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Is Pgi A Worthy Holder Of The Rights To Mechwarrior?


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#161 Mechwarrior Buddah

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Posted 24 May 2015 - 03:11 PM

View PostRebas Kradd, on 24 May 2015 - 01:42 PM, said:


I admit I defend PGI from baseless accusations more than I gripe, but the gripes are out there.


list some. Id like to see it

It would be a first

Edited by Mechwarrior Buddah, 24 May 2015 - 03:12 PM.


#162 N0MAD

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Posted 24 May 2015 - 04:09 PM

Is PGI worthy of the BT/MW franchise/IP....
To me an IP is a parallel universe kept alive by a fanbase, they live in it, play in it, find friends/enemies, build communities, art, stories etc,etc. The universe is kept real by the roleplayer, the nerd, the wana be clanner/freebirth, really simple word for it the Fan.
Who were the founders and how many?, relevant question when it comes to the OP.
Were they..
Random gamers not familiar with the IP.
Random gamers + Fans.
Fans.
Fans + a few randoms (to be fair).
Could i say that the most likely correct answer would be the last.
So a product hits the market in the BT/MW universe and sight unseen over 70k buy it.
2.5 years into it, the ONLY PC, vision of the stompy robot game in town, and more than 80% of than fan base dont use it?.
Doesn't seem they have done much for the IP.

#163 nehebkau

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Posted 24 May 2015 - 04:15 PM

View PostNephyrisX, on 21 May 2015 - 10:30 PM, said:

I honestly couldn't come up with a better thread name, so there.

Anyway, I ask this because after witnessing quite a number of whiny posters complaining about how "PGI is a sham" and "we should bankrupt them" etc,etc after the recent nerfs, it got me wondering how others feel about this topic. What are your opinions?

I also have trouble figuring out what company outside of PGI would be willing to take on the prospect of holding on the the Mechwarrior franchise considering how niche it is, and the first real attempt at resurrecting it only happened over a bleeting decade after the last MW game. Could it be said that PGI saved MW from complete obscurity then, since no other company appears interested in it outside of Harmony Gold trying to milk us via "lolsuemore"?



Worthy?
Worthy?
Worthy!?!

What is mechwarrior some holy religion and PGI its guardian and leader? Pope PGI? Worthy? The question you should have asked is if PGI was doing a good job representing the Mechwarrior universe in its game MWO. There is no worthy involved.
IMHO they are doing the best job that they can with the resources and skills that they have. Honestly they could do a better job if they would stop being so pigheaded and start accepting the freely offered help of the community.

#164 Mechwarrior Buddah

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Posted 24 May 2015 - 07:17 PM

Rebas, you never did follow up with those nonexistant gripes you have

#165 Anjian

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Posted 24 May 2015 - 08:32 PM

View Postnehebkau, on 24 May 2015 - 04:15 PM, said:



Worthy?
Worthy?
Worthy!?!

What is mechwarrior some holy religion and PGI its guardian and leader? Pope PGI? Worthy? The question you should have asked is if PGI was doing a good job representing the Mechwarrior universe in its game MWO. There is no worthy involved.
IMHO they are doing the best job that they can with the resources and skills that they have. Honestly they could do a better job if they would stop being so pigheaded and start accepting the freely offered help of the community.


Battletech/Mechwarrior isn't a "hot" franchise at all, like CoD, Battlefield, Halo or Uncharted.

Overall though, this game included, the quality of games in the Battletech/Mechwarrior franchise for me has exceeded, like say, those of Star Trek.

#166 NephyrisX

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Posted 24 May 2015 - 08:43 PM

View Postnehebkau, on 24 May 2015 - 04:15 PM, said:



Worthy?
Worthy?
Worthy!?!

What is mechwarrior some holy religion and PGI its guardian and leader? Pope PGI? Worthy? The question you should have asked is if PGI was doing a good job representing the Mechwarrior universe in its game MWO. There is no worthy involved.
IMHO they are doing the best job that they can with the resources and skills that they have. Honestly they could do a better job if they would stop being so pigheaded and start accepting the freely offered help of the community.

