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If Pgi Made "premium" Versions Of Every Chassis And Variant Available, Would You Buy Them?


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#161 Virgil Greyson

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Posted 25 May 2015 - 04:33 PM

What about a cockpit item that turns the mech its mounted in into a premium mech?

#162 Burktross

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Posted 25 May 2015 - 04:36 PM

View PostVirgil Greyson, on 25 May 2015 - 04:33 PM, said:

What about a cockpit item that turns the mech its mounted in into a premium mech?

Then it would be movable
And what if people have cockpit items they actually want?

(coconut munkyyyy)

#163 Eboli

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Posted 25 May 2015 - 04:55 PM

View PostBurktross, on 25 May 2015 - 04:26 PM, said:

Eh... I only have 400k in my HBKs, and they've been my ride for what, 3 years now? Besides, to pay and grind hard is a bit much.

The (H) thing isn't even a thing. There's no glory about the heroization, its simply used for lack of a better word. It's not for show, it's for Cbills.


Maybe 1,000,000 is a bit harsh. What would amounts of XP players would consider is tough, but worth it? Let's throw some numbers around :)

Yes, it is for CBills, that is what everyone wants but the requirements needs to be enough (including an MC or $ cost) that in my opinion makes the "H" make not a common sight, otherwise it will possibly eat into Premium Time purchases.

Players really need to earn a Hero status, but, than again I have to remind myself that PGI and MWO is a business and money calls the shots.

Cheers!
Eboli

#164 Eboli

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Posted 25 May 2015 - 05:16 PM

View PostOvion, on 25 May 2015 - 02:29 PM, said:

A million is very steep.

Playing for around 2 years and have earnt maybe 1.5 total.

You need 57250xp to master a mech.
50,000 on top of mastering wouldn't be entirely unreasonable, except that it locks a probable mc purchase in post mastering.



Ok, reality check on my behalf.

I only have
  • 1 mechs with 1 million+ Jenner (O)
  • 1 mech with 500k+
  • 9 mechs with between 100k - 500k
  • A fair few mechs getting close to 100k
Cheers!
Eboli

#165 zagibu

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Posted 25 May 2015 - 11:46 PM

Why would anyone buy hero mechs if this was an option? Maybe if the bonus you could get this way was only 15-20%, it could work. Or if they boosted the hero bonus to 50%.

Remember, hero mechs usually have worse hardpoints and a fixed camo pattern.

#166 Widowmaker1981

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Posted 26 May 2015 - 01:30 AM

Id say it would be nice if there was a super, super high XP level at which you could unlock 'money maker', giving the mech a 30% C-Bill bonus. Make it crazy high so people still want to buy Heros, like 1 million XP. that way its not something to grind for, its something you eventually get it if you REALLY love a chassis.

Posted Image

Edited by Widowmaker1981, 26 May 2015 - 01:31 AM.


#167 Anjian

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Posted 26 May 2015 - 03:21 AM

In War Thunder this is called the Talisman. You buy a Talisman, attach it to any tank or plane, and it becomes a Premium in the way it earns XP and silvers. The cost of the Talisman differs from tier to tier, higher tier the more expensive it becomes.

So yes, there is already a working precedent for this.

Edited by Anjian, 26 May 2015 - 03:23 AM.


#168 Joseph Mallan

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Posted 26 May 2015 - 03:43 AM

Nope.

I don't have to have every chassis to play the game.

#169 Burktross

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Posted 26 May 2015 - 11:29 AM

View PostEboli, on 25 May 2015 - 05:16 PM, said:


Ok, reality check on my behalf.

I only have
  • 1 mechs with 1 million+ Jenner (O)
  • 1 mech with 500k+
  • 9 mechs with between 100k - 500k
  • A fair few mechs getting close to 100k
Cheers!

Eboli

The 250k Seems like a middle point, but even that's pushing. We'd still be paying real money for this.

View PostWidowmaker1981, on 26 May 2015 - 01:30 AM, said:

Id say it would be nice if there was a super, super high XP level at which you could unlock 'money maker', giving the mech a 30% C-Bill bonus. Make it crazy high so people still want to buy Heros, like 1 million XP. that way its not something to grind for, its something you eventually get it if you REALLY love a chassis.

Posted Image

I'd only support this if you wouldn't be paying for it. I have my first Closed Beta mechs and none of them even have 500k to work with. There'd be no point in adding it in if what, you have it for one mech--- possibly? It goes in line with paying to alleviate the grind. If you Grind hard to slightly alleviate the future grind disproportionately less, nobody wins. Not the player for paying and grinding, and not PGI for making so little money off of the rarity at which these mechs are acquired.

View Postzagibu, on 25 May 2015 - 11:46 PM, said:

Why would anyone buy hero mechs if this was an option? Maybe if the bonus you could get this way was only 15-20%, it could work. Or if they boosted the hero bonus to 50%.

Remember, hero mechs usually have worse hardpoints and a fixed camo pattern.

You'd still buy them for A) the mech's hardpoints, B) If you do like the camo c) the lore behind them actually being heros.

