Osis, on 12 May 2015 - 04:34 AM, said:
Hail,
Your delusional, anything that got double digit anything is one of the reasons the balance is out of control. The drop decks used by organized teams are so narrowly focus, it is crazy. Just the same thing over and over again.
Seyla,
Yes. Because Timber/Hellbringer/Stormcrow drops all running the exact same build; a few C-ER Med Lasers and 1+ Clan Gauss, every, single drop all the time by many, many established Clan units isn't just ridiculous. It's all I saw of the majority of the badass Clan units, and all I still tend to see and for very, very good reason. That road goes both ways.
But hey. Let's pretend that the hidden hush hush gem (beefy T-Comps) -don't- give you some benefits that IS currently cannot get even via quirks, can be outfitted on pretty much any build, increase range (meh), increase crit changes (oh christ, now that gets nasty) against the supposedly better ballistic running IS mechs (who then get ammo explosions ahoy) that's -such- an advantage. Seriously, are we going to continue to pretend about the T-Comps and the lightweight clan gauss+med laser setups not being a thing? Or just that the T-Comps haven't been used at all given what one more more Clan mechs focus firing with their increased crit rates achieves (and wow, it's impressive. Hat's off to the units that started using them commonly; IS does not compare). Want to see any IS mech evaporate? That. Right there. Say goodbye to your components, say hello to ammo explosions and lost heatsinks like crazy.
The tonnage reduction is a farce, and really shows how blind the devs are to what is currently problematic in the CW. As many have stated it's how readily massive units can swing things right now, including win-rates. It's a numbers game, and right now there is no incentive to be a loyalist to offset huge merc units farming the various faction loyalty rewards to get some semi-stable faction numbers going. In fact, despite somewhat faster increases in faction ranking, right now going Loyalist is just really stupid from the point of rewards (and to be sure, many do play CW for said rewards, if not the mechbays alone).
Clan isn't getting rolled due to Quirks and IS mechs. It's simply numbers, given a lot of established potent Clan Units jumped ship to IS this reset. That's it. It was the same pre-reset when the Clans were on the warpath; a lot of the big nasty units were clan. Close to the reset, many of them ceased having as active a presence compared to previously (you'd rarely see their 12 mans in drops nearly as frequently) because, well, why bother? Reset a coming. Go figure, it allowed the smaller IS units and pugs to retake big chunks of territory (see FRR; sorry comrades, I'm a realist, I'm not going to sugarcoat why the FRR -actually- made their come back given the CW numbers game, fun as it is to pretend otherwise).
All this is going to do is make CW and IS drop decks even more stagnant and honestly, more -dead- as far as activity goes as IS units go "**** this noise" and either stop playing until it's remedied, or until the 4v4 scouting gets put in to make it more dynamic. As is, this is more of a The Dude (of the Big Lebowski) moment; except rather than him lamenting that they finally did it, they killed his car, they outright killed CW for at least a portion of time.
Congrats. Those pure meta drop decks are going to make a big comeback whereas I was starting to see some changes from prior.
For the record; **** the firestarter (and clanners whining about them and rushes). And to hell with IS with it in their dropdeck. Folks relying on entire lances of that + that in CW are chuckle material, or light rushes (as you can tell, I have 0 respect for anyone relying on light rushes). They're a rude joke with little skill to get a match win save relying on that tired tactic.It's an "easy mode" bush league tactic and boring as hell. I'm glad turrets got a beef up for that very reason. Good thing the Clans don't have their own version...
Oh. Wait It doesn't stop all Timberwolf rushes (sometimes with an HB if IS lrms saw any use) to gens with no combat, taking them, then doing a second timberowolf or mixed Hellbringer/stormcrow drop or 2 after to snag Omega if the first rush didn't work, does it? What, are we going to pretend those rushes aren't a thing too like the T-comps and aren't just as effective as the light rushes (moreso actually due to the turret increase), or... they aren't a repeated thing when a unit just wants to -win- the planet on attack rather than combat?
Apparently we are just going to go "LALALA pay no attention to the builds behind the curtain".. Because any tactic or loadout used by the Clan Units apparently didn't happen, repeatedly, and effectively and it's just those baaad IS players unbalancing things to the point of a dropdeck nerf. It's totally dem OP IS mechs with an unfair advantage and tonnage that.... er.... lost the "Battle for Tukkyiad". Because that makes sense.
![:rolleyes:](https://static.mwomercs.com/forums/public/style_emoticons/default/rolleyes.gif)
This is really becoming a "One step forwards, two steps back" situation in CW. To the individual saying it would be the IS playing with themselves, nah. It'll be you leftover Clanners. that drop deck change will impact Steiner, Kurita and FRR the most, you know. The ones that consistently do drops against ya. And since many of the players in that (if not entire units) were already fairly sick and tired of the Clan whining, the attack path stagnation, the mech imbalances, the -horrible- new ghost drop modes, it just means you will see them play less, giving you a chance to grind more pugs and take territory, while pretending it's something to do with the drop deck tonnage and your skill.
It won't be. It's just folks fed up with the BS changes vacating again just like near the end of the map reset, save this time on the IS side rather than Clan side.
It may still be Beta, but many aren't obligated to keep playing when an uneccesary change comes down the pipe that screws over drop deck diversity (and really, just comes off as a low blow). Hopefully the devs will smarten up before they put a premature nail in the CW coffin when a community alienating change like this gets added in out of the blue.