Yokaiko, on 27 May 2015 - 11:03 AM, said:
Load. of. crap.
IS laser vommit because lasers don't run out of ammo, and PPCs suck. Particularly in CW tossing a good mech because you have no ammo left isn't a good thing. Lights don't generally use balistics (specially IS lights), and heavier IS mechs pay a real penatly for using XLs (also required with a lot of heavy ballistic builds) The meta for CW isn't going to be very fluid unless they do something drastic with ammo counts or allow reloaded.
Same thing with the clans. I can run a dual UAC5 Bringer or dual UAC10 Timber out of 6 tons of ammo halfway through a 6 minute PUG game, so what would I do in CW when I need that mech online for 8 minutes?
Frankly, you don't understand a damn thing.
Cost really? The Single most expensive mech in my 141 mech stable is a Banshee, IS lights are (average) about 4 mil more than clan lights once built, mediums average around 13mil for me, the heavies are a bit cheaper....in the case of the Phracts.
Hell the Resistance package cost me over 40 mil to get into semi working condition.
And you fail to see the obvious as well...
CW is one section of this game, and it has the least amount of the playerbase using it, so using CW as the factor for balance is a rather dumb move. PGI isn't using CW as their balance point, if you can't see that....well...
Funny thing is, in CW drops, I see lots of ammo using weapons being used, both by the IS and the Clans, from PUGs to the top teams dropping as 12 mans. YOU may not be able to deal with ammo issues but it would seem you are a minority. Again, CW isn't the balance point for this game, you keep trying to make it out as that, but it's not. Otherwise we would have nerfs to Tbolts across the board after Tukayyid, but oddly, we didn't. Simple reason, outside of CW, you don't see TBolts as far as they eye can see. You DO see SCrows and Timbys in CW and outside of CW as far as the eye can see. Do try to keep that in mind, ok?
Cost, again, you fail to see the obvious. I know what it really costs to get 3 IS Mechs up to par, you know what it costs, but the NEW PLAYERS don't know that, they see the initial cost of the Mechs and THAT is the metric they go by. IS Lights are hands down cheaper than Clan Lights for initial purchase, you can get 3 of them for 1 Clan, so what's the new player going to do? Buy those IS Lights. Yes, he'll end up spending AS MUCH as he would have for Clan Lights, but he doesn't know that at first, and by the time he finds out, well, he's stuck with 3 IS Mechs and no cbills to buy any Clan Mechs.
Basics, you miss them like firing at a Kit Fox with a small laser at 1000m. Your bias is also clear as well. Some of us want something very different than you think we do, we're NOT out to nerf the Clans, we're trying to make sure they aren't SO OP that they totally screw the balance and FORCE across the board nerfs that kill the Clans. Constantly denying that there is any problem is not helping, it's making the situation WORSE, so stop hurting the Clans and start helping by admitting the issues and coming up with solid solutions that do NOT cripple the Clans.
Or you can keep screaming that the rest of us are just whiny no skill babies who haven't got a clue and want anything that beats us nerfed into the ground, as you have been doing all along, which simply shows that the problems are even worse than we portray them in our efforts to get things balanced so the Clans don't get CharlieFranked to oblivion.
Funny, some of the top Clan players are the ones saying that these changes are needed, and we've got the standard 'dont nerfz ma Clanz' screamers calling them no skilled IS whiners....I mean...wow.