Pope PGI has a nice ring to it.

Kek.

#167 Rebas Kradd

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Posted 24 May 2015 - 08:59 PM

View PostMechwarrior Buddah, on 24 May 2015 - 07:17 PM, said:

Rebas, you never did follow up with those nonexistant gripes you have


Sorry, I was out having a life today. Here...

http://mwomercs.com/...ost__p__3491003

http://mwomercs.com/...ost__p__3809240

http://mwomercs.com/...ost__p__4342443

#168 TB Freelancer

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Posted 24 May 2015 - 09:45 PM

If someone else made the game? The same people would still be asking these same stupid questions.

Some people are just on this earth to do nothing but piss and moan.

#169 km1710

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Posted 25 May 2015 - 05:08 PM

in my opinion, no, not really. not enough development and management skills (inferred from past works and mwo general evolution). also some episodes regarding community and promises were just "meh", you would not expect that from a company who initially wanted to create an AAA game suitable for e-sports (initial statements during CB)

#170 Mechwarrior Buddah

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Posted 25 May 2015 - 05:21 PM

View PostTB Freelancer, on 24 May 2015 - 09:45 PM, said:

If someone else made the game? The same people would still be asking these same stupid questions.

Some people are just on this earth to do nothing but piss and moan.


Good example of that

#171 Wolf486

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Posted 28 May 2015 - 11:57 AM

I think that the IP should have gone to someone who has good history with it instead of Pgi. MekTek and Stompy Bot could have done a much better job and MekTek had a very long history with MW. I have a lot of trust in MekTek which is why I backed them on Heavy Gear Assault. I spent more with Stompy Bot than I ever spent with Pig and I plan to buy more stuff at the launch of HGA. I really wish the MW ip would have gone to someone who respected it and would have taken care of it instead of Pig. If it were a perfect world, when Pig shuts MWO down maybe Stompy Bot can get the MW ip and do the game justice.

Edited by Wolf486, 28 May 2015 - 01:43 PM.


#172 Mirkk Defwode

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Posted 28 May 2015 - 12:05 PM

View PostWolf486, on 28 May 2015 - 11:57 AM, said:

I think that the IP should have gone to someone who has good history with it instead of PGI. MekTek and Stompy Bot could have done a much better job and MekTek had a very long history with MW.


The IP lease started with Smith and Tinker. A company at the time run by Jordan Weisman...a FASA and Battletech founder/creator. Smith and Tinker not having all the resources required to create the title partnered with Piranha Games and produced the Mechwarrior video of fame that many reference to. They ultimately sold the license to Infinite Games Publishing which continued to work with PGI until they were set to shudder their doors. Where PGI purchased the lease for the IP from IGP which is now where it resides today.

I'm pretty sure that's the full sequence of events from about 2008 up to now at least tracking the license.

Prior to that Microsoft had it sitting in a backlog with no plans for future titles.

I'm also not sure what this license entails, not sure if it's just the Mechwarrior label, or the Mechcommander one being included. My inclination is just the Mechwarrior name as IGP when they has possession attempted to kick off Mechwarrior Tactics.

#173 Zolaz

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Posted 28 May 2015 - 12:26 PM

This thread has about as much weight as asking if Harmony Gold is a worthy holder of the Unseen Battle Tech mechs.

#174 Scyther

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Posted 28 May 2015 - 12:52 PM

They are worthy because they had the balls to go after it and develop it when no one else was even giving the IP a shot.

They are worthy because despite its' flaws, MWO is a good game.

They can become more worthy by buckling down and adding the elements needed to make it a great game.

They will become worthy also-rans in the 'MMO's that coulda been a contenda' department if they don't.

#175 Heffay

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Posted 28 May 2015 - 01:19 PM

View PostWolf486, on 28 May 2015 - 11:57 AM, said:

Pig


I'd consider backing HGA, but the player base is a huge turn off.

#176 Wolf486

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Posted 28 May 2015 - 01:39 PM

View PostHeffay, on 28 May 2015 - 01:19 PM, said:


I'd consider backing HGA, but the player base is a huge turn off.

