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Clan Enhanced Particle Projector Cannon? Can Clan Get Another Ppc Option?


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#1 Andi Nagasia

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Posted 27 May 2015 - 06:19 PM

=Clan Enhanced Particle Projector Cannon=
Produced by Clan Wolverine(the Not-Named-Clan) alongside the E-ER-PPC 2832,
the E-PPC was nearly identical to the PPC but with a 20% higher Damage threshold,
this Advantage came with 2 Side-Effects, them being Less Range and Less Velocity,
seen as a weaker weapon Vs the E-ER-PPC, so E-PPC development stopped,

the E-ER-PPC was a Clan Research Step, a midway Point,
being between the original ER PPC and the eventual Clan ER-PPC,
when the Clan-ER-PPC made its Debut, the E-ER-PPC ceased to Exist,

How Ever, Though the E-PPCs Development stopped it was still used as a Cheaper PPC Alternative,
being used by some of the smaller Clans, Second-Line-Mechs as well as Clan-Support-Vehicles,

=The E-PPCs Stats=
The E-PPC Works as a Clan-Tech Snub-Nose-PPC, having similar use and Stats,
however it weighs 1Ton Less, and its Range more resembles the Snub-Nose-PPC,
(i made the E-PPC Max-Range(x0.5) instead of(x2) to match the Snub-Nose-PPC),

=C-E-PPC=
Weapon,.....Damage,..Heat,..Speed,.Cool-down,..Range,..Max Range,..DPS,..Tons,..Crits,
C-E-PPC,........10..........10.......900........3.2............520..........780..........3.0.........5.......2...
(instead of a 12Damage E-PPC, ive decrease the cool-down to increase DPS by 20%)

=Clan PPCs=
C-ER-PPC,..10(2.5x2)..15......1200........4.0...........810...........1620......2.5(3.75)..6.......2...
=IS PPCs=
PPC,...............10..........10......1100........4.0.........90-540........1080..........2.5.......7.......3...
ER-PPC,.........10..........15......1200........4.0...........810...........1620..........2.5.......7.......3...

=Side Notes=
as far as i have found their is only 1 Paragraph detailing the E-PPCs Use,
and that it works much like the Snub-Nose-PPC but Lighter(-1Ton) being a Clan weapon,
its Development stopped but it was Said to Still be in use, their are no Stats for the E-PPC,
so those Stats you see ive created my self to give Clan Another PPC Option,


Thoughts, Comments Concerns?
Thanks,

Edit- Rework(PPC Buff),
Edit2- Stats Reworked Some,
Edit3- Snub-Nose Notation,
Edit4- E-ER-PPC History,
Edit5- Side Notes added,
Edit6- Max Range refined,

Edited by Andi Nagasia, 02 August 2015 - 08:48 AM.


#2 Xetelian

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Posted 27 May 2015 - 06:21 PM

Wouldn't matter much if the velocity stays where it is.

#3 Andi Nagasia

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Posted 27 May 2015 - 06:32 PM

another PPC option for Clan would still be nice,
less damage for less heat, but another use for it atleast,

#4 FupDup

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Posted 27 May 2015 - 06:34 PM

I'd rather dork around with the current PPCs to make them more worthwhile.

#5 Deathlike

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Posted 27 May 2015 - 06:36 PM

A slight reversal of the PPC/ERPPC meganerf would actually be nice.

There's no freaking way I would take a PPC unless there was a velocity quirk attached to it currently.

Edited by Deathlike, 27 May 2015 - 06:36 PM.


#6 LordKnightFandragon

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Posted 28 May 2015 - 09:21 AM

No new PPCs needed, just buff the current ones. All a new gun would do is add an entirely new dimension to the CF that is MWO weapon balancing.

#7 Satan n stuff

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Posted 28 May 2015 - 09:30 AM

View PostDeathlike, on 27 May 2015 - 06:36 PM, said:

A slight reversal of the PPC/ERPPC meganerf would actually be nice.

There's no freaking way I would take a PPC unless there was a velocity quirk attached to it currently.

I'm opposed to any and all PPC velocity adjustments, they're almost perfect when combined with AC/10s and AC/5s at the moment.

#8 Deathlike

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Posted 28 May 2015 - 10:01 AM

View PostSatan n stuff, on 28 May 2015 - 09:30 AM, said:

I'm opposed to any and all PPC velocity adjustments, they're almost perfect when combined with AC/10s and AC/5s at the moment.


I don't even bother using that combo. It's too short rangy and brawly in all the wrong ways.

ERPPCs should not primarily be mid-range weapons.

#9 Satan n stuff

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Posted 28 May 2015 - 10:37 AM

View PostDeathlike, on 28 May 2015 - 10:01 AM, said:


I don't even bother using that combo. It's too short rangy and brawly in all the wrong ways.

ERPPCs should not primarily be mid-range weapons.

Who said anything about ER PPCs? Those work just fine at long range, as do AC/5s.

#10 Deathlike

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Posted 28 May 2015 - 10:43 AM

View PostSatan n stuff, on 28 May 2015 - 10:37 AM, said:

Who said anything about ER PPCs? Those work just fine at long range, as do AC/5s.


