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BattleMech 14: JagerMech


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#201 bldevaxZA

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Posted 04 July 2012 - 12:25 PM

It looks too much like a rifleman.
It makes me want the rifleman.

Edited by bldevaxZA, 04 July 2012 - 12:27 PM.


#202 Orion Starion

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Posted 04 July 2012 - 12:26 PM

You know, I always thought the original Jager looked stupid. I hated that mech.

This one however, I would drive this one.

Great Job!

--Orion

#203 England Christifori

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Posted 04 July 2012 - 12:27 PM

Giddy up, an excellent choice for a mech!

#204 Zed Stun

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Posted 04 July 2012 - 12:29 PM

Too cool!

#205 ManDaisy

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Posted 04 July 2012 - 12:29 PM

This is gonna be one of my favorite glass cannons

#206 Max Grayson

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Posted 04 July 2012 - 12:34 PM

Whats with all the "light" heavies? There is a serious tonnage gap between the current heavies and the assaults

just saying

#207 Alexander Fury

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Posted 04 July 2012 - 12:34 PM

LOVE IT!! Really like the redesign. Looks cool and modern but still looks like a Jaggy!!

Keep it up Devs, next you just need to rework the Grand Titan! :)

#208 Acim Eriga

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Posted 04 July 2012 - 12:40 PM

I could not have imagined them finding a way to make a Jager mech into something I would WANT to drive. But they did.

Jagers and Urbies are tops on my list of mechs I think were deliberately designed to show the TT guys would actually make mechs that weren't great, or even good. However, this thing looks so awesome I would LOVE to have one. Hope AC's are viable at start, because I will be owning one of these.

The resemblance to the rifleman doesnt hurt it at all.

#209 Valkyrie Onyx

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Posted 04 July 2012 - 12:41 PM

Oh awesome thats gona look sweet in game!

#210 MechAS

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Posted 04 July 2012 - 12:42 PM

good mech!, very good!. :)

#211 Hawk819

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Posted 04 July 2012 - 12:46 PM

Oh, here's what else I have to say:


YIPPEEE!


Posted Image

#212 Bluey

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Posted 04 July 2012 - 12:46 PM



DAKKADAKKA

Edited by Bluey, 04 July 2012 - 12:46 PM.


#213 Rioter

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Posted 04 July 2012 - 12:50 PM

Looking good, but I doubt the battle value of this chassis. AA only - no armor, no speed, no fire power, not enough ammo for long fight. The only good thing - pilot can sweat only coz of ammo blow-ups. And I don't see no good canon variant in pre-clan era.

#214 Ice Bones

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Posted 04 July 2012 - 01:06 PM

I love how it pays homage to the rifleman. I was hoping this mech would actually make it into the game. At last we have some long range direct fire support. Thank you

:)

#215 Bushmaster

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Posted 04 July 2012 - 01:08 PM

~Target Acquired~~~~~~
~Target Distance 850m and holding~~~~~
~
~
~
~Bushmaster - "Incoming Paintrain"
~
~
~BOOM BOOM....
~clinkclicnk....
~
~BOOM BOOM....
~clinkclink.....

Edited by Bushmaster, 04 July 2012 - 01:23 PM.


#216 verybad

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Posted 04 July 2012 - 01:09 PM

Kick4$$!!!!

As a Draconis Combine pilot, I fully endorse this Iconic FedSuns mech, because while I won't be driving it, it's a good target for me.

People saying it's not a good mech need to remember that AC-2s are the longest range weapon at this time, pilots can aim at a part of a mech, and crits and XL engines are factors...

I'm sure it will find uses.

Edited by verybad, 04 July 2012 - 01:13 PM.


#217 Bleakheart

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Posted 04 July 2012 - 01:10 PM

I love how they blended in just enough of the old Rifleman design to make the Jager tolerable to look upon. I think I found my ride :) Gonna name him 'Kneecapper'

#218 wanderer

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Posted 04 July 2012 - 01:14 PM

View PostMax Grayson, on 04 July 2012 - 12:34 PM, said:

Whats with all the "light" heavies? There is a serious tonnage gap between the current heavies and the assaults

just saying


Cataphracts are 70 tons, Awesome[i] is 80 tons.

We're missing only a 75-tonner. My money's on the [i]Orion
, but I could be wrong...

View PostRioter, on 04 July 2012 - 12:50 PM, said:

Looking good, but I doubt the battle value of this chassis. AA only - no armor, no speed, no fire power, not enough ammo for long fight. The only good thing - pilot can sweat only coz of ammo blow-ups. And I don't see no good canon variant in pre-clan era.


The LRM one. Because armor doesn't matter if you're behind a hill.

#219 Loose

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Posted 04 July 2012 - 01:14 PM

Awesome
Awesome
Awesome

Man, I can't wait to see this in game footage.

Great addition and great design (as if anything else could be expected).

#220 Kaheli

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Posted 04 July 2012 - 01:14 PM

I can already hear the "PLINK, PLINK,PLINK" of my armor slowly chipping away...





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