Bishop Steiner, on 09 July 2015 - 04:22 AM, said:
Considering 400 dmg a good match, is unfortunately not gonna cut it in this lovely Clan Tech era. 400 dmg and 2 kills I'd consider a decent match in my Urbanmech or Panther, not anything heavier.
If the AS7 doesn't "balance" against KGCs and DWFs, then lore or not, it needs work in a FPS game.
I don't pretend to be a super player, pro or competitive player w/e. I think i'm pretty fine with these stats. All done in the Solo que. It's hard enough already and it used to be higher before the invasion when we had much slower paced gameplay. Gameplay i liked.
It definately needs work. Problem is how can you keep up with a chassis which looks like a 200 ton, has poor pitch/y speed and a very limited angle of the cockpit. It's almost the worst Assault. And now due HSR fixes it tanks like a piece of paper. Biggest target. Arms are fine, the CT/ST i find particulary not. Gets stripped too easily. Trying to adapt, but it takes time. The problem is that we have is 'the bigghest and higest alpha11!!1' mentality. Not to mention these out of control stupid quirks.
It's getting harder and harder to manage and keep up. I have 10 STD 300 laying untouched in my inventory because the pitch/y speed is awfully slow. Back in the days before the invasion this wasn't much of a problem. I have a few Atlai with the 300 equipped but it can barely keep up with others and forget twisting with it. It's manageable but very hard. Twisting with the 300 only works if you keep distance. One Nascar and i get screwed over.
If i can barely keep up anymore, you should look at that new player buying a Atlas full stock! I have seen new players scoring sub par 50 dmg. And very very few about the 100 plus.
325 is still fairly decent. More speed?
Fine, but you have to sacrifice the already low amount of HPs, poor cooling options, lower ammo and critical slots.
http://mwomercs.com/...ost__p__4515588
This new speedy gameplay is getting on my nerves. It's starting to make a curve to Call of Duty. Fast paced gameplay, low TTK and frankly i found after the invasion the game got worse in terms or balance and gameplay.
Running the Atlas is a thing i like. I play it because i like the mech and out of nostalgia and a person trying to make a difference. Sure, it's old tech but it can still deliver a punch. I am playing for teamwork. Teamwork is something i would like to see more as the Atlas is basically a bigger teamplayer.
I have made one guide so far and i planned to make more guides about the Atlas. But i don't waste my time on guides when i see Russ is announcing big balance changes again. Aside from no staff has a real vision on how-to and what's wrong with the Atlas. I am trying to contribute for what's worth. In te meantime i try to help new players and my P.M. box is open for anyone who have just bought one and seeking advice on how to.
Edited by Sarlic, 11 July 2015 - 11:31 PM.