Mwo Dev Vlog #11
#161
Posted 29 May 2015 - 12:18 AM
http://mwomercs.com/...eveloper-vlogs/
This forum is so weird.
#162
Posted 29 May 2015 - 12:41 AM
And women discussing mechs,,,,,,, I'll be in my bunk
#163
Posted 29 May 2015 - 12:45 AM
Bashfulsalamander, on 28 May 2015 - 11:33 AM, said:
This is one of my favorite manga/anime shows. I'm still sad there is no season 4 of the anime and that the manga ended.
And... not gonna lie... that cockpit discussion did get a bit awkward!
Edited by Elizander, 29 May 2015 - 12:47 AM.
#164
Posted 29 May 2015 - 01:24 AM
Alistair Winter, on 29 May 2015 - 12:18 AM, said:
http://mwomercs.com/...eveloper-vlogs/
This forum is so weird.
I have said something about the miss use of the forums and the website in many posts, but many at PGI ignore it is my guess.
I also sent in an email to support ... and got ignored. Email was sent back in January, and I received an automatic email after that email was sent and then another automatic email a month later in February with out ever getting a real person to answer.
Example of what I am talking about is back in the day (not so much now) the first time you heard about some of the release of information was never on the main website (mwomercs), but it would be on reddit or ngng or Russ's Twitter feed. Over time though it has gotten better as in you get cool tid bits at Russ's Twitter and NGNG, but no longer is reddit the first major post for mwo news; instead it is here. This could also be the reason why they never answered my support email, because they worked on the issue instead (so thank you PGI in that regard).
Other issues is forum being out of date, miss placement of topics, and other simple things.
****************************
I also forgot to say this earlier so figure I should say it now.
Lisa's explination on the development and the feel of the cockpits was very interesting. More so in how she explains the difference between the clan being more open and sci-fi while the inner sphere where to have a more outdate feel with her use of 1940s and 1950s cockpit designs.
So thanks for that information.
Also Bushwacker and Cockpit ... yeah ... puns intended maybe?
"Feeder fish to beat and to fight back against big fish," is a great analogy of CW pugs vs CW 12 mans. Thanks Alex.
Edited by clownwarlord, 29 May 2015 - 01:55 AM.
#165
Posted 29 May 2015 - 01:41 AM
#166
Posted 29 May 2015 - 02:18 AM
Now a sensible question.
As this is a Vlog involving the mech 3d modellers, and the resistance weekend possibly giving a vote to decide its next, champion mech.
With the shift to designing champions and packs, does this mean we will not see a hero variant of the Wolverine, or Thunderbolt.
Edited by Cathy, 29 May 2015 - 02:23 AM.
#167
Posted 29 May 2015 - 02:45 AM
I'm not saying I would do a better job of it - but I feel incredibly compelled to go over there and try to help them out for the production quality of these videos. In fact I'm 100% sure that most people were cringing at this and were thinking just the same things.
Still, i would like to see as much video content as possible. It would be a terrible mistake to give the impression of a sinking boat right as CW is supposed to be receiving its vital new features.
#168
Posted 29 May 2015 - 02:50 AM
The video is suppose to be about "The past, present, and future" as it was originally quoted to be. The video needs to be enticing, if it was 15mins would have been fine. Tina I know you are new to PGI but you could better connect with us if you knew more about the game at least.
Edited by 3CLIPZ3, 29 May 2015 - 03:02 AM.
#169
Posted 29 May 2015 - 04:55 AM
nothing else matters....
#170
Posted 29 May 2015 - 05:18 AM
#171
Posted 29 May 2015 - 06:54 AM
xengk, on 28 May 2015 - 10:54 AM, said:
Follow this thread: http://mwomercs.com/...guards-colours/
There is also a Centurion and a Dragon model. Such awesomeness must be made available to us plebes! I would happily purchase a Centurion if it were available.
Oh, the vlog..........I want to see the Mechfighter game in action. But, I thought that the format of the vlog was a nice change. Its the first one, and I'm sure that they'll improve as they get more comfortable. I think just a touch more organization before filming would be good.
Looking forward to seeing what the Bushwacker is going to look like.
Edited by capt hungry, 29 May 2015 - 06:56 AM.
#172
Posted 29 May 2015 - 07:04 AM
I don't like it. Sorry. Just being honest. It was a very painful 15mins. The format of the previous Devlogs was entertaining and informative, but it WAS nice to see some behind-the-scenes faces and hear what they enjoy about their jobs.
In my opinion, perhaps add a segment like this INTO the previous vlog format. (maybe 5 mins worth, not 15)
Also, the interviewer shouldn't need a hand-held mic in this day and age, and she should at least pretend to know a little more about the game she's interviewing about.
Edited by SICk Nick, 29 May 2015 - 07:04 AM.
#174
Posted 29 May 2015 - 07:12 AM
#175
Posted 29 May 2015 - 07:19 AM
Tina Benoit, on 28 May 2015 - 04:11 PM, said:
Maybe you aren't aware, but as a community manager, some of us would like to see you taking a more active role in the community, come talk to us, see how we are doing , how we feel about the progress of MW:O
I dunno, I just hear the title "Community Manager" and I, among others, think that means you are going to be more visible and active within our community.
#176
Posted 29 May 2015 - 07:22 AM
I prefer something like the NGNG videos about patch changes - simple, short, concentrated on the important things !
#177
Posted 29 May 2015 - 08:52 AM
A crude timeline description would be oke.
And a bit more contrasting insights
#178
Posted 29 May 2015 - 08:55 AM
chewie, on 29 May 2015 - 07:05 AM, said:
Got about 4-5 year wait then.... depending on if PGI are running us at 3048 or 3049
the 'wacker is first fielded around 3053
We are in 3052 so it is very possible the Bushwacker will be in the next pack after Resistance 2.
FYI guys, all of the compliments to Tina come off as a little creepy... keep that in mind, you are all just dudes on the internet.
#179
Posted 29 May 2015 - 09:25 AM
a day in pgi office, a good start
#180
Posted 29 May 2015 - 10:55 AM
The Ripper13, on 28 May 2015 - 03:51 PM, said:
If my Dire Wolf has these badass NOS tanks in it why does it go so slow?
Because Nitrous Oxide is for combustion engines not for nuclear reactors like what a mech is powered by....Learn 2 Lore newb
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