Jump to content

Gladiator Vs Mauler


  • You cannot reply to this topic
68 replies to this topic

#41 Mar-X-maN

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 298 posts
  • LocationGermany

Posted 31 May 2015 - 12:52 PM

I am trying to get both before the deadline ends. ******* bank takes it's time to charge up my CC. Might be a short window of
opportunity to get em while they are still warm.

#42 Templar Dane

    Member

  • PipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 1,057 posts

Posted 31 May 2015 - 12:58 PM

Everything in Resistance II looks neat. If I were going to get Wave 3 I'd probalby only go up to the cauldron born.

#43 The Mechromancer

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 497 posts

Posted 31 May 2015 - 01:21 PM

gladiator will be bad.

will probably be bigger than an Atlas, with super low hard-points.

#44 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 31 May 2015 - 04:23 PM

Only reason I will get Mauler is when PGI makes a missile boat Hero for the chassis. Then I'll pay MC for it.

#45 1453 R

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Little Devil
  • Little Devil
  • 5,813 posts

Posted 31 May 2015 - 10:18 PM

View PostDeathlike, on 31 May 2015 - 10:58 AM, said:


It's called a Banshee. Wubshee wubs you moar.


Ah, my bad. Allow me to amend my statement.

The Executioner will have unprecedented mobility for its size without glass shoulders or being limited to 300m engagement range :P And frankly I'll still handily outsprint you and I'll sure as shootin' outjump you! Even if the latter will not be by too terribly much because Class I HoverJets! All while having EVEN MOAR beam hardpoints!

The Executioner doesn't have the tonnage for multiple ballistics, no, nor does it have the M hardpoints to go completely missile-crazy, but it's got [E] pretty much literally everywhere, even without that crazed-insanity right arm for folks who didn't snag it ******* early. It'll be perfectly serviceable in Puglandia unless its geometry ends up just completely horrid, and frankly nobody takes anything over 70 tons in CW anyways so it doesn't matter if the thing isn't great in said mode, ne?

#46 Widowmaker1981

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Widow Maker
  • The Widow Maker
  • 5,032 posts
  • LocationAt the other end of the pretty lights.

Posted 01 June 2015 - 01:33 AM

View PostScout Derek, on 17 May 2015 - 09:58 AM, said:

In a full on brawl, the Mauler. It can pack 6 AC/5s on one of it's variants with enough ammo.

For a Free Style brawl (involves moving), the Executioner, it has Jump Jets, 24 Tons of free tonnage ( Gauss, Large pulse, 5 Mediums), and MASC, which allows it to move faster.

In short, moreover the Gladiator, it has more maneuverability and Clan Weapons Generally do more Damage.

Though I am getting both :ph34r:


Mauler will hit exceptionally harder than the Gladiator, true, but 6xAC5 is not a legit build. See the following template, with 57 tons of free space - 6xAC5 + 9T ammo is 57 tons. 9T of ammo is not enough for 6xAC5. Notice that it has a top speed of 44kph. It is far from viable, best you can do is 5xAC5 (still awesome).

Mauler Template

As others have said, Gladiator will be faster and more agile by far, but Mauler will hit a lot harder and more sustainably.

Gladiator will be a bit more durable due to 95 tonner amour vs 90 tonner, and because speed and JJs add to that durability.

#47 Speedy Plysitkos

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,460 posts
  • LocationMech Junkyard

Posted 01 June 2015 - 02:37 AM

Mauler will be the first assault IS mech, with 5-6 balistic, is it correct ?

so UACx6 ?

#48 Widowmaker1981

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Widow Maker
  • The Widow Maker
  • 5,032 posts
  • LocationAt the other end of the pretty lights.

Posted 01 June 2015 - 02:57 AM

View PostTitannium, on 01 June 2015 - 02:37 AM, said:

Mauler will be the first assault IS mech, with 5-6 balistic, is it correct ?

so UACx6 ?


yes, it can have up to 3 Ballistics per side torso, depending on variant. However 6xUAC5 is not possible for both weight and slot reasons (54 tons of guns without ammo is not realistic on a 90 ton mech, and 3xUAC5 takes 15 slots, side torsi only have 12.) 4xUAC5 + 4ML is a reasonable build though.

Edited by Widowmaker1981, 01 June 2015 - 02:57 AM.


#49 Speedy Plysitkos

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,460 posts
  • LocationMech Junkyard

Posted 01 June 2015 - 03:09 AM

what about 6x ac5 ?

#50 Widowmaker1981

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Widow Maker
  • The Widow Maker
  • 5,032 posts
  • LocationAt the other end of the pretty lights.

Posted 01 June 2015 - 03:15 AM

View PostTitannium, on 01 June 2015 - 03:09 AM, said:

what about 6x ac5 ?


Theoretically possible, but not really. 6xAC5 + 9 Tons of ammo (not enough) + no armour on arms and legs on ~60 armour gives a max engine of 225 STD, 44kph top speed with tweak. Not viable.

#51 Speedy Plysitkos

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,460 posts
  • LocationMech Junkyard

Posted 01 June 2015 - 03:16 AM

ok.. and 5x ac5 ? .))))

#52 STEF_

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Nocturnal
  • The Nocturnal
  • 5,443 posts
  • Locationmy cockpit

Posted 01 June 2015 - 03:26 AM

Imo, the Mauler is going to suck.

