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BattleMech 14: JagerMech


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#541 R3D Alert

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Posted 25 January 2013 - 02:20 AM

Absolutely can't wait for this but I bet I will have to for a while. Currently saving for my second Cataphract, the 4x, to go pure ballistics but I'd much rather have this.

#542 William Warriors

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Posted 27 January 2013 - 01:03 PM

View PostPando, on 13 January 2013 - 07:59 AM, said:


Please. This baby can sport...

2x AC/20's
Max armor
Endo
Max engine
7 tons of AC/20 ammo
Kick out 80.4 kph

Tell me this is just another cataphract.

Oh, and you can rock quad U/AC5's.


Again you are dreaming.. arm of a mech does not have this much critical space... in fact.. it is criminal to put ballistic weapons
in the arm of a mech.. so easy to get shot off.

View Post101011, on 12 January 2013 - 09:44 PM, said:

But with the ballistic slots and the weight to mount them, with the hardpoints in more than one spot. Who need armor when you have quad AC's?


not if you want to die before you get a shot off when at atlas sees you..

#543 Strum Wealh

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Posted 27 January 2013 - 05:13 PM

View PostWilliam Conrad, on 27 January 2013 - 01:03 PM, said:

Again you are dreaming.. arm of a mech does not have this much critical space...

Actually, they do.

Specifically:
  • Each arm has a total of twelve (12) critical spaces.
  • Up to four of these critical spaces may be taken up by Actuators (Shoulder Actuator, Upper Arm Actuator, Lower Arm Actuator, and Hand Actuator), leaving eight (8) criticals open for other equipment.
  • Some 'Mechs remove the Hand and/or Lower Arm Actuators in order to free up additional space for other equipment; removing both leaves ten (10) criticals open.
  • An AC/20 consumes exactly ten (10) critical spaces.
  • The JagerMech has no Hand or Lower Arm Actuators in either arm, meaning that each arm has ten (10) open criticals.
The JagerMech can, in fact, equip two AC/20s (provided nothing else is placed in the 'Mech's arms and the tonnage is made available).

#544 Ronin Starwalker

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Posted 27 January 2013 - 06:15 PM

Mr 144 is correct and has a good macro view of things. The Jaegermech will bring some uniqueness to the game for certain playstyles.

The 6A is interesting. So far no mech besides the Atlas can do Missiles AND Ballistics to that extent. When I mean missiles I am talking mainly about larger LRM racks.

I think the Jaeger will have a killer torso twist and bring a nice profile and speed with XL's to the table. Side torso's look tiny.

Perhaps we might also see our 1st ECM Heavy? I am betting on an ECM Orion though.

#545 Sprouticus

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Posted 28 January 2013 - 09:34 AM

Have they indicated whether the 7-D will be in the game? That would be 5 tons heavier.

The 7D is from Mechcommander, and as such has no specific TRO for the introduction date to my knowledge. It is canon though. The stats and equipment are all 3050 capable, The 6DD (which the 7-D is based upon) is a 3050 mech.

I think this would be a great add-on myself. 2 Gauss, 2 LL in the arms....drool.

Edited by Sprouticus, 28 January 2013 - 09:36 AM.


#546 Adridos

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Posted 28 January 2013 - 11:48 AM

View PostSprouticus, on 28 January 2013 - 09:34 AM, said:

Have they indicated whether the 7-D will be in the game? That would be 5 tons heavier.

The 7D is from Mechcommander, and as such has no specific TRO for the introduction date to my knowledge. It is canon though. The stats and equipment are all 3050 capable, The 6DD (which the 7-D is based upon) is a 3050 mech.


The 7D is from 3057.

#547 Sprouticus

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Posted 28 January 2013 - 01:08 PM

View PostAdridos, on 28 January 2013 - 11:48 AM, said:


The 7D is from 3057.



Is it in a TRO? Im curious, because the only thing I could find was the sarna article.

#548 Strum Wealh

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Posted 28 January 2013 - 02:31 PM

View PostSprouticus, on 28 January 2013 - 01:08 PM, said:

Is it in a TRO? Im curious, because the only thing I could find was the sarna article.

According to the Master Unit List, the JM7-D is available in 3057, and it is described in TRO 3050 Upgrade.

#549 Sprouticus

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Posted 28 January 2013 - 02:46 PM

Ahh well, worth a try :D

#550 MaxllmuS

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Posted 28 January 2013 - 04:33 PM

Now i drive my ctf4x with 2 uac5 and 2 ac2.And with 255xl and 65 speed its sooooo goood! Cant wait this mech with 4 uac5 and 80kmph.

Edited by MaxllmuS, 28 January 2013 - 04:33 PM.


#551 hercules1981

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Posted 03 February 2013 - 06:02 AM

I'm almost positive that this mech will b a to have a huge torso twist because from what I read it was suppose to b an anti aircraft mech and look at those arms we no they will move left to right only a little like the stalker so it's got to have a 150 plus degree of twist that is just my guess though.

