Streaks), and a whole lot of CrapTech on both sides.

I'd just bring the quirks, ERMLs, and Streaks down to the level of everything else. Just me?

Still left with C-Gauss and C-LPL being extremely good.

#94 Mechwarrior Buddah

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Posted 01 May 2015 - 11:42 AM

View PostTyras, on 01 May 2015 - 11:41 AM, said:

The low mounted hardpoints are what bother me. One energy in the head is the only thing mounted above the belly. Well that and there seems to be very little difference in the variants. All energy, some with 8 and some with 9 hardpoints. I think I read somewhere that the BK was all energy though. If that's the case it makes sense, but I hope they make them in such a way that there's reason to take the different variants.


This will stop the laser vomi- er no wait

#95 Tyras

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Posted 01 May 2015 - 11:47 AM

View PostMechwarrior Buddah, on 01 May 2015 - 11:42 AM, said:


This will stop the laser vomi- er no wait


Most of this pack is laser vomit, with the Mauler being the exception. Given Russ' comments about wanting to bring in more ballistics and have more options than laser vomit, it's confusing why they're planning on doing the opposite by introducing more energy only/heavy mechs.

#96 Mirumoto Izanami

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Posted 01 May 2015 - 11:48 AM

View PostFate 6, on 01 May 2015 - 11:40 AM, said:

The Summoner is head over heels better than the Cataphract/Grasshopper.



Time out.

The Cataphract was my first mech I Elited/Mastered in MWO. The Summoner was the first Clan mech I Elited/Mastered in MWO. I got the resistance pack because the Grasshopper is my favorite BT mech.

I play all three quite a bit, and in no way is the Summoner head over heels better than the Cataphract or Grasshopper. Right now, the Hopper is the best of the three, and its not even close. The Phract, unfortunately, is reeling a bit with the new hitboxes it has making XLs nigh unplayable, and otherwise exceedingly easy to get stick'd if you're using standards. No point in rolling damage anymore, because its all going to your side torsi anyways.

The summoner suffers from limited free tonnage. I can make builds work, but it is work.

Edited by Mirumoto Izanami, 01 May 2015 - 11:52 AM.


#97 Soul Tribunal

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Posted 01 May 2015 - 11:50 AM

View PostilKhan Judge Dreddrensky, on 30 April 2015 - 02:44 PM, said:

Yeah right, this is an IS mech. PGI will slap on some MG range boni


If you're gonna mock it, get it right at least.

+5% AMS Range.

-ST
:lol:

#98 Fate 6

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Posted 01 May 2015 - 11:52 AM

View PostMirumoto Izanami, on 01 May 2015 - 11:48 AM, said:



Time out.

The Cataphract was my first mech I Elited/Mastered in MWO. The Summoner was the first Clan mech I Elited/Mastered in MWO. I got the resistance pack because the Grasshopper is my favorite BT mech.

I play all three quite a bit, and in no way is the Summoner head over heels better than the Cataphract or Grasshopper. Right now, the Hopper is the best of the three, and its not even close. The Phract, unfortunately, is reeling a bit with the new hitboxes it has making XLs nigh unplayable, and otherwise exceedingly easy to get stick'd if you're using standards. No point in rolling damage anymore, because its all going to your side torsi anyways.

The summoner suffers from limited tonnage. I can make builds work, but it is work.

Grasshopper has a total of 1 build that is good: 8MPL. Everything else is trash compared to the Summoner (and even then the Summoner can brawl basically just as well with 5ASRM6s)

#99 Mirumoto Izanami

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Posted 01 May 2015 - 11:59 AM

View PostFate 6, on 01 May 2015 - 11:52 AM, said:

Grasshopper has a total of 1 build that is good: 8MPL. Everything else is trash compared to the Summoner (and even then the Summoner can brawl basically just as well with 5ASRM6s)


6 MPL + SRM4 and 92KPH on the 5J works better than the 8MPL.

Also: http://mwo.smurfy-ne...9e869acee19b30d

#100 Vassago Rain

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Posted 01 May 2015 - 12:00 PM

I'm not surprised that Gyrok is in here to make sure the new robots don't get changed.





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