Dat ST might be terrible, so you must mount a ST (savior choice in an assault)
BUT if you want mount a lot of ballistic you need XL for the weight, and an XL assault is a coffin.

Does anybody here have ever mount 4 ac5 in a Crab?
How is possible to mount 6 in a lighter mech?? :D

Maybe 6ac2. Good luck with that :/

#53 Widowmaker1981

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Widow Maker
  • The Widow Maker
  • 5,032 posts
  • LocationAt the other end of the pretty lights.

Posted 01 June 2015 - 04:01 AM

View PostTitannium, on 01 June 2015 - 03:16 AM, said:

ok.. and 5x ac5 ? .))))


Yep, that is possible.

Mauler Template

48 tons left, which is enough for 5xAC5 + 8 tons of ammo, at ~60kph. Bit light on ammo, but manageable (barely).

Downgrade engine to a 270 (53 kph) and you can fit 12.5 tons of ammo, but imo if you are going to run Dire Wolf speed, then you might as well actually drive a Dire Wolf.

View PostStefka Kerensky, on 01 June 2015 - 03:26 AM, said:

Imo, the Mauler is going to suck.

Dat ST might be terrible, so you must mount a ST (savior choice in an assault)
BUT if you want mount a lot of ballistic you need XL for the weight, and an XL assault is a coffin.

Does anybody here have ever mount 4 ac5 in a Crab?
How is possible to mount 6 in a lighter mech?? :D

Maybe 6ac2. Good luck with that :/


it wont suck. hopefully those ST missile boxes will vanish when it has no missiles mounted. And it has almost exactly the same free space as a King Crab, when moving at the same speed (due to lighter engine required for the same speed), but without the drawback of ridiculously low slung wide apart arms carrying your Ballistics.

#54 LordBraxton

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,585 posts

Posted 01 June 2015 - 04:09 AM

Is ghost heat lifted on AC2s? I might try 6 just for lulz. Otherwise, I'll probably see if we can abuse MG's without ammo to mount gauss rifles in a hypothetical really high 3rd slot or something.

Edited by LordBraxton, 01 June 2015 - 04:09 AM.


#55 Scout Derek

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Divine
  • The Divine
  • 8,022 posts
  • Google+: Link
  • Twitch: Link
  • LocationSomewhere where you'll probably never go to

Posted 01 June 2015 - 06:52 AM

View PostLordBraxton, on 01 June 2015 - 04:09 AM, said:

Is ghost heat lifted on AC2s? I might try 6 just for lulz. Otherwise, I'll probably see if we can abuse MG's without ammo to mount gauss rifles in a hypothetical really high 3rd slot or something.

Oh, yes, it's lifted. Plus apparently the Mauler will get 50% AC/2 Cooldown....


THE DAKKA IS REAL.

#56 jaxjace

    Member

  • PipPipPipPipPipPipPip
  • The Merciless
  • The Merciless
  • 987 posts
  • LocationIn orbit around your world

Posted 01 June 2015 - 07:13 AM

Its gonna be an interesting mech, going around 70 before masc and with all those JJ I anticipate a truly mean laser boat. It will probably fit nicely as a gauss laser platform. IDK how much pod space it will have but at 95 tons you know its not going into battle toothless, period. did I mention JJ?

Mauler will be sick as ****, no two ways about it.

#57 DONTOR

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,806 posts
  • LocationStuck on a piece of Commando in my Ice Ferret

Posted 01 June 2015 - 07:42 AM

View PostScout Derek, on 01 June 2015 - 06:52 AM, said:

Oh, yes, it's lifted. Plus apparently the Mauler will get 50% AC/2 Cooldown....


THE DAKKA IS REAL.

ARGH! Thats gross! and If its true I will be getting them for sure.

#58 rhilir

    Member

  • PipPip
  • The Blood Bound
  • The Blood Bound
  • 40 posts
  • Locationmilwaukee

Posted 01 June 2015 - 08:27 AM

With 6 ac/2 that will be a annoying mech , it will have range and decent fire rate.

#59 Almond Brown

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 5,851 posts

Posted 01 June 2015 - 08:38 AM

View PostScout Derek, on 19 May 2015 - 08:30 AM, said:


Yeah, but they can't put out the dps of 6 AC/5s haha, here's a little calculation:

6 AC/5s = 30 damage per shot. a single AC/5 has 3.01 DPS, you multiply that by 6, you get 18 DPS.
Cooldown of a single AC/5 : 1.66 seconds

2 AC/20s = 40 damage per shot. a single AC/20 has 5 DPS, you multiply that by 2, you get 10 DPS.
Cooldown of a single AC/20: 4 seconds.

We don't even know the quirks yet, so, it's just all speculation as per usual.


:) and all that DPS (18) will be worth FSA when the first Light Mech gets in the rear arc and that Mech can't ever turn around in its own defense. ;)

#60 Scout Derek

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The Divine
  • The Divine
  • 8,022 posts
  • Google+: Link
  • Twitch: Link
  • LocationSomewhere where you'll probably never go to

Posted 01 June 2015 - 08:42 AM

View PostAlmond Brown, on 01 June 2015 - 08:38 AM, said:


:) and all that DPS (18) will be worth FSA when the first Light Mech gets in the rear arc and that Mech can't ever turn around in its own defense. ;)

I can hear them screaming Slander such as "MOTHERFUUUUUUUUUUU***********"

and then they come on the forums screaming it's too OP hahaha





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users