#552 Ryolacap

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Posted 04 February 2013 - 04:47 AM

View PostStrum Wealh, on 27 January 2013 - 05:13 PM, said:

Actually, they do.

Specifically:
  • Each arm has a total of twelve (12) critical spaces.
  • Up to four of these critical spaces may be taken up by Actuators (Shoulder Actuator, Upper Arm Actuator, Lower Arm Actuator, and Hand Actuator), leaving eight (8) criticals open for other equipment.
  • Some 'Mechs remove the Hand and/or Lower Arm Actuators in order to free up additional space for other equipment; removing both leaves ten (10) criticals open.
  • An AC/20 consumes exactly ten (10) critical spaces.
  • The JagerMech has no Hand or Lower Arm Actuators in either arm, meaning that each arm has ten (10) open criticals.
The JagerMech can, in fact, equip two AC/20s (provided nothing else is placed in the 'Mech's arms and the tonnage is made available).



Yes the Jager does not have lower arm actuators so 2 spots are taken by upper and shoulder leaving ten, enough for AC20s

#553 hercules1981

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Posted 04 February 2013 - 06:38 AM

View PostRyolacap, on 04 February 2013 - 04:47 AM, said:


Yes the Jager does not have lower arm actuators so 2 spots are taken by upper and shoulder leaving ten, enough for AC20s

Duel ac 20s r nice but if there r 10 crits in the arms we know this mech has 4 ballistic slots u do 4ultras and snipe like the mech is supposed to do we already have a 2 ac20 65 ton mech!

#554 Mr 144

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Posted 04 February 2013 - 06:45 AM

View Posthercules1981, on 04 February 2013 - 06:38 AM, said:

Duel ac 20s r nice but if there r 10 crits in the arms we know this mech has 4 ballistic slots u do 4ultras and snipe like the mech is supposed to do we already have a 2 ac20 65 ton mech!


sigh...go ahead and post a quad UAC build...I dare you...NOT viable!

Mr 144

#555 Ryolacap

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Posted 04 February 2013 - 07:00 AM

View PostMr 144, on 04 February 2013 - 06:45 AM, said:


sigh...go ahead and post a quad UAC build...I dare you...NOT viable!

Mr 144


Correct Quad ultras are a no go - we have a dual AC20 mech that runs a standard, this thing will be nasty becasue it can run an XL.

#556 seymourbalzac

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Posted 04 February 2013 - 07:18 AM

I guess it's probably about time I start saving for 3 variants of this mech.

#557 hercules1981

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Posted 04 February 2013 - 08:35 AM

View PostRyolacap, on 04 February 2013 - 07:00 AM, said:


Correct Quad ultras are a no go - we have a dual AC20 mech that runs a standard, this thing will be nasty becasue it can run an XL.

Y r they a no go the mech wasn't made for in close combat look at the armor it comes with and we all know its really anti air so will the tonnage just not work out for it with 4 ultras or r u saying because u can put ac20 in arms then u can run an Xl cause u can't it the cat or r u guys just ultra haters.(CAUSE THEY JAM TOO MUCH!)

Edited by hercules1981, 04 February 2013 - 08:38 AM.


#558 TheSprinkle

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Posted 04 February 2013 - 08:45 AM

I don't get why everyone wants it to be symmetrical. It would be very efficient to equip an AC/20 or LBX on one arm and a Gauss or AC/5-2 in the other, so you can engage at any range. XL is not a good plan with a Jagermech, the armor isn't particularly great and an XL would make it a deathtrap.
I want to see what the cockpit will look like.

#559 hercules1981

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Posted 04 February 2013 - 09:03 AM

View PostSprinkle42, on 04 February 2013 - 08:45 AM, said:

I don't get why everyone wants it to be symmetrical. It would be very efficient to equip an AC/20 or LBX on one arm and a Gauss or AC/5-2 in the other, so you can engage at any range. XL is not a good plan with a Jagermech, the armor isn't particularly great and an XL would make it a deathtrap. I want to see what the cockpit will look like.

i do agree with this whole statment if u r pugging it, in team play thats another story,but i will say thats if people r worried about quad ultras just cap the engine on the vairiant that can hold 4 ultras kinda like they did with the cataphraht 4x and have a 2 balistics version that has a higher engine cap to hold 2 ac 20s if that is what u wanted to put in there. i just cant see a close in mech with an xl being that good sure mayb a bit faster but u have to get closer then u would with any other ac. To each his own this mech was made for direct fire suport not a brawler and thats what i plan on using it for.

Edited by hercules1981, 04 February 2013 - 09:12 AM.


#560 Wonderdog

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Posted 04 February 2013 - 09:07 AM

The 4 UAC5 build will be tough to shoehorn in - That's 36 tonnes worth of primary weaponry on a 65 tonne mech, which doesn't leave a whole lot of tonnage for the armour, ammo, engine, gyro and heatsinks and any secondary weapons you might need- and 4 UAC5s will eat through ammo fast, so your going to want 10 tonnes+





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