


Quirk List For The May 19Th Patch
#341
Posted 17 May 2015 - 01:31 PM

#342
Posted 17 May 2015 - 01:37 PM
#344
Posted 17 May 2015 - 01:41 PM
#346
Posted 17 May 2015 - 01:59 PM
Also don't forget rest of the metas - they must go too. ALL HAIL DIVERSITY!
But seriously, I like that we started to move somewhere and I will be even more happy to see Clan mech pushed in to skill dependent category.
#347
Posted 17 May 2015 - 02:00 PM
I'm really ok with PGI ****ing us.
Edited by Moldur, 17 May 2015 - 02:00 PM.
#348
Posted 17 May 2015 - 02:02 PM
Tank, on 17 May 2015 - 01:59 PM, said:
Also don't forget rest of the metas - they must go too. ALL HAIL DIVERSITY!
But seriously, I like that we started to move somewhere and I will be even more happy to see Clan mech pushed in to skill dependent category.
Сorrection: Clan's laser vomit is starting moving out.
And I suppose you want to say "rest of the Clan's metas must go".
Edited by Boguslaj, 17 May 2015 - 02:06 PM.
#349
Posted 17 May 2015 - 02:03 PM
Telmasa, on 17 May 2015 - 09:43 AM, said:
The fact you're comfortable with comparing Mechwarrior to a magic card game speaks very loudly about the problems we have.
New content can be created and still be balanced. Change and variety can occur and happen while still being balanced. The only times that's not possible is when the game itself is not meant to be balanced.
I for one am dead tired & bored of unbalanced games. There's plenty of those to be found anywhere else throughout the computer world, so why would I bother staying here if MW:O is supposed to be unbalanced?
There's a lot of mindset and ways of thinking that need to change around here, that's for sure.
The fact that you completely missed the point speaks very loudly about the problem you are creating out of nothing.
In games like this (that is games that are played against/with other people and have new content - this is regardless of it being P&P, TT or digital), no matter what sort of balancing is done, there will be some sort of meta that develops. Sometimes new content completely upends the meta that existed just before the meta was released, sometimes it doesn't.
Either way, as the game progresses, the meta *WILL* be disrupted at some point. It *NEEDS* to be disrupted, changed, destroyed or otherwise upended. This is what keeps things interesting. Truly competitive (or, at the very least, competent) will adapt and overcome. New players won't have much of a point of comparison. The only folks who will largely remain unaffected by many of these changes are people who don't give a crap about the meta will keep doing whatever it is they do.
#350
Posted 17 May 2015 - 02:17 PM
#352
Posted 17 May 2015 - 02:40 PM
Boguslaj, on 17 May 2015 - 02:02 PM, said:
And I suppose you want to say "rest of the Clan's metas must go".
Actually I want them all go, specially 9SS and his brothers, with 4Ns and other nosense. But apparently we can't have all good things at the same time.
#353
Posted 17 May 2015 - 02:50 PM
armyunit, on 16 May 2015 - 01:15 PM, said:
The SCR-B head isn't any different than the other heads, aside from the Prime.
This is a good example how PGI considering their changes!
SCR B Head quirk is a new meta meme gj PGI

#354
Posted 17 May 2015 - 02:58 PM
It would be a very nice sight, to actually see IS houses batling each other, since IS prefers to fight against clan... i can understand that, since is easier to fight clans than IS, specially now that the timber and the crow are trash now...
#355
Posted 17 May 2015 - 03:05 PM
I agree that something had to be done, but this is just stupid. It's a bad, unintuitive gameplay mechanic. Who ever came up with this should be ashamed.
At least this releases about 120 million worth of modules I don't have to keep on them anymore to be able to play TBR and SCR when I feel like it.
I've been playing more HBR and Nova lately anyway.
#356
Posted 17 May 2015 - 03:22 PM
Tank, on 17 May 2015 - 02:40 PM, said:
I agree, meta is evil, but meta only on one side is even more evil. So this is not one good thing at a time. Dealing with meta is a matter of gameplay, not quirks.
And with only one fine omnimech (read Hellbringer) left, all we can do is... surprise-surprise... wait 'till it will be nerfed. 'Cause seriously, does anyone doubts that Hellbringer is going to be nerfed next?
#357
Posted 17 May 2015 - 03:24 PM
#358
Posted 17 May 2015 - 03:55 PM
Boguslaj, on 17 May 2015 - 03:22 PM, said:
And with only one fine omnimech (read Hellbringer) left, all we can do is... surprise-surprise... wait 'till it will be nerfed. 'Cause seriously, does anyone doubts that Hellbringer is going to be nerfed next?
I think he meant that he wanted all of the laser vomit to go. I can sortof share that sentiment.
#359
Posted 17 May 2015 - 04:01 PM
KursedVixen, on 17 May 2015 - 03:24 PM, said:
That's how I feel about the Firestarter.
I don't entirely disagree with nerfing laser boating on the TBR and SCR. I just think this was a poor way to do the nerfing. Even bringing a reasonable amount of lasers is punished this way. I also think that the IS laser boats could've been taken down a peg or two as well, but I guess if you piss off too many people at once the community will revolt.
#360
Posted 17 May 2015 - 04:03 PM
Jack Shayu Walker, on 17 May 2015 - 04:01 PM, said:
That's how I feel about the Firestarter.
I don't entirely disagree with nerfing laser boating on the TBR and SCR. I just think this was a poor way to do the nerfing. Even bringing a reasonable amount of lasers is punished this way. I also think that the IS laser boats could've been taken down a peg or two as well, but I guess if you piss off too many people at once the community will revolt.
Yeah, just hit the paying customers, makes a lot more sense.
Refund please.
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