MeiSooHaityu, on 13 May 2015 - 03:01 AM, said:
Inner Sphere XL engines will always have a downside to STD engines no matter how "XL friendly" a mech is claimed to be. Catapult still has side torsos and I still have died from a side torso loss (especially when trying to twist to save that big CT from being hit).
Besides, being XL friendly doesn't stop the fact that your CT gets hit almost exclusively every shot and from almost all angles. Going an extra 10kph or mounting that heavier weapon doesn't make up for a shorter lifespan no matter how you look at it.
Being XL friendly is not ideal IMO. I'd rather have balanced hitboxes that spread damage than having a heavy mech that can't stand toe to toe with almost any other mech in the game.
"XL Friendly" as used in MWO, is usually one of the dumbest misnomers in the game.
My Mech has a huge CT, so it's "XL Friendly"!!!!!!!!
Bullcrap. It just means you are going to get CT cored in short order, so you might as well pack an XL, and try to inflict as much damage as possible before you die. Huge CT Hitbox is just bad, no matter what mech.
The only truly "XL Friendly" Mechs are the ones with humongous arms, like the ShadowHawk, that easily protect their ENTIRE torso, STs and CT. In those cases, it's pretty much always worth it taking an XL, as the speed/firepower advantage will almost always enhance your survivability more than raw "toughness" will.
But on mechs like the Catapult, you pack an XL because the ST are rarely targeted, and you need to pack as much firepower as possible to try to compensate for that horrible CT hitbox.
BTW, this post is not pointed at you, bro, so much as using your comment as a springboard to the general idea.
Edited by Bishop Steiner, 13 May 2015 - 05:41 AM.