The format is greatly appreciated. I like the more casual and living atmosphere of the conversation that unfolded throughout the Dev Vlog.
The tease of the new pilot model without even a snippet or concept art is going to be driving me crazy for a while. I also concur that I hope we end up with a series of selectable and customizable pilots. More little vanity transactions like that for MC would be greatly appreciate for us, and I'm sure would help PGI with more avenues of revenue.
I know Tina didn't have Battletech experience before this, so it's nice to see her learning about the lore and designs as she goes. It's always pleasant seeing more people getting into Battletech. It looks like Catalyst is going to be releasing new Splatbooks to go with all the factions for Alpha Strike (the new fast-playing Battletech Tabletop game that draws from classic Battletech) . . . those might be worth a read for her when they come out.
I look forward to seeing the future episodes of the Dev Vlog. Hopefully each one in turn, through the future, is going to take a little bit of time with each department for focus.
Learning about future game modes, future mechs, future weapon systems, future equipment, and future balancing throughout the game will be greatly appreciated for future episodes.
Edited by Sereglach, 28 May 2015 - 01:07 PM.