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Pgi Turns Into Big Bad Business And Screws You.


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#1 the wr3ck

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Posted 16 May 2015 - 04:07 PM

The current round of quirks is PGI'S new business model. You all need to be aware of this so we can put a stop to it. They are constantly buffing under selling mechs then nerfing them after players have bought them. In the new set of nerfs they make firestarter , timbers, scarecrow, raven 2x, stalkers useless. But they provide new mechs that you can buy that do not have the nerfs, like the artic cheata, shadowcat, and cauldron born. I will not spend any more real money on this horrible business model. They need to stop trying to balance CW with nerfs. I don't play CW because it's boring. The waiting and game play is horrible. If they want my money they need to stop nerfing and buffing for cw. CW is going to be PGI downfall they need to get creative with it instead of greedy.

#2 Vandul

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Posted 16 May 2015 - 04:10 PM

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#3 N0ni

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Posted 16 May 2015 - 04:11 PM

Still going to be playing my TBRs/SCRs/Firestarters/Stalkers on and after the 19th...

git gud and adapt

#4 bad arcade kitty

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Posted 16 May 2015 - 04:24 PM

well it is definitely one of their reasons

but why would i buy those mechs when they will be nerfed too as soon as the sales drop

#5 MechaBattler

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Posted 16 May 2015 - 04:27 PM

Firestarters are a pain in the ass because of bad hit registration. But also the small pulse laser variant is a beast for it's size.

The changes they made are things that people in the community have been asking for. They didn't just make this decision from no where.

And the new Clan mechs aren't out yet. But I gotta admit with the Timber and Stormcrow nerfed. The new Clan mechs probably will be all the more desirable. So perhaps the timing is a bit suspicious.

Edited by MechaBattler, 16 May 2015 - 04:28 PM.


#6 DAYLEET

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Posted 16 May 2015 - 04:28 PM

yes yes poor fs9 tbr scr and stalker truly were the worst before the quirk and now they are ruined!!!

#7 Lord Perversor

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Posted 16 May 2015 - 04:41 PM

View Postthe wr3ck, on 16 May 2015 - 04:07 PM, said:

The current round of quirks is PGI'S new business model. You all need to be aware of this so we can put a stop to it. They are constantly buffing under selling mechs then nerfing them after players have bought them. In the new set of nerfs they make firestarter , timbers, scarecrow, raven 2x, stalkers useless. But they provide new mechs that you can buy that do not have the nerfs, like the artic cheata, shadowcat, and cauldron born. I will not spend any more real money on this horrible business model. They need to stop trying to balance CW with nerfs. I don't play CW because it's boring. The waiting and game play is horrible. If they want my money they need to stop nerfing and buffing for cw. CW is going to be PGI downfall they need to get creative with it instead of greedy.


And competitive Crow will give zero fracks and move to the next Op chassis/combo, rinse and repeat since the dawn of time.

You remind me of the guys who play 40k and cry when rules change and the miniatures they spent 200$ cuz those where the best OP units are no longer OP and need to waste another absurd quantity to remain on top.

#8 -Vompo-

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Posted 16 May 2015 - 04:43 PM

What exactly made these useless? They were the best mechs before (well maybe not the raven) and now they were toned down a bit.
Few of the omnipod quirks are a bit extreme but then you just use another.

Edited by VompoVompatti, 16 May 2015 - 04:43 PM.


#9 Monkey Lover

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Posted 16 May 2015 - 04:55 PM

I got cheated on my resistance IS mechs they all sucked and not pay2win Like I been told.

Edited by Monkey Lover, 16 May 2015 - 04:56 PM.


#10 Mystere

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Posted 16 May 2015 - 04:56 PM

View PostMechaBattler, on 16 May 2015 - 04:27 PM, said:

The changes they made are things that people in the community have been asking for. They didn't just make this decision from no where.


Which is why listening to the so-called "community" was a very bad idea from the start.

#11 ShinobiHunter

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Posted 16 May 2015 - 04:58 PM

Everybody was complaining these mechs were so OP, and now that they get nerfed we cry about it... :rolleyes: The timing is suspicious on the TBR/SCR nerfs, but I think we all knew it had to come sooner or later.

#12 C E Dwyer

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Posted 16 May 2015 - 05:01 PM

Hey guys, stop playing the victor please, it needs buffs ;)

#13 Jack Spade Ward

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Posted 16 May 2015 - 05:02 PM

PGI's fixation on nerfing clan tech and mechs simply killed this game, at least for clans.

Asking for a refund on wave 3 and resistance2 packs.
Uninstaling!

#14 Evan20k

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Posted 16 May 2015 - 05:11 PM

PGI managed to nerf laser vomit builds while non-energy builds suffered no ill effects. I'm actually quite happy at the way these turned out.

#15 Mystere

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Posted 16 May 2015 - 05:14 PM

View PostEvan20k, on 16 May 2015 - 05:11 PM, said:

PGI managed to nerf laser vomit builds while non-energy builds suffered no ill effects. I'm actually quite happy at the way these turned out.


