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BattleMech 14: JagerMech


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#561 Vincent Lynch

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Posted 05 February 2013 - 03:37 AM

I still wonder what the third variant will be. Sadly, the JM6-DD has exactly the same hardpoints as the JM6-A.
Maybe they will add ECM to one of these two just to make it unique.

#562 Strum Wealh

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Posted 05 February 2013 - 05:42 AM

View PostVincent Lynch, on 05 February 2013 - 03:37 AM, said:

I still wonder what the third variant will be. Sadly, the JM6-DD has exactly the same hardpoints as the JM6-A.
Maybe they will add ECM to one of these two just to make it unique.

The JM6-A is the only one to normally carry missiles.
x2 AC/2s (RA, LA) with a single ton of ammunition (LT)
x2 LRM-15s (RA, LA) with two tons of ammunition (LT, RT)
x2 Medium Lasers (LT, RT)

The JM6-S (the archetypical variant) and the JM6-DD (the 3049 LosTech variant) would have identical minimum hardpoint needs - two ballistic hardpoints in each arm, and two energy hardpoints in each side-torso.
Additionally, the hardpoint charts show that all of the other Heavy 'Mechs released thus far have 6-7 hardpoints.

Personally, I can imagine that the JM6-S might be granted one or two additional energy hardpoints (LT and RT) with the JM6-A being granted one or two additional missile hardpoints (LA and RA) and the JM6-DD being granted ECM capability while keeping only its minimum hardpoints.

Your thoughts?

#563 MustrumRidcully

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Posted 12 February 2013 - 02:42 AM

Considering that the JMS-DD fields medium pulse laser, I could also see them giving it 2 energy slots in each side torso, while the JM6-S gets 3 Ballistic Slots in each arm, instead of 2. It would be wasted (unless they buff the MG significnatly?), I suppose, but I wouldn't put it past them. :)

The Catapult LRM15-variant got 3 missile hard points in each arm, so I could see them giving the JM6-A 2 missile hard points at least. This would probably lead to some interesting variations. A Quad SRM6 mech with an AC/5 or something like that (haven't checked if the crits work out, but yo uget the idea).
The JMS6-A might actually allow some of the interesting options, even if it comes with only 1 missile slot. If you want a Dual Ballistic mech, the Cataphract 4X is right there, and has 5 more tons to work with. It's only disadvantage is the low weapon mounts. And so I expect many Jagermechs to run with two heavy ballistics (AC/20 or Gauss). The JM-A can do that, too, but you also have the option to mount some missiles.

#564 Xenok

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Posted 12 February 2013 - 11:17 AM

View PostMaxllmuS, on 28 January 2013 - 04:33 PM, said:

Now i drive my ctf4x with 2 uac5 and 2 ac2.And with 255xl and 65 speed its sooooo goood! Cant wait this mech with 4 uac5 and 80kmph.


With 4 UAC5 i really doubt it will move at 80 as 36 tons of weapons, along with ammo is going to force you down to a smaller engine or very little armor.

#565 Novawrecker

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Posted 12 February 2013 - 01:14 PM

View PostWonderdog, on 04 February 2013 - 09:07 AM, said:

The 4 UAC5 build will be tough to shoehorn in - That's 36 tonnes worth of primary weaponry on a 65 tonne mech, which doesn't leave a whole lot of tonnage for the armour, ammo, engine, gyro and heatsinks and any secondary weapons you might need- and 4 UAC5s will eat through ammo fast, so your going to want 10 tonnes+



You forgot the commode .. ALWAYS save tonnage for the commode (you'll thank me later)

:(

#566 Strum Wealh

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Posted 12 February 2013 - 03:50 PM

View PostNovawrecker, on 12 February 2013 - 01:14 PM, said:

You forgot the commode .. ALWAYS save tonnage for the commode (you'll thank me later)

:P

"Waste Systems
Speaking of seats, many Inner Sphere BattleMechs provide one other seat in the cockpit: a foldout toilet. The abundant energy of a fusion reactor allows easy waste incineration with microwaves or an electrical arc. Most ’Mech toilets capture the water produced by this incineration for flushing - since the dry toilets never seem to work despite all our advances in super-slick coatings and sonic cleaners. Without a storage tank to overflow, the endurance limit on cockpit toilets is how much toilet paper the MechWarrior has.
Go ahead and laugh.
Note again that the Clans’ spartan and compact cockpit styles rarely incorporate this feature, leaving their warriors to depend on bottles, baggies or self-discipline. Think on that concept for a while, and you may see why the Clans come off as such an irate people."
(TechManual (BattleTech's core rulebook for unit construction), pg. 41)

IS 'Mechs have cockpits (with built-in commodes as a standard feature!) that are designed to be lived out of for days or weeks at a time.
Clan 'Mechs, not so much... <_<

#567 Wildstreak

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Posted 14 February 2013 - 07:36 PM

Which model has room for 20 machine guns? ;)

#568 Lukoi Banacek

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Posted 14 February 2013 - 08:00 PM

View PostStrum Wealh, on 12 February 2013 - 03:50 PM, said:

IS 'Mechs have cockpits (with built-in commodes as a standard feature!) that are designed to be lived out of for days or weeks at a time.
Clan 'Mechs, not so much... ;)


LOL, we just dangle our ***** off the edge after we pop out of the cockpit to drop a load....like an M1 Abrams crew...those guys never have to hit the ground!

#569 Stingray Productions

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Posted 14 February 2013 - 08:08 PM

full out ballistic sounds like the most fun.

#570 Kasiagora

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Posted 17 February 2013 - 02:35 AM

AC/2 boats, Ahoy!