#170 Xetelian

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Posted 26 May 2015 - 11:33 AM

Yes, please, this is great!

I own the AWS Prettybaby, HGN HeavyMetal and the AS7 BoarsHead

I've played the AWS the most I truly love this ugly thing.

If I could get a 30% bonus to other mechs I wouldn't need the heroes but I'd still play them.

#171 Bishop Steiner

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Posted 26 May 2015 - 11:37 AM

View PostJoseph Mallan, on 26 May 2015 - 03:43 AM, said:

Nope.

I don't have to have every chassis to play the game.

suppose because you don't, and you have a favorite that is a Premium, other people wouldn't be able to? Sucks for that guy who's favorite mech is the VND-1AA I guess. Just play something else and be happy!

#172 MechWarrior5152251

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Posted 26 May 2015 - 11:38 AM

Good idea for increasing PGI revenue without adversely affecting anyone.

#173 Jetfire

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Posted 26 May 2015 - 12:02 PM

The way to do this is add module slots for CB and EXP boosts, equipping them would be permanent. MC only. Hero's and champs would come with them preinstalled.

#174 Bilbo

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Posted 26 May 2015 - 12:05 PM

I might buy a couple of them. One in particular.

#175 Ovion

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Posted 26 May 2015 - 02:06 PM

So, I've been thinking on how you could do this properly.

Option 1 - Hero Upgrade:
Spoiler

Option 2 - Mini-Hero Upgrade:
Spoiler


Both of these wouldn't invalidate hero's and would create an additional revenue stream for minimal work.

Extra 1 - Champ upgrade:
Spoiler


Extra 2 - 'Hero' Weapons:
Spoiler

These extras would require minimal effort, be purely optional and provide no tangible benefit in terms of gameplay, just C-Bill (and XP) income.

Edited by Ovion, 26 May 2015 - 02:08 PM.


#176 Xetelian

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Posted 26 May 2015 - 02:07 PM

If you could put a 30% bonus decal on and have it stack with hero mech bonus and premium, we'd have a winner!

#177 Burktross

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Posted 26 May 2015 - 02:08 PM

View PostOvion, on 26 May 2015 - 02:06 PM, said:

So, I've been thinking on how you could do this properly.

Option 1 - Hero Upgrade:
Spoiler

Option 2 - Mini-Hero Upgrade:
Spoiler


Both of these wouldn't invalidate hero's and would create an additional revenue stream for minimal work.

Extra 1 - Champ upgrade:
Spoiler


Extra 2 - 'Hero' Weapons:[spoiler]Mastercraft Weapons.
Sold in Mechlab Store only.
Provides 2% bonus to C-Bill (and Experience?) generation.
Effect is cumulative. (i.e. 5 MC Weapons provides a +10% bonus).
Cost is MC Value x3.
Argument could be made for MC Value x2.
Posted Image[spoiler]

I'd nudge each price for the first down like, 50 mc, but other than that I think this idea is great.

#178 Ovion

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Posted 26 May 2015 - 02:28 PM

View PostBurktross, on 26 May 2015 - 02:08 PM, said:

I'd nudge each price for the first down like, 50 mc, but other than that I think this idea is great.
I considered T *45 (which would make the Locust 900) but that makes it equal to or cheaper than buying a Hero.
By having it at T*50, it makes it slightly more, keeping Hero Mechs relevant, and the numbers pretty even.

You could certainly tweak the numbers a little though.

I think Option 1 + Both Extra's would be fantastic, as it keeps Hero Mechs relevant, and allows expansion of the Hero status, as well as other optional small boosts.

#179 Tombstoner

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Posted 26 May 2015 - 02:52 PM

View PostBishop Steiner, on 26 May 2015 - 11:37 AM, said:

suppose because you don't, and you have a favorite that is a Premium, other people wouldn't be able to? Sucks for that guy who's favorite mech is the VND-1AA I guess. Just play something else and be happy!

All the while wishing they could pay someone to have a 30% cbill bonus on their favorite mech.
I lucked out and my favorite happens to the the founders catapult.
I think its a great idea that should make PGI some cash. Why not you get premium time for real money. no reason we cant add even more options for PGI to make money by providing the player more value. Its not like it's WOT gold rounds. All this does is lessen the grind for cash and thats the point of a F2P game.

#180 Wintersdark

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Posted 26 May 2015 - 04:56 PM

View PostBurktross, on 25 May 2015 - 04:26 PM, said:

Eh... I only have 400k in my HBKs, and they've been my ride for what, 3 years now? Besides, to pay and grind hard is a bit much.

The (H) thing isn't even a thing. There's no glory about the heroization, its simply used for lack of a better word. It's not for show, it's for Cbills.
Yup.


As well, what about collector type players? I've over a hundred mechs now, with more on the way. I play them all too, though I have my favorites. I've got millions of XP, but probably no more than 400k on any particular mech. Needing an absurd XP total needlessly gates what should be a "pay2avoidgrinding" behind... Grinding. That just stupid.

Edited by Wintersdark, 26 May 2015 - 04:58 PM.






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