Quickdraw Crobat, on 04 May 2015 - 01:50 PM, said:
I really don't want to see anything get hammered into the dirt any more than I want to see anything given a jetpack. Way too many propositions regarding 'mech adjustments, and far too many of PGI's initial quirk amounts and balance adjustments have involved initial steps in the 15+% range of modification. That's not a good way to work on game balance or game imbalance, and it's not a good way to make adjustments whose results you then need to appraise with an eye towards modifying those adjustments. I absolutely don't want the Stormcrow genuinely nerfed for the same reason I don't want to see the Urbanmech limited to an engine size range of 60-110, the Thunderbolt's ERPPC insanity to return, or the Dragon 1N's double-rate AC/5s stay. Extreme outliers like that are for after trying everything subtler and finding that it doesn't help at all.
Generally speaking, regardless of your tech base, 3E is all you need. Two large pulse and one ER/Standard Medium laser is plenty of firepower to wreck face and isn't too hot to be sustainable. I should probably reword what I said, as what I meant is that relative to the torso hardpoints, the arms are unimportant, which is part of why the seemingly much anticipated 6E right arm on the Stormcrow hasn't actually been seeing use at all.
I agree quite heartily on the Timber Wolf's advantage being partly psychological, which would account for its being called 'Timbergod' despite not actually performing beyond its weight to anything like the degree of the Stormcrow.
Yeah, I
hate 40+ percent quirks on most everything that has them. There's just no reason for it, especially when, as you said, it doesn't actually fix the issue that machine suffers in 90% of cases.
As for the 6E arm on the SCR...heh, there's a few reasons why it's seeing no use, chief among them being that using it costs you eighteen bucks, as I recall. Even then, there's a 4E option on the other arm that doesn't come with significant negaquirk drawbacks; the number of builds that can make effective use of the two extra energy slots without doing something dumb ("I turned my Stormcrow into most of a Nova Prime, YAAY!") is...low. Ironically, most of them involve a left-arm ballistic, or they did when I was experimenting in Smurfy. It's almost there as a convenience more than anything else - do you prefer your backup energy on the machine spread all over the 'Mech, or tightly clustered in a mobile arm?
Anyways.
I'm getting awfully tired of everyone going on and on about the TBR's mobility, honestly >_<. Everyone throws out "remove its Speed Tweak!" or "cut its turn/twist/accel/decel by 20%!" as a perfect flawless fix for the TBR because of A.) the God Machine problem making them desperate to nerfhammer it into the ground so it stops being so frightening, and B.) the general refusal of anyone in this forum to tolerate anything with a 350+-rated engine moving like it has a 350+-rated engine in it. They did it to the Victor, they did it to the Highlander, they've been trying to do it to the TBR since day 1, and frankly I'm figuring they'll try and do it to the Executioner, if the Executioner turns out to not be Garfayle-level unplayably bad. I've said it over and over and been ignored every single time - you
cannot keep slapping gigantic mobility nerfs on everything over 70 tons that moves over 60 klicks. You just can't do that, not when the original BattleTech canon itself has so many examples of machines, both good and bad, which exist outside the normal mobility curve for their tonnages.
A model rescale to kick the TBR up a few sizes is an interesting notion, if not a tenable one, but short of that, can you think of anything else
other than VTR Giganerfing its mobility into legged-Atlas levels that would have an impact, Crobat? I've been trying, and other than heat penalties I can't come up with anything solid. There really isn't any one thing you can hit to bring it into line, and making half a dozen smaller adjustments is largely beyond Piranha's ability/methodology. What else is left?