

Atlas Should Have Big Armor Quirks.
#121
Posted 29 June 2015 - 11:05 AM
#124
Posted 01 July 2015 - 02:03 AM
I say this because I do not want the bloody atlas to have more armour then a 140 ton mech.
The battlemaster 2C does this for NO REASON already (85 tonner having more armour then 100 tonner) and currently the armour quirks overly armour easy to hit areas as well as make stupidly high stuff...
I mean, I think quirks for some mechs have gotten out of control. I wouldn't mind 10 point armour buff to the atlas. BUt I do not want to see some random 50 armour point cockpit buff, 40 on each side torso and 30 structure and armour CT and stupid stuff like that.
#126
Posted 01 July 2015 - 02:46 AM
Void Angel, on 09 May 2015 - 06:59 PM, said:
IMO the battlemaster should be used as a heavy or a fast assault.
WuBattlemaster
had lots of fun with this build in pugland with decent results (700-1000 average damage).
range quirks on med lasers + modules makes them really close to standard CERML range. plus laser duration and heat gen quirks helps it a lot. side torso armor is the same as the banshee, so it's relatively safe to run big XL.
but shouldnt be used as a primary tank.
#128
Posted 01 July 2015 - 02:57 AM
Corrado, on 01 July 2015 - 02:46 AM, said:
IMO the battlemaster should be used as a heavy or a fast assault.
WuBattlemaster
had lots of fun with this build in pugland with decent results (700-1000 average damage).
range quirks on med lasers + modules makes them really close to standard CERML range. plus laser duration and heat gen quirks helps it a lot. side torso armor is the same as the banshee, so it's relatively safe to run big XL.
but shouldnt be used as a primary tank.
I fell in love with the Battlemaster back in 86. The weapon load is not quite what an Assault should be. I can make a Quickdraw into a BMaster Clone. But I still love the Bmaster.
#129
Posted 01 July 2015 - 05:31 AM
Player: ATLAS!
Player 2: **** its on me!
Player 3: Im trying too destroy it.
Player 4: God dammit we need help!
That is the sign of a true atlas when it strikes fear into the enemy ranks.
#130
Posted 07 July 2015 - 08:02 AM
Kh0rn, on 01 July 2015 - 05:31 AM, said:
Player: ATLAS!
Player 2: **** its on me!
Player 3: Im trying too destroy it.
Player 4: God dammit we need help!
That is the sign of a true atlas when it strikes fear into the enemy ranks.
I have been likened to a pit bull in my Atlas, I just kept coming after my target.
#131
Posted 07 July 2015 - 08:21 AM
Quote
This was largely a consequence of going from 8v8 to 12v12. In 8v8 the Atlas could definitely function as a linebreaker. But in 12v12 the extra 4 mechs mean the Atlas gets instantly vaporized the second it exposes itself.
12v12 basically has no tactics whatsoever other than deathballing. Whatever team deathballs the best will win. Thats why 8v8 was better because it allowed for more tactical variation since a single mech mattered more. While a single mech means almost nothing in 12v12.
IMO they need to split teams up more in 12v12 and discourage deathballing. But a lot of the maps are just way too small to do that.
In the long run that would help the Atlas more than an armor buff. But I do think the Atlas could use an armor buff too.
Edited by Khobai, 07 July 2015 - 08:43 AM.
#132
Posted 07 July 2015 - 08:54 AM
Khobai, on 07 July 2015 - 08:21 AM, said:
This was largely a consequence of going from 8v8 to 12v12. In 8v8 the Atlas could definitely function as a linebreaker. But in 12v12 the extra 4 mechs mean the Atlas gets instantly vaporized the second it exposes itself.
12v12 basically has no tactics whatsoever other than deathballing. Whatever team deathballs the best will win. Thats why 8v8 was better because it allowed for more tactical variation since a single mech mattered more. While a single mech means almost nothing in 12v12.
IMO they need to split teams up more in 12v12 and discourage deathballing. But a lot of the maps are just way too small to do that.
In the long run that would help the Atlas more than an armor buff. But I do think the Atlas could use an armor buff too.
Yep every thing there. Also they need too enlarge its arms and slim down the side torso's much like the banshee and from the banshee we can see how much longer it survives cause of that look now imagine what it can do for the Atlas.
#133
Posted 07 July 2015 - 09:46 AM
i.e... firestarter with 8 mplas... you can still do that but what for if you can't fire them all without overheating. It's better to take some other weapons to the mix and do some dmg at longer range... use that for range, this for close combat etc... and you can still alpha if you are in a tight spot... but only once..
Well I know it's not that easy, there are many things to be taken under consideration and players... players always finds a way.
But the gameplay could be so much more interesting. I hate playing mwo and clicking just 1-2 mouse buttons... it's so boring but unfortunately the easiest and most effective way to play and win.
sorry for my english

Edited by stoogah, 07 July 2015 - 09:48 AM.
#134
Posted 07 July 2015 - 09:48 AM
stoogah, on 07 July 2015 - 09:46 AM, said:
i.e... firestarter with 8 mplas... you can still do that but what for if you can't fire them all without overheating. It's better to take some other weapons to the mix and do some dmg at longer range... use that for range, this for close combat etc... and you can still alpha if you are in a tight spot... but only once..
Well I know it's not that easy, there are many things to be taken under consideration and players... players always finds a way.
But the gameplay could be so much more interesting. I hate playing mwo and clicking just 1-2 mouse buttons... it's so boring but unfortunately the easiest and most effevtive way to play and win.
sorry for my english

Problem is boating is coming in the form of Canon Builds. You can't stop it.
#135
Posted 09 July 2015 - 03:27 AM
jus' checkin'...should have kept all my old mechs and whined instead of investing, learning the new ones it seems.
#136
Posted 09 July 2015 - 03:37 AM
#137
Posted 09 July 2015 - 03:39 AM
#140
Posted 09 July 2015 - 04:07 AM
Bishop Steiner, on 09 July 2015 - 03:54 AM, said:
2 Kills 4 assists, 400+ damage. Not all the time, but often enough that I know the Mech does just fine as is.

Titannium, on 09 July 2015 - 03:51 AM, said:
Ofc we can, but, but....... we want our atlases even stronger. ssssshhhh
is there a mouse in your pocket?

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