Sir Wulfrick, on 27 May 2015 - 04:12 PM, said:
In addition to the above:
4. Horribly low slung weapon hard points on the arms.
5. A low mounted gun rack.
6. Low mounted centre torso energy hard point (on the D variant)
7. Horrible hill climbing characteristics.
8. A very small number of hard points for the tonnage.
I took my Atlas D for a spin during the founders event. Getting 5-700 damage was perfectly possible but compared to more recent assault mechs it was very much hard mode. I was shocked at how far the power creep has come since the venerable old Atlas made it début.
Those claiming the Atlas doesn't need any buffs - go play something like the Banshee pulse laser build, the Stalker 4N or the Direwolf 3 x UAC5 + 2 x UAC-10 builds. You'll feel sorry, literally sorry, for any Atlas pilot you face, no matter how good they are at torso twisting. The Atlas has been left badly behind in terms of effectiveness and hence needs a buff.
I totally agree and I do think that we need to speak out. The Orion mech is basically a little version of the Atlas.
If you played this game for a long time you realize the Atlas Mech is not a true warrior on the battlefield, no one fears this mech anymore. It doesn't hold up on damage, this makes it have to be designed just for a missile boat.
Designers please consider a buffing the armor on the Atlas, or given it highpoint weapons. Design a new Atlas come up with a different story line, or perhaps something that would help. Hopefully the community can be heard.