It's ok Heffay. We wouldn't want you to betray Pgi and lose those perks. Actually almost everyone I've dealt with in the forums and in the game have been great. All the devs from MekTek we've talked to have great attitudes and love what they do and who they are working for. Lots of cool people involved in HGA. Thanks for trying to stir things up though.

Have a nice day!

Edited by Wolf486, 28 May 2015 - 02:01 PM.


#177 Heffay

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Posted 28 May 2015 - 01:54 PM

View PostWolf486, on 28 May 2015 - 01:39 PM, said:

It's ok Heffay. We wouldn't want you to betray Pgi and lose those perks. Actually almost everyone I've dealt with in the forums and in the game have been great. All the devs from MekTek we've talked to have great attitudes and love what they do and who they are working for. Lots of cool people involved in HGA. Thanks for trying to stir things up anyway though.

Have a nice day!


I rest my case.

Aside from Pada Vinson, I'm sure the guys at Mektek would prefer you to shut your yap and not alienate people. But hey, keep it up. Maybe I'm wrong.

#178 Wolf486

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Posted 28 May 2015 - 02:12 PM

View PostHeffay, on 28 May 2015 - 01:54 PM, said:


I rest my case.

Aside from Pada Vinson, I'm sure the guys at Mektek would prefer you to shut your yap and not alienate people. But hey, keep it up. Maybe I'm wrong.


I'm not alienating people Heffay. In fact when I see a new player I make an effort to help them out any way I can or let them know I'm available to help if they need it. I'll help with learning controls, with any tech issues they might need help with, what ever I can do to help them. I have a good time doing it too. I tell everyone I can how cool the dev team is and how they read the forums, listen to feedback, genuinely want to know what we think about the game, and how much fun it's been to watch the game grow and develop. I've got friends and family playing Heavy Gear Assault. I've had friends I met on MWO and other people who play MWO come over and join HGA. It's been a lot of fun.

#179 Tombstoner

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Posted 28 May 2015 - 02:35 PM

View PostN0MAD, on 24 May 2015 - 04:09 PM, said:

Is PGI worthy of the BT/MW franchise/IP....
To me an IP is a parallel universe kept alive by a fanbase, they live in it, play in it, find friends/enemies, build communities, art, stories etc,etc. The universe is kept real by the roleplayer, the nerd, the wana be clanner/freebirth, really simple word for it the Fan.
Who were the founders and how many?, relevant question when it comes to the OP.
Were they..
Random gamers not familiar with the IP.
Random gamers + Fans.
Fans.
Fans + a few randoms (to be fair).
Could i say that the most likely correct answer would be the last.
So a product hits the market in the BT/MW universe and sight unseen over 70k buy it.
2.5 years into it, the ONLY PC, vision of the stompy robot game in town, and more than 80% of than fan base dont use it?.
Doesn't seem they have done much for the IP.

Excellent reasoning. without that first $5,000,000 in funding, sight unseen by the founders.
This game wouldn't exist.

But what happened to the founders.... PGI built a FPS with ghost heat not a MW/BT sim and thus only the most Rabid MW/BT fan-boy founders are left, but they hardly represent the population needed to fund this game.

As soon as PGI closes shop all the founders will come from the shadows like cockroaches and living legends will rise again. BT/MW will live on just like Ever quest and AOL. both still active. in fact EQ still releases expansions to its fans and AOL just got bough out for millions.

MWO will be a foot note players will talk about when playing living legends II.

#180 Heffay

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Posted 28 May 2015 - 02:50 PM

View PostTombstoner, on 28 May 2015 - 02:35 PM, said:

As soon as PGI closes shop all the founders will come from the shadows like cockroaches and living legends will rise again. BT/MW will live on just like Ever quest and AOL. both still active. in fact EQ still releases expansions to its fans and AOL just got bough out for millions.

MWO will be a foot note players will talk about when playing living legends II.


I'm afraid that you are actually believing the things you are saying. That's scary.

Why haven't all the Founders who left MWO gone to MW:LL? Why do they have to wait for MWO to go away? Why can't MW:LL get more than 25 people on a day?





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