They function OK, but rarely anyone takes one of those things out w/o quirks (I primarily mean the IS ERPPC).

PPCs (all versions) in general need a buff (the ERPPCs more than the PPC).

I mean, you COULD run w/o said quirks, but there are so many better builds that don't involve the PPC... usually the LPL is a great alternative and is far more commonly used than the PPC.

Edited by Deathlike, 28 May 2015 - 10:43 AM.


#11 FupDup

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Posted 28 May 2015 - 10:44 AM

View PostDeathlike, on 28 May 2015 - 10:43 AM, said:

...
I mean, you COULD run w/o said quirks, but there are so many better builds that don't involve the PPC... usually the LPL is a great alternative and is far more commonly used than the PPC.

Especially on Clan mechs, the Clan LPL dominates the Clan ERPPC. It just stomps it right into the ground, rubbing dirt and feces all over its face. It's not even close, it's ggclose.

#12 Deathlike

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Posted 28 May 2015 - 10:49 AM

View PostFupDup, on 28 May 2015 - 10:44 AM, said:

Especially on Clan mechs, the Clan LPL dominates the Clan ERPPC. It just stomps it right into the ground, rubbing dirt and feces all over its face. It's not even close, it's ggclose.


The laservomit is strong in the force.

Mind you, I actually do like the velocity of the CERPPC on the Nova-A with its dual ERPPC-quirked arms (I only carry 1 ERPPC though). Shooting beyond 600m and hitting stuff feels like I was back to older time where they didn't actually suck outright.

Edited by Deathlike, 28 May 2015 - 10:49 AM.


#13 Nori Silverrage

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Posted 28 May 2015 - 11:03 AM

View PostXetelian, on 27 May 2015 - 06:21 PM, said:

Wouldn't matter much if the velocity stays where it is.

People always say this, but with the exception of really fast mechs (which should be hard to hit) and really long range shots, the velocity doesn't seem to be a big deal to me. I have a 60% hit rate with cERPPC. Which incidently is only slightly less than the hit rate for the AC5.

I would say the main issue is that they are too hot and are a all or nothing weapon.
At least with a laser you can guarentee at least some damage at a much higher heat efficiency.

If clans had decent single shot AC weapons I bet you would never see a cERPPC. PGI should drop the ERPCC heat down to 12 and remove/reduce IS ERPPC quirks.

Edited by Nori Silverrage, 28 May 2015 - 11:04 AM.


#14 627

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Posted 28 May 2015 - 11:07 AM

would be cool if wecould go back to when weapons where balanced globally and not just quirked to death and back on single variants.

#15 Quicksilver Aberration

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Posted 28 May 2015 - 11:19 AM

View PostSatan n stuff, on 28 May 2015 - 09:30 AM, said:

I'm opposed to any and all PPC velocity adjustments, they're almost perfect when combined with AC/10s and AC/5s at the moment.

Why not buff velocities on both, its not like either are strong in the meta anyway outside of the BNC-3E and its quirks. Hell, making AC2s hitscan-esque may actually help them be useful, especially at range, or even CUACs. Im not saying they should get that aggressive of a buff, just trying to point out how important velocity is.

Edited by WM Quicksilver, 28 May 2015 - 11:21 AM.


#16 Andi Nagasia

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Posted 07 June 2015 - 09:00 AM

well since a 20-25%PPC Velocity Quirk is needed just to make them a Possible Option,
why not give all PPCS a 20-25% Velocity Buff? balance PPC Quirks after,

=IS=
PPC= 950 +20%= 1140
ER-PPC= 1050 +20%= 1260

=Clan=
C-E-PPC= 850 +20%= 1020
C-ER-PPC= 1050 +20%= 1260

#17 Andi Nagasia

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Posted 09 July 2015 - 08:41 PM

as PPCs have been Buffed to "Almost" the Predicted Levels i think its time we got out E-PPCs, :)

#18 LordKnightFandragon

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Posted 09 July 2015 - 08:48 PM

Still think CERPPC should be 12 or 13 dmg for 15 heat. The splash seems to be wonky still. When a stripped in all 3 back spots nova takes a full volley of 4 and even splash doesnt kill it....ugh. didnt even blow off a red section.

Otherwise, the velocity buff was nice.

#19 Saint Scarlett Johan

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Posted 09 July 2015 - 10:19 PM

I'd rather see cERPPCs at 15/15 instead.

#20 LordKnightFandragon

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Posted 09 July 2015 - 10:29 PM

View PostLord Scarlett Johan, on 09 July 2015 - 10:19 PM, said:

I'd rather see cERPPCs at 15/15 instead.


I can fully see the reasoning behind not putting them at 15/15. They kinda would be a little OP in that form. GRs were already given charge cuz they were OP w.o charge. 2000ms, 1 heat, 15 dmg.

I get PPC are 15h, much less velocity and are hot. BUt I do think even that aside, it would still be OP.

But I would love to see them get a damage boost and lose the split.





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