I'd like for them to make a hero Jagermech that's just a slightly overweight Rifleman. Or just make it the exact same as a Rifleman. People would notice and complain about "Why's the hero Jagermech 5 tons lighter?!" but some of us would know and appreciate the minor side-stepping of the unseen/reseen problem.
Maybe name it the Bannockburn after Davis McCall's Rifleman.

#571 Spoo Hunter

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Posted 17 February 2013 - 01:51 PM

I too would like to see the hero JagerMech with hardpoints like a Rifleman.

#572 Strum Wealh

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Posted 17 February 2013 - 02:38 PM

View PostSpoo Hunter, on 17 February 2013 - 01:51 PM, said:

I too would like to see the hero JagerMech with hardpoints like a Rifleman.

Which variant? :rolleyes:

Assuming we're talking about the archetypical RFL-3N, the hardpoints would be:
x4 Energy (RA [Large Laser], RT [Medium Laser], LT [Medium Laser], LA [Large Laser])
x2 Ballistic (RA [AC/5], LA [AC/5])

Also: it should be noted that the hardpoint number/type combination would be similar to the JM7-D JagerMech variant - however, the JM7-D places both torso lasers (Medium Pulse Lasers rather than standard Medium Lasers) in the CT rather than one in each side torso.

Edited by Strum Wealh, 17 February 2013 - 02:45 PM.


#573 Phellian

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Posted 17 February 2013 - 03:16 PM

View PostStrum Wealh, on 17 February 2013 - 02:38 PM, said:

Which variant? :rolleyes:

Assuming we're talking about the archetypical RFL-3N, the hardpoints would be:
x4 Energy (RA [Large Laser], RT [Medium Laser], LT [Medium Laser], LA [Large Laser])
x2 Ballistic (RA [AC/5], LA [AC/5])

Also: it should be noted that the hardpoint number/type combination would be similar to the JM7-D JagerMech variant - however, the JM7-D places both torso lasers (Medium Pulse Lasers rather than standard Medium Lasers) in the CT rather than one in each side torso.


Sarna:

JM7-D - A heavier variant of the upgraded JagerMech, the D variation adds five tons of overall weight to the JM6-DD, four and one-half of which go directly to increased Ferro-Fibrous armor. The Autocannon/2s are replaced with ER Large Lasers. The weight savings from this swap allows the design to mount thirteen double heat sinks.[10] BV (1.0) = 1,171[11], BV (2.0) = 1,500

In theory this version would have the same hard points as a Rifleman. The odd thing would be that it would be 5 tons heavier, making it 70 tons. It would match though.

Edited by Phellian, 17 February 2013 - 03:17 PM.


#574 Strum Wealh

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Posted 17 February 2013 - 03:50 PM

View PostPhellian, on 17 February 2013 - 03:16 PM, said:


Sarna:

JM7-D - A heavier variant of the upgraded JagerMech, the D variation adds five tons of overall weight to the JM6-DD, four and one-half of which go directly to increased Ferro-Fibrous armor. The Autocannon/2s are replaced with ER Large Lasers. The weight savings from this swap allows the design to mount thirteen double heat sinks.[10] BV (1.0) = 1,171[11], BV (2.0) = 1,500

In theory this version would have the same hard points as a Rifleman. The odd thing would be that it would be 5 tons heavier, making it 70 tons. It would match though.

The JM7-D itself also isn't available until 3057... not that that particular fact would necessarily have too much impact on a faux-Rifleman Hero JagerMech, right? :rolleyes:

#575 Silpher K

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Posted 18 February 2013 - 01:09 PM

Quad UAC5 with tons of ammo (no pun intended) is possible when mated to a XL100 :|

#576 C4RNAGE

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Posted 01 March 2013 - 06:23 AM

But were is VULTURE and when and why so late and why so expensive? :)

#577 0X2A

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Posted 01 March 2013 - 07:50 AM

If my math is correct... (all builds run at 70km/h + 400 Points of armor) *unsure of ability to equip AC/20s

You're looking at quad AC/5s with 8 tons of ammo, and 400 points of armor as a rounded build. (balanced alpha-dps ratio)

Sniper build 2 gauss with 8 tons of ammo + 2 spare tons for MLAs,

*Brawler build (ballsy build because of XL engine) Dual AC/20s with 10 tons of ammo, and 2 spare tons for MLAs.

DAKADAKA build (ala ac/2 boat) Quad AC/2s with 12+ tons of ammo. Not even at the weight limit with 12 tons of ammo (900 shots).

#578 Pando

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Posted 01 March 2013 - 07:55 AM

View PostVincent Lynch, on 16 January 2013 - 07:00 AM, said:


The reason we were not talking about that is simple: A dualGauss JagerMech has no advantage over a dualGauss Catapult, because both can mount XL engines.
A dual AC/20 JagerMech has a HUGE advantage over a dual AC/20 Catapult, because that catapult can not mount an XL engine and will therefore be either very slow or glass-armored.


The inherent advantages of the jagermech OVER the K2 is the location/height of the weapon hardpoints and the additional axis "up/down" when aiming.

Currently a K2 exposes a good top half of the mech to fire its gauss/ac20 rounds. The jager, won't have to expose much if anything to fire over ridges. This is a huge advantage.

#579 Redshift2k5

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Posted 01 March 2013 - 07:56 AM

View Post0X2A, on 01 March 2013 - 07:50 AM, said:

*unsure of ability to equip AC/20s



It will be able to fit AC-20s in the arms. Note the lack of lower arm section for the Jager.

#580 Peter Powers

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Posted 01 March 2013 - 08:02 AM

when is this mech comming?





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