Why would they? They're already piles of excrement. ;)

#16 Gas Guzzler

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Posted 16 May 2015 - 05:26 PM

View PostSpadejack, on 16 May 2015 - 05:02 PM, said:

PGI's fixation on nerfing clan tech and mechs simply killed this game, at least for clans.

Asking for a refund on wave 3 and resistance2 packs.
Uninstaling!


While i agree that these quirks are not right, this behavior is pretty childish. Everyone has had to deal with their best mechs being nerfed, it has been happening since day 1.

#17 MauttyKoray

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Posted 16 May 2015 - 05:31 PM

View Postthe wr3ck, on 16 May 2015 - 04:07 PM, said:

The current round of quirks is PGI'S new business model. You all need to be aware of this so we can put a stop to it. They are constantly buffing under selling mechs then nerfing them after players have bought them. In the new set of nerfs they make firestarter , timbers, scarecrow, raven 2x, stalkers useless. But they provide new mechs that you can buy that do not have the nerfs, like the artic cheata, shadowcat, and cauldron born. I will not spend any more real money on this horrible business model. They need to stop trying to balance CW with nerfs. I don't play CW because it's boring. The waiting and game play is horrible. If they want my money they need to stop nerfing and buffing for cw. CW is going to be PGI downfall they need to get creative with it instead of greedy.

Useless? HAHAHAHA, omg you're kidding right? I don't even have to go into Clan mechs are the Stormcrow and Timberwolf are two of the HIGHEST PERFORMING CLAN MECHS IN THE GAME. But the Firestarter has been a major issue, being a major pick as an IS light because its fast, durable, and can dish out insane amounts of damage in comparison to other lights. The Stalker laser boats have also been ridiculous...just so many Stalkers, so many lasers...

The point of quirks were to bring mechs up to an even playing field. There were so many underperforming mechs that 'God Tier' were the only viable options to play unless you wanted to get absolutely rolled. Instead of evening them out into a middle ground (nerfing top mechs and boosting bottom mechs) they decided to quirk everything upward to compete on the level of the top most mechs (timbers, scrows, etc).

The problem has been that general nerfs lowered the effectiveness of most clan mechs while the top tier mechs barely took a hit, then the IS mechs got a full round of quirks, many of which over-buffed specific chassis or mechs in general (ERPPC TBolt, SPL Firestarter, etc) and that cause the whole chassis spam issue of only those top mechs on either side being played. Its slowly gotten better, and they're being FAR more cautious with quirks after that initial 'oops' moment.

I'm actually really happy they took a slight nerf to these outliers so that we'll see them used a little less and maybe some other variants more.

You know what I hope they do next? Fix clan ACs to get rid of the monopoly that Clan laser boats have on clan mechs right now. Far too many bullets on ACs to be considered useful for clan weaponry, a reduction to 2 shots per salvo would still spread the damage but allow the weapon to still perform better while keeping its rating/range/damage ratio in a tiered system. IS ACs right now use a simple range/damage system with the heavier and harder hitting slugs not going as far. Clan ACs don't really have that, as their damage is split so ultimately the Clan's AC20 is actually the worst ballistic, even when compared to a clan AC5 at the same range. People complain about Clan laser spam, but Clan LRMs get chewed to pieces by AMS (reduce the length of the salvo's trail maybe?) and ballistics spread damage so poorly and have such a high change of losing damage consistently that they're not worth the tonnage required for them.

Edited by MauttyKoray, 16 May 2015 - 05:36 PM.


#18 Elizander

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Posted 16 May 2015 - 05:32 PM

View PostSpadejack, on 16 May 2015 - 05:02 PM, said:

PGI's fixation on nerfing clan tech and mechs simply killed this game, at least for clans.

Asking for a refund on wave 3 and resistance2 packs.
Uninstaling!


Posted Image

#19 MechaBattler

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Posted 16 May 2015 - 05:36 PM

View PostMystere, on 16 May 2015 - 04:56 PM, said:


Which is why listening to the so-called "community" was a very bad idea from the start.


Yeah. People are very quick to forgot or dismiss when PGI does listen. Then accuse them of all sorts of things.

#20 Mawai

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Posted 16 May 2015 - 05:41 PM

All I can say is B and S to this.

In case you haven't paid the slightest attention to these forums ... the Timberwolf, Scarecrow and to some extent the FIrestarters and Stalker-4N are the THE MOST complained about mechs on the forums.

The Timberwolf and Stormcrow are arguably the most powerful mechs in the game.

So all these changes do is ... and that only maybe ... is bring these mechs into better alignment with every other mech out there.

I own 3 stormcrows, I own 3 Firestarters ... and I fully support these changes with the hope that it brings these mechs into a better place with respect to the other mechs in the game. PGI can't buff everything to the level of the Timberwolf and Stormcrow ... without truly destroying the game ... so there is a bit of pain for these dynamic, power house mechs that can do almost everything well. They decided the 4N and Firestarters were also a bit over-quirked. Fine. It says in the terms of service that it is an online game and play experience may change over time ... it isn't surprising that it does.



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